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Fearlessmayor

Dealing with blurring

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I hope that you are all enjoying your cities post the "After Dark" expansions release and nighttime lights update.  I wanted to know how you are all troubleshooting the streetview blurring on first-person camera mode, not misty-ness, I mean, good solid distorted street views. It may be affecting other modes, but I've only see massive blurring at the street level.  I was wondering how you are all handling this?

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I hope that you are all enjoying your cities post the "After Dark" expansions release and nighttime lights update.  I wanted to know how you are all troubleshooting the streetview blurring on first-person camera mode, not misty-ness, I mean, good solid distorted street views. It may be affecting other modes, but I've only see massive blurring at the street level.  I was wondering how you are all handling this?

I don't have massive blurring at all, but I did notice my tilt-shift effects are different from usual o.0

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CO brought in smog for industrial areas and I did notice more blurring than usual.  However, I corrected it through changing the tilting field of view.

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I hope that you are all enjoying your cities post the "After Dark" expansions release and nighttime lights update.  I wanted to know how you are all troubleshooting the streetview blurring on first-person camera mode, not misty-ness, I mean, good solid distorted street views. It may be affecting other modes, but I've only see massive blurring at the street level.  I was wondering how you are all handling this?

I don't have massive blurring at all, but I did notice my tilt-shift effects are different from usual o.0

According this the Mod Compatibility List on Steam this is caused by the Enhanced Zoom mod, which apparently still needs some TLC to be fully compatible with After Dark.
Additionally, there's a mod that allows you to toggle features like fog, industrial smog, etc.: Clouds & Fog Toggler.

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