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I'm still fairly new at it all and trying to get a handle on buses.  Here's what I've done and what I'm seeing.

I paused the game and created a depot.  My city is an uninspiring grid of zones.  So in my residential area, let's say I've named my streets as such:  1st Street, 2nd Street, 3rd Street, etc...  On my first bus route, I place a stop midway on 1st street.  The second stop is coming back on 3rd street, then one on 5th street, etc., and ultimately heading over to the commercial district where it makes a couple stops and then returns back to close the loop.  The second route is similar, except that it hits the even numbered streets.

Once the routes are finished, I unpause the game, and all zillion buses leave the depot and head to the stop at 1st street, after which, all of them head over to 3rd street, etc., etc., until they all finally make their way to the second route that starts with 2nd street.  Is there any way to somehow stagger the starting times or randomize the starting locations?

Also...  If I zoom in on that first bus stop where ALL of the buses are stopping one after the other, there's a crowd there that never diminishes.  If I click on the various cims, their destination IS on the bus route, but they're not getting on the bus.  Is this crowd simply a decorative graphic for the game?  Will that crowd never diminish, and will Heather Walker, educated senior of The Primrose Residence, never actually make it to Outlet Shop?

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