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Elitejohnson

Transparent texture glitch after saving

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I have noticed within the last week that when ever I save my game a few modded lots that use transparent base textures have a strange glitch where the transparency now applies to the map bellow the lot too, allowing you to see through the map to the blue chequered void bellow. This seems to only appear right as the game successfully saves, and will have been corrected once the map has been  reloaded. Also this has so far only affected two mods, the Peg Ponds mod and a radio tower by Bipin. (It's worth noting the Peg Stream kit that uses all the same textures as the ponds has had no issues.)

 

I have so far done everything I can think of, the game has been re-installed and only had one of these mods in it at a time, been tried in different resolutions both hardware and software mods, recent graphics driver was replaced with an older one where they appeared to have been working properly in the past, the weeks windows update was removed, the regions and cities the issue began in where removed, the graphics rules file has been edited, the profile in the NVidia control panel has been edited. Just about every solution to any issue mentioned on this forum has been tried and to no a vale. So I am just hoping that at this point some one some where has had a similar problem, and might know how to fix this if at all possible.

 

I will leave you with my specs and attach some images of the issue and go drown my sorrows for now.

 

Using SimCity 4 with Rush Hour expansion fully patched.

Running on a Dell XPS M1730 laptop with Windows 8.1 Pro

Processor: Intel Core2 Duo 2.20GHz

RAM: 4GB

2x NVIDIA GeForce 8700m GT

 

Thank you for any help you can provide, sorry if I made any mistakes in what I wrote and for the poor quality images, I am very tired and in a fair amount of pain as it is.

post-392842-0-71626500-1393110663_thumb.

post-392842-0-25739400-1393110672_thumb.

post-392842-0-86000400-1393110687_thumb.

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  • Original Poster
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    I figured it had to be W8 related, does this means there isn't any fix for this then? Guess I will spend tomorrow relotting the affected lots then to remove the transparent textures. :/

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    I figured it had to be W8 related, does this means there isn't any fix for this then? Guess I will spend tomorrow relotting the affected lots then to remove the transparent textures. :/

     

    There is actually a way to keep the transparent textures w/o the texture glitch. It involves going into the Reader and simply delete the base texture files. I am about 80% sure this works (I have not had an issue yet, at least), but I would give it a try anyways. It is relatively simple. Tutorial here.

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    Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

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  • Original Poster
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    I figured it had to be W8 related, does this means there isn't any fix for this then? Guess I will spend tomorrow relotting the affected lots then to remove the transparent textures. :/

     

    There is actually a way to keep the transparent textures w/o the texture glitch. It involves going into the Reader and simply delete the base texture files. I am about 80% sure this works (I have not had an issue yet, at least), but I would give it a try anyways. It is relatively simple. Tutorial here.

     

    Thank you soooo much, this seems to have worked out perfectly! Plus I know how to fix it if any other lots have the same issue, I can't thank you enough for your help!

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