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Hello all and welcome to my little corner of Simtropolis. I have played SimCity off and on since it's first release and just recently discovered all that can be done with SimCity 4. A lot of you folks have done some amazing things that will keep this game alive for a long, long time! No, it's not a game, it's a platform where everyone can explore and share their creative ideas and projects with fellow hobbyist and even tell a compelling and interesting story through the City Journals.
 
I have down-loaded and used several creations from this site and I would like to add some of my own for all to use and modify as you wish. But bear with me for a bit, I just returned to SimCity 4 during the summer and the entire concept of modding and the tools used are all new to me. I have tested what I have made so far by running SimCity 4 Deluxe on Windows XP and all seems to be OK but, the real test will come from the rest of you in feedback right here. I have the following MODs ready for up-loading to the STEX:
 
1- Custom Intro-Screen ..............My first experience with iLive's Reader Program.
2- Star-field Background ............Just trying to get a feel for altering the look of game elements.
3- Map Edges MOD ...................The first real Mod to explore more of the Reader Program.
4- Terrain MOD (HD) .................>I played with these for a couple of months and first tried altering the default terrain provided by Maxis,
5- Cliff MOD (HD) .......................>it did not look too bad but could be better. Next, I tried using samples of grass and rock from the internet   
6- Shoreline MOD (HD) ..............>and things looked better but I could not get rid of some of the banding and tiling without overly distorting     
7- Water MOD (HD) ...................>the original images. I finally ventured into the HD stuff and created all the textures in Photoshop. I think
8- Snow-cap MOD (HD)..............>this is the best I can do and is what I am using in my "Land's End Region".
 
I've learned quite a bit about the Reader Program through these Mods and now I am creating Native American Tepees and other Primitive Shelters with the BAT, LE and PIM. I use TurboCAD for design work, Photoshop for texture and material work and the BAT to apply those materials and generate SC4 files. While I like playing SimCity, I really enjoy the creative side of things.
 
Now, since I have never up-loaded anything to the STEX, I am open to suggestions on getting this right. I have been to the up-load pages and it looks pretty straight forward but there is always some little thing lurking about to screw things up! Any suggestions on image sizes, descriptions, dependencies, zip methods and the like that is most helpful to all of you?
 
Thanks to all for visiting my little corner here and I hope that everything I up-load works as intended..........Runamuck
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    Hello All,

     

    My 9 MODs are in the STEX now, maybe you will find something you can use. And whether you use them or not, let me know what you think. I've only been doing this for 3 months or so and every bit of criticism or advice helps me to make things better. I'm still climbing the "Learning Curve" and anyway, I'm my own worst critic!

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    Does the snow cap mod work with Sim Mars?


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    Hello KonstantinII, Ya' know, I don't really know, never thought about Mars! I would imagine it should unless the Mars Mods have done something really drastic with their Terrain Ini File/Files and that is highly likely since that is a totally different environment as far as the Altitude/Temperature/Moisture Mapping Tables go. I don't want to give you any wrong information so, it might be better if you ask someone from the "SimMars Team" about adding other Mods like mine. I wish I could give you a definite answer but this is something I'll have to look into for my own information as well.

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    Hello KonstantinII, Ya' know, I don't really know, never thought about Mars! I would imagine it should unless the Mars Mods have done something really drastic with their Terrain Ini File/Files and that is highly likely since that is a totally different environment as far as the Altitude/Temperature/Moisture Mapping Tables go. I don't want to give you any wrong information so, it might be better if you ask someone from the "SimMars Team" about adding other Mods like mine. I wish I could give you a definite answer but this is something I'll have to look into for my own information as well.

     

    A simple snow mod for the SimMars mod,

    or just any general terrain mod.

     

    If you could do it a snow capped mod, that appears only at the high elevation peaks.It doesn't need to replace the original textures (as many other snow mods do),

    only just put an additional layer of snow texture that covers the original ones upon the mountains. This could work well not only with SimMars but also with any other terrain mod.


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    Hi KonstantinII, .....I'll look into another Snow Mod after the Holidays but most likely that will be late Winter to early Spring, I have a lot of Native American projects to finish before I take on another Terrain Mod. In the mean time, have you tried this Mod:

     

     

    This is an extremely well made Mod: High level snow, low level snow or snow everywhere. I used this Mod before I made my own and the 2 are quite similar. Give it a try!

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    Hi runamuck, although I haven't tried your mods I say those are looking good, all the best for your future uploads!

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    Thank you Magneto, I'll do what I can!

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    Hello All,

     

    Now that I have finished with Terrain Mods for the time being, I am starting on some Native American models and learning to use the BAT, PIM and LE. You can see what I am working on at this time @:

     

    https://sites.google.com/site/runamuckshooch/what-s-new

     

    Let me know what you think, any and all remarks are appreciated and can only improve my work!

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