Jump to content
Sign In to follow this  
stephanieGrey

What kills SimCity 2013 and how to save it!

24 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

What kills this game is what TB and Genna talked about, as bugbears, bugbarriers?

What kills SimCity 2013

*Small Mapsize (2x2km? come on!)
*Frozen timeflow in regions (Do we really need regions?)
*DLC content (yeah..I know but there is better options Maxims)

What can revive SimCity 2013

*Bigger Mapsize
*Continous timeflow in regions
*Usergenerated content and communties for downloading the content

In short description, Why do 95% love SImCity? To build awesome-looking, largesized cities. To impress themselves and others. You can’t do this is SimCity 2013. You can't even evolve and see progression in your city? Why? In order for progression to higher class-societies you have to REMOVE recently build houses, and use that space, as there isn’t enough space in SimCiry 2013 for evolving otherwise. But..but you can build regions, yeah.. but that count as a new city. Or town more accurate. Per definition: A Town is a human settlement larger than a village but smaller then a city [Wikipedia]. This product should be named SimTown 2013, or SimTowns2013 more accurate.

Second, Timeflow, Time stops in unloaded regions, In multiplayer people can control different regions to fix this issue, BUT you don't control regions, you control towns.. that can’t evolve in natural ways, and is self-efficient using all space after 1hour of gameplay. That's not something you want for a game costing 80 dollars? No.

Third point is something I really, really hope Maxim looks into. As another EA-product, Spore was a boring game but with a massive user community with thousands usergenerated creatures... Please, give us a construction Set Maxim, to create our own buildings. I know it wont happen as Multiplayer Server-thingy misses that option.. *sighs* I hope not more games turn into Diablo III MP thingy,.. as it would kill one of the most loved features in gaming, the mod community.

Kisses to All <3
Stephanie

Think Minecraft? Why is Minecraft such a hit? To impress others with your awesome-looking, largesized structures? Yes.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Oh good.... Another city size thread.  Just what the forum needed.

  • Like 4

The invention of beer and the wheel were the foundation of modern civilization & together were the catalyst that split humanity into two distinct subgroups: liberals & conservatives. Some men spent their days tracking & killing animals to B-B-Q at night while they were drinking beer. These men were called "conservatives". Other men who were weaker & less skilled at hunting learned to live off the conservatives by showing up for the nightly B-B-Q's & doing the sewing, fetching & hair dressing. They were called "progressives".

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

What kills this game is what TB and Genna talked about, as bugbears, bugbarriers?

What kills SimCity 2013

*Small Mapsize (2x2km? come on!)

*Frozen timeflow in regions (Do we really need regions?)

*DLC content (yeah..I know but there is better options Maxims)

 

 

Good News!

 

Ocean Quigley has promised larger city szes, he just won't commit to a when!

 

Maxis is working on reducing the delay between region updates from the current time of around 3 minutes to every 30 seconds or so.

 

Modding tools are also incoming. Maxis want to wait to see how people play the game and get community feedback before building any mod tools (it took 12 months to get a mod tool for Simcity 4).

 

  • Like 2

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Why release a City Simulation in a glass bowl? Coming? Yes..Wont commit on when means, a year, two?

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Yay, another thread where people complain about things they can't change!  As if any one issue (or any three, for that matter) will "kill" a game like this.

     

    And what is this supposed to accomplish?  We all want bigger tile sizes, although some people want it more than others.  (I actually LIKE that the small size forces you to specialize a bit, instead of just making a massive one-size-fits-all city in SC4.)  Maxis knows we want bigger tiles, because they ALSO want bigger tiles, and have said so repeatedly.  It'll get done at some point, but complaining won't get it done any faster.  As aggravating as it is, remember that we are the outliers.  For every "hardcore" sim gamer who desperately wants huge tiles and/or adjacent cities, to create gigantic metropoli, there must be hundreds of more casual gamers who won't care about it much.  So is it a shock that it's not their top priority?  They'll get the game out the door, fix any game-breaking bugs or imbalances, and then start working on their wish list.

     

    Maybe it'll be in an expansion.  Maybe it'll be in a DLC.  Maybe it'll just be in a free patch, although the fact that we can only use premade regions would imply that this change must be packaged with new maps using the larger tile sizes, which probably means DLC of some kind.  While I'm hoping for something as cheap as possible, I look at it like the SC4 expansion; the base game was decent, but it was only after the expansion was added that the game became truly GOOD, because it added all sorts of things that the core game really needed to be complete.  So if, six months or a year from now, we get an expansion containing subways, a map editor, terraforming, larger tiles, hot-air balloons, wild llamas, hovercraft, a semi-offline mode that allows you to play with only limited connectivity, and five new natural disasters... well, I'd be pretty happy with that.

    • Like 3

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    I dont complain about bigger tile sizes, Im giving my honest option.



    Yay, another thread where people complain about things they can't change!  As if any one issue (or any three, for that matter) will "kill" a game like this.

     

    And what is this supposed to accomplish?  We all want bigger tile sizes, although some people want it more than others.  (I actually LIKE that the small size forces you to specialize a bit, instead of just making a massive one-size-fits-all city in SC4.)  Maxis knows we want bigger tiles, because they ALSO want bigger tiles, and have said so repeatedly.  It'll get done at some point, but complaining won't get it done any faster.  As aggravating as it is, remember that we are the outliers.  For every "hardcore" sim gamer who desperately wants huge tiles and/or adjacent cities, to create gigantic metropoli, there must be hundreds of more casual gamers who won't care about it much.  So is it a shock that it's not their top priority?  They'll get the game out the door, fix any game-breaking bugs or imbalances, and then start working on their wish list.

     

    Maybe it'll be in an expansion.  Maybe it'll be in a DLC.  Maybe it'll just be in a free patch, although the fact that we can only use premade regions would imply that this change must be packaged with new maps using the larger tile sizes, which probably means DLC of some kind.  While I'm hoping for something as cheap as possible, I look at it like the SC4 expansion; the base game was decent, but it was only after the expansion was added that the game became truly GOOD, because it added all sorts of things that the core game really needed to be complete.  So if, six months or a year from now, we get an expansion containing subways, a map editor, terraforming, larger tiles, hot-air balloons, wild llamas, hovercraft, a semi-offline mode that allows you to play with only limited connectivity, and five new natural disasters... well, I'd be pretty happy with that.

    Can you tell me why we don't have an official "I Hate this game thread, go DIE EA" thread?

    Can I remove your comment? It wasn't very nice said of you,

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Why release a City Simulation in a glass bowl? Coming? Yes..Wont commit on when means, a year, two?

     

    Hey that's life ... thinks take time ... Nothing new with that!

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    I've had it with these threads. Give EA some time. They've been working hard at the game.

     

    Can you not search the other 1,000,000+ threads on this and other forums about these topics? Post there. Don't like it, don't buy it. But I bet that you will still buy and enjoy the game.

     

    And(I know you were about to ask this question as well), Simcity is not a sequel to Simcity 4. It is a new version.

     

    /Enoughrant

     

    Oh, and minecraft requires you to be online to play the game. It's not like it's a pain to have to be online for both minecraft and simcity.

    • Like 1

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    300+ days isn't "takes time". 300+ days is enough time to develop anew game.



    By the way, loved Nerd3's rewview on DRM online :D

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    ...this game took 3+ years to develop... You have no idea what you're talking about.

    • Like 1

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    300+ days isn't "takes time". 300+ days is enough time to develop anew game.

    That's not true.

     

    Most games take 2-5 years to develop depending on the amount of resources and size of the team.

    On average it is more like 3-4 years.

     

    Simcity games normally take 3 years to make, including this one.

    • Like 1

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Its really is a SimDisaster, XenoCity. Admit it :P

     

    Maxim, remove yourselves from EA and think of your customers more :P

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    I liked the final beta i had more fun with it than I did with Simcity 4.

     

    You need to admit Simcity 4 is deeply flawed in its simulation.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Its really is a SimDisaster, XenoCity. Admit it :P

     

    Maxim, remove yourselves from EA and think of your customers more :P

    If you can play minecraft online, then why are complaining about having to be online for Simcity?

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Its really is a SimDisaster, XenoCity. Admit it :P

     

    Maxim, remove yourselves from EA and think of your customers more :P

     

    Judging by their research, EA makes their games and promotes them for the largest demographic that will make them the most money. For a company like EA, that is the casual, less hardcore gamer.

     

    It's not like EA is a publicly traded company with shareholders or anything like that  :uhm:

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Oh good.... Another city size thread.  Just what the forum needed.

    Oh god another EA sheep, just what this forum needs.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Yeah this kinda sums up and adds enough to make you EA the equivalent of saying Voldemorts name.

     

    From gamespy comment:

     

    I consider myself the silent majority. I have owned every simcity game since the origional with the exception of societies.


    Wont buy for the following reasons.
    1.Always online = dealbreaker
    2.No offline mode = dealbreaker
    3.No terraforming = dealbreaker
    4.Small cities = dealbreaker
    5.No control over regional transport = dealbreaker
    6.No subways = dealbreaker
    7.Cloud saves only = dealbreaker
    8.Origin = Wont touch with a barge pole.
    9.Dumbed down gameplay = dealbreaker.



    Sorry EA but no buy from me.

     

    And.. this is something I like to discuss. Why would EA do this? Then know how many SimCity lovers will dismiss this products for ONLINE mode and regions only? I dont see anyway EA profit from this AND they know from experience, and THEY ARE SMART, highly-educated, very in-depth with gaming scene, they are experts on this fields so how can they do this to themselves, is there any benefits ???

     

    DIablo ONLINE works on many bases, the community spreads like a wildflower, I think you could save in D3, In Diablo it was felt very nice playing with others for a higher goal, or highly-skilled arenas, dungeons and bosses, ONLINE works for D3, so how could SImcity doesn't realize a Simulator would never work Online?

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Why are you complaining for a game to have an offline mode when you can play other online games just fine???

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    @stephanieGrey

     

    You know Simcity 3000 sold over 5M games while Simcity 4 sold about 2M?

     

    It took Simcity 4 years to turn a profit, thus Maxis was forced to cancel other expansion packs they were making.

     

    I've owned every Simcity since the original and I can safely say Simcity 4 had the worst simulator of them all.

    I cannot wait to get this new Simcity due to how great the simulator runs.

     

    The point is Simcity 4 put a lot of fans off from the series and barely broke even.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    This board would be so much better and easier on the mods if there was a "Post your issues and concerns" thread and then people can spam that instead of the entire board.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    And I like before any sassy comments...

     

    Watching many gameplay-, reviews on SimCity I believe it's a excellent game. The resource system works (sewer, power, water, education). The game looks great with highres textures. The idea behind it is great.. with button-menys, interface, ... in fact... just remove 3 things.

     

    Just remove

    smallsized maps, online dependecy, and dlc

     

    and include

    bigger sized maps, offmode singleplayer (with save ofc), and usergenerated tools and content, to download.


    TOdo this: wouldn't take much time. Just move glasbox features (that sim-feeling) into disc, use graphical settings. and create a MOD-com like Skyrim.

    Done! You have made an awesome playable game. Doing this takes, what, a week at top?


    I think EA sincerely after this, just want to.. to be hated.

     

     

    This thread proposes ways to save SimCity.

     

    If DLC; ONLINE and SIZE

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    This board would be so much better and easier on the mods if there was a "Post your issues and concerns" thread and then people can spam that instead of the entire board.

    Then those people would post threads about mods squashing their freedom of speech and disrupt other threads.

    Share this post


    Link to post
    Share on other sites
    Guest
    This topic is now closed to further replies.
    Sign In to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections