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Does anybody knows any relevant mods to commute time, because majority of my buildings gets abandoned even I build a lot of bus stop, metro, but people still moving out due long commute time. I guess you get what I'm really searching for :)

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Does anybody knows any relevant mods to commute time

The closest relevant mod is the NAM and there are two versions of them.

Network Addon Mod (Windows Version)

Network Addon Mod (MacOS Version)

For limit issue, it has to be linked outside the STEX (The link in the STEX will actually just get you a dummy file with links to file mirrors).

There is also a minor updates for the mod >>> Nam Hotfix Package (Both Windows and MacOS version)


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    I do have NAM, but it doesn't really help, even R$ gets abandoned due commute time. Or maybe it's because my cities are hella big (average 7million population per zone)

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    Pardon ? 7 million ? I think you must focus on roads with higher capacity and use as many as possible mass transit, especially bus and subway. Other things like tram, monorail, rail, and el-rail can be used too. I think your main problem is your infrastructure no longer able to hold 7 million peoples/tile, so you must make more, or traffic problems everywhere.

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    Yes right 7 million. But let's say I had another city with 16million and believe it or not, but none of buildings were abandoned due to commute time, even it had less metro and only narrow roads, but my other cities having avenue wide roads, but ...

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    7 million?? In single city?? Are you using CAM??


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    7 million?? In single city?? Are you using CAM??

    Yes in a single biggest zone. What's CAM? I got it, yes I'm using, but different mod, it's called MAX OUT.

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    Yes in a single biggest zone. What's CAM?

    I think that is amazing when you don't use CAM but able to reach 7 million/tile. CAM is a mod that change the the stages of the buildings and the demand graphic in the game.It makes stage 9-15 R and C exist, as well I (Except I-A) stage 4-10 exist, and also I-A stage 4-7 exist. The mod also make the maximum demand changed from 12,000 become 60,000 (if I'm not wrong). Ripplejet is a bit insane and the mod he made is very useful for making bigger cities (Though I also use it, but my biggest city only has 305,000 inhabitants (The total region population is 1,057,000)). Another thing that this mod change is the way sims work, because R$$ now accept I-A, I-D, and C$ as their working place. Btw, this mod is incompatible with SPAM, IRM, and some other mods.

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    It must be a giant size map, i found it hard to me to reach even 4 million using demand boost mod.

    But still the bigger the city the more problem it has. In a huge cuty like this, putting a lot of mass transit and good road connection is a good way to deal with abandonment issue. Neighbor connections is also a good idea. It all depends on how you arrange your city though.

    You've been member from 2007, and i can't just tell, you might even played this game long before you join this site, and i suppose you know a thing or two about developing city.


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    It must have taken a few months of real-time play to get to that size. In any case, you will need to do some urban redevelopment to achieve a proper balance. If you have this mod that I've never heard of, you should look at its documentation very carefully.

    I don't know if you will have problems with that mod and the NAM stuff, but I strongly suggest you have a look at Network Widening Mod to get increased volume for your roads. While this version (v30 NAM) of NWM has some limitations, I am sure you can find a way to cope with them. With this mod you can get six and seven lane avenues (now called roads in the newer nomenclature).

    You might try an abandonment policy. It is important not to have any fondness for your buildings because this kind of policy removes them:

    When a building is abandoned for commute time, convert the lot to a different type at the same density or downgrade the density. In either case, this rezoning will destroy the existing building. Generally abandoned R becomes C and vice versa.


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    It must have taken a few months of real-time play to get to that size. In any case, you will need to do some urban redevelopment to achieve a proper balance. If you have this mod that I've never heard of, you should look at its documentation very carefully.

    I don't know if you will have problems with that mod and the NAM stuff, but I strongly suggest you have a look at Network Widening Mod to get increased volume for your roads. While this version (v30 NAM) of NWM has some limitations, I am sure you can find a way to cope with them. With this mod you can get six and seven lane avenues (now called roads in the newer nomenclature).

    You might try an abandonment policy. It is important not to have any fondness for your buildings because this kind of policy removes them:

    When a building is abandoned for commute time, convert the lot to a different type at the same density or downgrade the density. In either case, this rezoning will destroy the existing building. Generally abandoned R becomes C and vice versa.

    It took me maybe a few days to build 16million populated city. I just played and from zero I build a city in one hour with 4 million population. Of course city looks like a ghetto, no parks, nothing, just jobs, hospitals, schools, police. I don't find it to be very difficult to build that big cities with "Max Out" aka CAM.

    I do have widening mod, I have mostly all of the most important and most popular mods.

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    In cities that big, an extensive subway network is a must if you want to avoid abandonment. And in your case, "extensive" means "subway lines under every road and stops at every corner." That's just the way the traffic simulator works. To avoid tearing up your city with stations, and the are indispensable.

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    On 1/10/2013 at 12:21 PM, tomas1990 said:

    Yes right 7 million. But let's say I had another city with 16million and believe it or not, but none of buildings were abandoned due to commute time, even it had less metro and only narrow roads, but my other cities having avenue wide roads, but ...

    7 million in one city otr the full region like 10-20 cities?

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    6 hours ago, Ahmad K said:

    7 million in one city otr the full region like 10-20 cities?

    The answer

    On 10/1/2013 at 6:21 PM, tomas1990 said:

    Yes in a single biggest zone.

    A zone probably means a city tile. And yes, it's realistic if you managed to build a tile with all low-wealth residential and wait for densification.

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