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smf_16

Intercity underwater tunnels

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Well, I wanted to post a new tutorial I made in the omnibus, but it seems something's wrong. I can't post the body in edit mode, and therefore I can't add any images... Anyway, that's why I post it here.

Well, I guess we all know how to make underwater tunnels, but the annoying thing is that you can't make a neighbour connections with them, so the tunnels need to come above water again to make a neighbour connection. I'll show you a way to get around this with only 1 simple file and some patience!

First of all, you need to lower the sea level by using the BLaM Sea Level Mod, which can be found here: We'll only need the file "sealevelmod0m.dat". Now, place this file in your plugins folder. Also, make sure that you remove all water texture mods, because the sea level mod may not work in this case.

Now open upen the first city you want to connect via an underwater tunnel and prepare the terrain as shown in the picture. The best is to do this in the god mode by pressing ctrl + alt + shift and clicking on the god mode icon.

71539630.jpg

When the terrain is prepared, drag the highway (or any road you want to connect) so that it connects to the other city. Make sure that this connection will lie underwater when you remove the sea level mod again! Raise the terrain again so that a tunnel can be made, then drag the highway from the neighbouring connection to the other tunnel entrance - which you should make sure of that it lies above the sea level! - starting from the neighbour connection, as shown in the picture.

47230137.jpg

When the tunnel's ready - make sure to save your city - you can flatten the terrain again a bit to make the tunnel a bit smoother, and you get the result as shown in the picture.

98669771.jpg

Now close your city, and go to the neighbouring city and repeat the same steps until you get something like this:

12762477.jpg

Save and close your city and exit the game. Now remove the sea level mod from your plugins folder and place your potentially removed water texture mods back into the folder. Open up your city again and the result should look like this:

68339824.jpg

Note that there is a problem with the water texture. This is independent of any water texture mods as it also showed up on using the default maxis water textures. If this is an issue for you, I suggest you use a lot with a boat on it that is an overhanging prop (as shown in the picture) or simply photoshop it away when using pictures of it for instance in your CJ's. The boat I used was created by Somy, and can be found at his site http://members3.jcom.../somy000/p8.htm

34708333.jpg

The result is a fully functional underwater neighbour connection!

24541601.jpg

I hope it will be useful to you! Questions are welcome in the comment section of course.

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Very interesting and helpful for many people.

Although you don't need that sea level mod, since most people have the extra cheats plugin.

For this purpose, the setsealevel cheat is better because you don't have to quit the game to remove the file, it will reset to normal by just reloading the city.


Apparently a black head and a furry body are all you need to disguise yourself as a female. - Sir David Attenborough

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Or you could use a tunnel which converts traffic to subway. I would feel bad drowning my sims. :D

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Although I have traditionally converted my road traffic to subway traffic, this is more "pure" alternative. I imagine this would be possible with heavy rail as well.


Ditro

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Well, I wanted to post a new tutorial I made in the omnibus, but it seems something's wrong. I can't post the body in edit mode, and therefore I can't add any images...

Good effort with this, smf_16. To post a possible Omnibus article, check to see if you see a little icon in the upper left corner of the edit window. Clicking that should "turn on" the edit window.


A wise man once said, "I am not yet a wise man..."

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    @CaptCity: The weird thing is that the button "toggle editing mode" shows up for the teaser section, but not for the body section...

    @basty_goofy and DITRO: Yeah I know it can be done by converting it to subway, but as you say, I like the pureness more. I haven't tested it for heavy rail, but I can't think of any reasons why it would not be possible. Even elevated rail and monorail are possible I gues..


    Visit www.growifier.com for ploppable residentials

    Love playing hearts and other card games? Have a look at www.whisthub.com!

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