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iwantmap

Is there any kind of fix to this?

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I'm trying to do my main strip for my downtown commercial area. But the thing is, I'm not seeing any traffic when I hover the route query over my avenues, but I have traffic on my one way roads. My game is deluxe and it is updated to latest version. Here is a pic of it. http://farm8.staticf...faeb4bfa7_b.jpg Anyone know whats wrong?


  Edited by iwantmap  

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I just cannot understand why you would use one way roads too in addition of the avenue, which is fairly enough.

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The buildings are accessed from the one way road in this situation.This may be because the game thinks it is quicker. There can be traffic on the avenues if you redevelop the area, but using NWM could give you a wide avenue filling the spaces where the roads were.

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The speed difference between owr and ave4 is not that great, so assuming your sims are merely passing through rather than going to the commercial located along the owr, they aren't bothering to waste time going up one more space to the ave. A possible solution would be to replace your ave with the RHW, as it will have higher speeds and probably draw more sims to it.

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I think you have a case of overkill. Why did you put in the owr's?


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I have seen this street design in real life. Through traffic on the "avenue" and local traffic on the one-ways. Grand Concourse in New York comes to mind. Sadly, the simulator simply can't interpret the intended use here. I agree with His Divine Hand and try the RHW.

PS: I giggled when I said out loud "I agree with His Divine Hand" like it's the god of RHW or something :P


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You could try only connecting the OWR to the traffic circle, and not at the other end of the road. Then, Sims wouldn't be able to use it to commute, because it would only lead to the businesses along that road. Of course if you did this, you would have to make it a street so Sims could go the other way as well, or you could make an overpass and connect the 2 strips of OWR.

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You're right, this kind of network exists but it is rare you'll need all that roads in SC4, with the NAM. However, what you've to do basically is to draw the avenue without intersections except the roundabouts meanwhile drawing the one way roads on the sides having intersections with other roads and the avenue roundabout. So the sims that have to travel further *theorically* would take the avenue and then the correct one way road to arrive at destination, at least i hope.


May Lenin'sk sprawl forever in wide and wise Mother Russia! - Lenin'sk City motto.

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These images might help explain what we are talking about a bit better:

1.jpg

2.jpg

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Probably that works JackSunny but i don't think it is what we were really talking about. Here's a pic i've just experimented this.

sk11gen7751333824085.png

You see, even the freight trucks won't use the avenue, which is that they should use. You see the one way roads aside have more intersections, meanwhile the avenues less. This should incentive sims to pic kthe avenue if they need to go just straight the area, but sadly they won't.

P.S.: Another test, this one totally similar to your first pic Jack:

sk9ago7741333824526.png

These retarded sims still fail to get it! It saddens me since i've a full public school system with a lot of choice and professionalism D:.


  Edited by Moskva  

May Lenin'sk sprawl forever in wide and wise Mother Russia! - Lenin'sk City motto.

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    I have seen this street design in real life. Through traffic on the "avenue" and local traffic on the one-ways. Grand Concourse in New York comes to mind. Sadly, the simulator simply can't interpret the intended use here. I agree with His Divine Hand and try the RHW.

    PS: I giggled when I said out loud "I agree with His Divine Hand" like it's the god of RHW or something :P

    What is RWH? Should I use that instead of the avenue?

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    RHW stands for Rural Highway Mod, quite popular Mod that represents a rural highway. I don't remember if it comes with the NAM, i believe no, however just type RHW in the mod section of the STEX and there you go. I personally don't like the look (i am european, we don't know what's a "rural highway" here) but i believe it has a very large capacity if i remember well what i've read. If you give it a shot don't forget to post here a picture of the result i got curious of this.


    May Lenin'sk sprawl forever in wide and wise Mother Russia! - Lenin'sk City motto.

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    RHW stands for Rural Highway Mod, quite popular Mod that represents a rural highway. I don't remember if it comes with the NAM, i believe no, however just type RHW in the mod section of the STEX and there you go. I personally don't like the look (i am european, we don't know what's a "rural highway" here) but i believe it has a very large capacity if i remember well what i've read. If you give it a shot don't forget to post here a picture of the result i got curious of this.

    Is it

    RealHighway Mod https://community.simtropolis.com/files/file/19188-realhighway-mod-for-windows/ or Rural highway mod?

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    Moskva: The first picture demonstrates the problem the original poster is having. It seems the layout in the second picture isn't working, that is odd. Is the speed limit for OWR higher? A street might have to be exchanged for the OWR.

    Here's another thought: Replace the Avenue with OWR, then we can be sure the speed limits aren't interfering with anything.

    EDIT2: I asked in chat and it seems the speed limit for avenues is higher.


      Edited by jacksunny  

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    RHW stands for Rural Highway Mod, quite popular Mod that represents a rural highway. I don't remember if it comes with the NAM, i believe no, however just type RHW in the mod section of the STEX and there you go. I personally don't like the look (i am european, we don't know what's a "rural highway" here) but i believe it has a very large capacity if i remember well what i've read. If you give it a shot don't forget to post here a picture of the result i got curious of this.

    Is it

    RealHighway Mod http://community.sim...od-for-windows/ or Rural highway mod?

    It is called Real Highway Mod. It used to be called Rural Highway a few years ago, but since it's use has expanded to beyond rural highways the name was changed. That is the correct download.


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    Alright, i tryed with all one way roads. Here's what happened to me:

    sk8lug7841333831319.png

    In the first case, on the left, you can see both ways get used but the sims still don't understand the difference between them, in fact even people that have to go straight without turning will take the one way road aside, which is wrong, they should not. Meanwhile, in the second case, on the right, the inner one way roads don't get used at all, also, in both cases, mostly in this one, i got buildings abandoned due commute times.


    May Lenin'sk sprawl forever in wide and wise Mother Russia! - Lenin'sk City motto.

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    Update: Another try for both cases with streets on sides:

    sk8set7891333831955.png

    On the left, sims just wont use the avenue... on the right, they kinda get it, but some will still use the streets meanwhile they had to use the avenue. I also tryed again with one way roads and avenues, failed. These sims are complicated nuts!

    P.S.: This is getting random: Now the situation we had with one way roads only inverted, it is on the left where the inner one way roads aren't used at all, meanwhile on the right they are, still the sims miss the point of it.

    sk6feb7931333832826.png

    Want my advice? Nevermind about this kind of network.


      Edited by Moskva  

    May Lenin'sk sprawl forever in wide and wise Mother Russia! - Lenin'sk City motto.

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    One thing to remember is that the game does not perfectly simulate real life. The issue with the avenues is probably one of need. Sims simply don't need to use the avenue, so they won't. As they go around the roundabout, the one-ways are the first thing they meet, so they will use it because it appears as the quickest route. Plus, with nothing zoned along the avenues, there would be no need for traffic to use those routes unless other things come into play - such as congestion, which may not be high enough to offset the shorter route distance or speed differential. Even with NAM, things aren't always "perfect".

    Here is a scenario I made...

    Traffic1.jpg

    Here Sims use both the avenue and the one-way because some need it to get to the commercial zones along it. I have also provided cross streets to make the route shorter. Congestion may also play a roll. As the one-ways become heavily used, straight-through traffic may find the avenues "quicker". Just a thought...


    A wise man once said, "I am not yet a wise man..."

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    Having multiple parallel routes in SC4 usually just results in Sims taking the one closest to businesses, even if you have a dedicated route for thru-traffic. I had the same issue trying to build a Texas-style freeway system in some of my cities a while back, which is essentially the same thing that you have except with highways in place of avenues. Everyone drives on the one-way frontage roads and the highway goes unused.

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