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GouRou

simmars-forum-threads Transportation

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Posted:
Last Online: A long, long time ago... 
 
1.) I figure I'll take the 9 to tokyo, then the 11:30 to boston, and be back here in San Fran by 2:30
2.) Why dont you take the 9:15 to baghdad, take the 9:30 to tokyo, grab the 10:45 to boston from there, that gives you more time for lunch
1.) Because I want to see tokyo, and if I take the 9 it's maglev, whereas if I take the 9:15 it's suborbital, and you know how I hate negative G flights
2.) Alright, alright, have it your way, just dont forget your pressure suit again, they are so expensive to rent these days

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Posted:
Last Online: A long, long time ago... 
 
LOL, that is quite funny GouRou
 
Are there any plans on bringing the old Transportation Team thread over here? Or is this going to be a brand new one, since the Sim Mars Workshop is classified as a Private Forum?
 
Just curious
 
TGC

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     
    I am going to 'move' all of the important ideas over to these threads, the originals will stay in open discussion, we'll use these mainly for showing off things before they go public.
    This should also cut down on spam posts, I'll make another thread about that in a bit.

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    Posted:
    Last Online: A long, long time ago... 
     
    GREAT!!!!!
     
    This means that there will be no more public loitering.
    THANK GOODNESS..
     
    Thanks for this private area GouRou.
     
    Chozo

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  • Posted:
    Last Online: A long, long time ago... 
     
    hey mister chozo, got any interesting stuff to show us now? 1.gif

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    Posted:
    Last Online: A long, long time ago... 
     
    I might...................2.gif2.gif.
     
    My real life schedule is getting kinda crazy right now, school is heating up, and all that crap that happened with my car has got me down right now. I will post two pics by this weekend.
     
    mister Chozo

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    Posted:
    Last Online: A long, long time ago... 
     

    Any thing I can do to help? I cant commit that much time but I do have some available free time. Any way any questions about maglevs just post'em here - i probably can figure out the answer. Also - I really hope the tubes work out.

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    Posted:
    Last Online: A long, long time ago... 
     
    The tubes have already been scrapped.
    It was hard to say goodbye, but we are over it now.
    They were a great idea at the begining, but too many problems started to show up.
    Redlotus, found a huge problem and because of that, they have been canned.
    It's alright though, we are going to have some nice textures for the roads.
     
    TGC

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    Posted:
    Last Online: A long, long time ago... 
     
    I know I've said this before but expect my 2 designs for spaceports tomorrow sometime. It's just a matter of getting them uploaded, but this week has been very hectic so far.
     
    The designs still have the original V-Jet although I do have to redesign that to obey the laws of physics 2.gif.

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    Posted:
    Last Online: A long, long time ago... 
     
    I found my magazines!!!!!!!!!!!!!!!!!!
    Now to the pictures.
     
    All of these pictures contain, what I consider to be, candidates for SimMars Aviation.
     
    Well here they are:
     
    /idealbb/files/Plane2.jpg
     
    This would be a great replacement for the small executive jets, and privately owned beechcraft type jets that we currently have in the game. This craft is capable of suborbital flight, which would make it a very fast transportation option.
     
    --------------------------------------------------------------
     
    /idealbb/files/Plane
     
    /idealbb/files/Plane
     
    This bad boy is a jet liner capable of some serious mass transit. The city in the background is the popular science artist's conceptual future New York City. The Chrysler building can be seen just above the leftmost jet engine on the plane in the foreground. Use that for a scale on how to judge the sizes of THOSE buildings. Some of those designs have some potential for some of our glassy commercial scrapers.
     
    ------------------------------------------------------------------
     
    /idealbb/files/Plane
     
    This is a little air taxi if you will. It has a rotor for takeoff. Air is thicker on the ground, so we MAY (I say that loosely) be able to get away with this on Mars. There are thrusters on the rotors themselves, so they can be powered fast enough to take advantage of the small amount of air that is present. The rotors then lock up into a perpendicular position to the fuselage, and the craft is then powered by ramjet engines on the rear. Kind of a VTOL type hybrid aircraft. I think it is kind of neat.
     
    ----------------------------------------------------
     
    /idealbb/files/Plane
     
    This plane could be either a space craft, or another airliner if we wanted it to be. It has a smaller craft that rides on top of it piggyback style. It would be kind of cool to that thing take off and land at my Mars Interplanetary Sky Harbor.
     
    -----------------------------------------------------------------
     
    /idealbb/files/Plane
     
    /idealbb/files/Plane
     
    These are of a Scramjet aircraft. Scramjet technology is still wearing diapers so none of this has been proven with physical tests yet, but the math on it all works. This would again be another cool choice for an airliner or space craft.
     
    --------------------------------------------------------
     
    GouRou, I told you that I had these, it was just a matter of finding them. Well I did.
     
    So what do y'all think of these pictures. I personally think that the very first one, of the small private jet, has the best chance of making it into the game. But the others are very cool, and would fit in perfectly.
     
    Post your thoughts.
     
    TGC

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    Posted:
    Last Online: A long, long time ago... 
     

    Now those are some good looking planes 9.gif! The first two were pretty much what I was trying to get at with my V-Jet (two different sizes). That's more or less how it would probably look. As for helicopters I suggest we replace the current ones with something along the lines that TGC posted.

    I'm not sure how we could accomplish this, but we could also have some sort of port for those space-travel vehicles for those wishing to go to and from earth to Mars.

    As for those two pictures I was talking about, I'm going to have to wait on that since my computer's internet isn't working so I'll be getting those up shortly. I think my network wire may have been eaten or something 32.gif.

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    Posted:
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    While I like the helicopter design in the magazine, I think a different vtol type might be better for Mars.  Something that works similar to the Harrier - but a lot more advanced, of course.  I'm just not sure a rotor could be made practical in the thin atmosphere.  Though, due to the lower gravity, thrusters could be more practical than they are on Earth.  They also look cool.  25.gif
     
    -Dearnen

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    Posted:
    Last Online: A long, long time ago... 
     

    Is it even known if we can change the type of airplane? Thats too bad about the tunnels!

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  • Posted:
    Last Online: A long, long time ago... 
     

    scramjet took off about a week ago, go check the news, a 60 second flight at 5k mph 1.gif

    it has taken it's first baby steps

    Most of those are earth air density craft, but I dont see why they couldnt work on mars at a higher speed, they already fly some up to 80,000 feet, which is incredibly thin air. I'd say go ahead and use most of those as concepts, because they are all futurisitic, and most likely what the planes will look like.

    for those that say we should use blimps, you forget about the human urge to be there yesterday. people are impatient, so high speed craft will probably dominate, even against the flow of logic.

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  • Posted:
    Last Online: A long, long time ago... 
     

    new thought, new post

    mars allows for electrostatic gravitation. by running an electrostatic current over a wing, you increase it's lift by pulling the air around as it travels over it. on earth this is nearly useless for 2 reasons. 1, gravity is too great, but on mars, the electrostatic effect will be 3 times greater, in fact, it will be on the verge of usefull. 2, electrostatics uses the air, but is also affected by the density of it. it works best at high altitudes, where arcing is kept to a minimum, you get the most lift for the least power. on mars, at 1/100th the air density, you get a very good effect, probably about 1/10th again in lift by charging the wing.

    I was thinking about something else though.
    most engines will require an oxidizer, but is there an engine type that doesnt? is there an engine that will use co2 as it's fuel source?

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  • Posted:
    Last Online: A long, long time ago... 
     

    ok, I need everyone here to come up with a complete recap of where this is currently headed, we'll go over each bit of transportation, correct any errors please

    Land:
    Street - Dirt Streets, non ML
    Road - Paved, 'mechanical' Mag Lev
    One Way - See Road
    Avenue - See Road
    El Highway - ???
    Gnd Highway - ???
    Subway - ???
    Gnd Rail - Mag Lev
    El Rail - Mag Lev?
    Mono Rail - Mag Lev?

    'Sea':
    Ferry - Removed?
    Sea Port - Removed?

    Air:
    Airport - Redesigned

    any updates? 1.gif

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    Posted:
    Last Online: A long, long time ago... 
     
    [bEGINQUOTE]
    4/3/2004 3:45:57 PM[/quoteDATE]
    GouRou[/quoteAUTHOR]
    ok, I need everyone here to come up with a complete recap of where this is currently headed, we'll go over each bit of transportation, correct any errors please Land: Street - Dirt Streets, non ML Road - Paved, 'mechanical' Mag Lev One Way - See Road Avenue - See Road El Highway - ??? Gnd Highway - ??? Subway - ??? Gnd Rail - Mag Lev El Rail - Mag Lev? Mono Rail - Mag Lev? 'Sea': Ferry - Removed? Sea Port - Removed? Air: Airport - Redesigned any updates? 1.gif[/quoteMESSAGE][/bEGINQUOTE]

    The roads are correct.

    The highways, I don't think we have reached a final decision on yet. Red has posted some promising pics in the modding thread, so hopefully we will be able to have these after all. (**fingers crossed**).

    Mono Rail, I think we were going to make into a suspened high speed rail. Possibly running on an inverted mag-lev track. I am working on a model for this.

    Passenger rail and elevated rail were going to be converted into high speed mag lev trains. Subways should most likely stay. I have the beginings of a elevated to subway transition piece. It isn't finished yet, and it based on some of Vatt's drawings. We do need to discuss what kind of technology the subways will be. I think we should just make them mag-lev tracks, since I am working on a surface to subsurface transition for mag lev. Any thoughts on this one??

    I haven't heard much talk about the Sea transport yet. I do have an idea for the seaport however. The airport is obviously an air transit hub for commercial, and residential. It doesn't service industry. Well, I was thinking that maybe we could just make the seaport into an air station and maybe a launcepad for transporting industrial materials. This would serve as two things. An industrial air transit, and suborbital transit station for Mars, as well as an industrial connection to ship things to and from earth. The airports would have the same capacity to serve both Mars and Earth, however they would only be for residential and commercial flights.

    I posted some ideas for redeisigning the airplanes, but have yet to see a good idea for how the air port should be redesigned. I think it would be a good idea to include both landing strips for ground based aircraft, as well as a launch pad for trips to and from Earth in the new airports.

    That list looks right from what I know of so far, of course it is always open to change.

    TGC

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  • Posted:
    Last Online: A long, long time ago... 
     

    gizmo28 has been having some troubles with the 'water' in the game, and this has lead us to considering removing that entire mode of transportation. I dont think the seaports will operate unless placed on a coast, but I could be wrong. anyone is welcome to modd one and try. if it works, yay, if not, that's ok, but as it stands we probably wont have anything for 'sea'15.gif

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    Posted:
    Last Online: A long, long time ago... 
     
    Could it be possible to create an industrial air/space port in Gmax, edit the desc so it has to be placed on land, and then replace this with the current in game seaport?
     
    Just a thought, would be an easy solution if it can be done.
     
    on another note:
     
    I kind of like the style of monorail, although if we go to suspended monorail, then this would be used for the elevated rail replacement, but I like the architecture.
    /idealbb/files/Austin
     
    any thoughts?
     
    TGC

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  • Posted:
    Last Online: A long, long time ago... 
     

    I think the game uses water as the route, so I dont think it would work, although it MIGHT satisfy demand anyway 1.gif'

    I am partial to the overhead rail monorail, but your welcome to do more than one, we can always release it as an add-on 1.gif'

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    Posted:
    Last Online: A long, long time ago... 
     
    Ok, I have now gotten most of the files that I lost due to a corruption problem, back into a presentable state. Here is the first.
     
    The thing that I like about Mars is that metals won't corrode as quickly and visibly, if at all.
     
    The working name for this is the Copper Bridge
     
    /idealbb/files/Head
     
    /idealbb/files/Side
     
    /idealbb/files/Copper
     
    /idealbb/files/Preview10.jpg
     
    There is still a good amount of detail work left, but at least I got the bridge constructed from a very early save. I lost the main file I was working on, and had to recreate this to the best of what I remembered. I did change a few things though. I think it looks better than it did.
     
    What do yall think?
     
    Chozo
     

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  • Posted:
    Last Online: A long, long time ago... 
     

    it's beautiful 8.gif12.gif16.gif
    great job chozo

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    Posted:
    Last Online: A long, long time ago... 
     
    Sorry I haven't been here lately, but my internet has been acting up all week 8.gif.
     
    I agree with what TGC said on the transportation types above. As for subways, they will be maglev for the transition, but will run at higher speeds because they will be run through a vacuum.
     
    The seaport idea is a great one if we can get them to funtion without water. Simply have a land building that functions like it, but without the ships.
     
    I also still have those pictures on my other computer, so I'll have to find away to get them over here where I can post them. One idea was of launch pad type, the other was an elevated cylinder type thing where ships would fly in and take on passengers.

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  • Posted:
    Last Online: A long, long time ago... 
     

    for some interesting C or I, or maybe just landmark, we might wanna look into a mag rail launcher. say 10 tiles long, 1 wide, 45 degree angle, shoots objects into space, they would hit a bit above escape velocity before they leave the end of the tube. of course, it would have it's plus' and minus', like the noise would be terrible, so it would be a nimby effect, but it WOULD be good for industry. just some thoughts to consider, maybe someone can figure out a way to have it actually be a one way sort of thing, but I dunno...

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    Posted:
    Last Online: A long, long time ago... 
     
    Okay, after a fight with my router (which I won 9.gif), I have gotten the internet back up on my computer. Here are some of those ancient sketches. These were designed with the older V-Jet, but I guess the newer ones will look more like TGC's pictures. Just imagine these with those vehicles.
     
    /idealbb/files/spaceport11.jpg
     
    /idealbb/files/spaceport21.jpg

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  • Posted:
    Last Online: A long, long time ago... 
     

    will a vtol craft work on mars? your first one will work if the craft will work, the second one might be rather hard to get in and out of, kind of hard to get up to velocity in such a short span.

    Edit: they'll work, TGC n I had a chat, engineering could solve the problem, so we'll go ahead with those designs and concepts.

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    Posted:
    Last Online: A long, long time ago... 
     
    nice drawings Vatt, I'll see if I can't do something neat with them. I am still working on your other designs.
     
    GouRou, these are very rough, and quick but is this the general shape you were talking about?
     
    /idealbb/files/untitled147.jpg
     
    now, a short version of it, with only the arch.
     
    /idealbb/files/untitled
     
     
    Obviously there is no designe to this, and it is simply one box, but I just trying to get a clear picture of what we were talking about.
     
    Whatcha think?
     
    TGC

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    Posted:
    Last Online: A long, long time ago... 
     
    /idealbb/files/untitled
     
    here are the two styles fused.
    Detail will be added, and the arch smoothed out, but it'll look great.
     
    Chozo

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    Posted:
    Last Online: A long, long time ago... 
     
    This is the bridge I will be sending Red. Hopefully I will render the pieces in the proper way, so he can work with them. With some good work on his part we might soon see an in-game shot of this bridge.
     
    /idealbb/files/Wireframe1.jpg
     
    I am calling this the Lamar Bridge for now (I'm open to any name suggestions on any of the bridges). I based the design off of the Lamar Boulevard bridge here in Austin.
     
    /idealbb/files/Whole
     
    This bridge has the highway lanes on it, but I planned on it being an avenue bridge. After looking at it like this for a while, I think it could go both ways.
     
    This one is, for all intents and purposes, complete. The lanes are on it, the supports can't get any better, and all the details, such as the lattice work, the incremental posts, and the statues at the ends, are all completed. If something doesn't look right, or some things should be changed, please let me know. I want these bridges to look as great as they can.
     
    Here are two zoomed in shots of some of the detailing on this bridge.
     
    /idealbb/files/End
     
    (in the shot above, one of the central supports for the center lane guardrail isn't there. I have fixed this , and the support is now in the correct postion.)
     
    Statue
     
    /idealbb/files/Iron 
     
    Red and GouRou, sorry about the wait on this one. I have had a hellish week, and just got home for the night about 15 min. ago. Once you get these Red, work your magic, and lets see it in the game.
     
    The Great Chozo

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