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MsProll21

Question regarding I-HT

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I'm a bit confused about something. During the early stages of my developing city, I always zone for medium industrial but as the buildings develop and I query them, they're listed at High Tech Industrial. 34.gif

So would it be necessary to later zone for HT if the need calls for it or leave it be? Please advise, thanks a lot

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i would say that is is great getting I-HT early on. There is no problem with it. If anything its better! as it doesn't pollute and effects C demand

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Originally posted by: MsProll21

I'm a bit confused about something. During the early stages of my developing city, I always zone for medium industrial but as the buildings develop and I query them, they're listed at High Tech Industrial. 34.gif

So would it be necessary to later zone for HT if the need calls for it or leave it be? Please advise, thanks a lotquote>

Are you sure they're querying as "high tech," rather than "high density?"  Sometimes I catch myself when I click on a dirty industrial building, and a quick glance over them makes me think it's an error - but then I realize I misread it as "high tech," rather than "high density."


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    Originally posted by: madhatter106

    Originally posted by: MsProll21

    I'm a bit confused about something. During the early stages of my developing city, I always zone for medium industrial but as the buildings develop and I query them, they're listed at High Tech Industrial. 34.gif

    So would it be necessary to later zone for HT if the need calls for it or leave it be? Please advise, thanks a lotquote>

    Are you sure they're querying as "high tech," rather than "high density?"  Sometimes I catch myself when I click on a dirty industrial building, and a quick glance over them makes me think it's an error - but then I realize I misread it as "high tech," rather than "high density."

    quote>

    No, it's definitely 'high tech' as I double checked some of the buildings. I noticed in previous plays that some would read 'high density' but this time it's definitely HT. Hmm, oh well, if it's all good, I'm not complaining. 1.gif

    Thanks for the replies.

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    Just for the record, industry type (dirty / manufacturing / hightech) and zone density (medium/dense) have nothing to do with each other.

    Zone density determines how big the industrial buildings can get. The type of industry that grows on zones of any density is affected (A) by general demand and (B) by attractivity in the particular zone.

    I'm just mentioning it because from my experience, many people tend to mix up these two things.


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    I have gotten I-HT ONCE at the start, and it all abandoned. That kind of development at the start is good IF you can support it. R-$ CANNOT work at High Tech. Therefore, fledging cities probably shouldn't have that kind of industry just yet.

    But good job!

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    If you start a new city in a well-developed region, the "new" sims seem to inherit their smarts from others in the region.. on late start city tiles, you can get much better starts than your first cities it seems.

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    Well, it's been 25 years in my city. Over time I've added a couple of museums, a university, research center, 2 large water pumps and natural gas power plants. my C$$ was thriving. My population is a little under 50k and I re-zoned the R$$ to R$$$ as well as CO$$ and C$$$. As someone mentioned here I did have a few abandoned HT buildings, but that lasted for a short time before the abandonment stopped.

    Yesterday I added an airport, my first, which was awesome to watch. Almost as soon as I placed there were 6,500 sims using it. I've also upgraded my transportation network to subways and buses and rail for my industrial section. Too bad I didn't terraform any waterways so I could have a seaport, but that will be in the next city.

    Thanks so much for all the great advice. You guys are AWESOME!

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    Depends heavily on your region...

    For instance, my first town had the basics and more of the dirty industries, with another town connected to it that had more industries (it was just the industrial town). On the other side of the first town is the suburban city, which is where the most effort in attracting R$$ and R$$$ citizens is at. Of course, that town will "leak" it's values into other cities that get made, so that when I build another suburban/factory town or my farming communities, they wind up getting HT industries.

    Of course, you need to take advantage of this effect to get the skyscrapers on your dense commercial lots anyway, considering commercial office population has accumulate region wide.

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    High tech can develop in high density but to be honest there's no need to zone high-density if you're aiming for high-tech.. why? simple. ALL the buildings that build as "high tech" build in both mid and high desnity (yep EVERY ONE). Also with the zones NOT being high-density you don't risk them popping up those extremely large dirty factories.

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    High tech can indeed grow on low-I zones.. however the number of workers which can occupy a given building reaches a limit (ie the "density of workers per unit tile") is controlled by the zone density. If you want larger, more dense high tech, you must zone "high-I" zones.. This assumes the lot is properly mod'ed.. of course I expect one CAN by manipulating various lot exemplars force this on a custom lot.. but my point is if you expect "high population" HIGH TECH  you must zone "high-I" zones

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    Originally posted by: SC4BOY

    High tech can indeed grow on low-I zones.. however the number of workers which can occupy a given building reaches a limit (ie the "density of workers per unit tile") is controlled by the zone density. If you want larger, more dense high tech, you must zone "high-I" zones.. This assumes the lot is properly mod'ed.. of course I expect one CAN by manipulating various lot exemplars force this on a custom lot.. but my point is if you expect "high population" HIGH TECH  you must zone "high-I" zones

    quote>

    Sir you are inaccurate here.  I verified this morning - if you zone both mid and high-denisty industry and high-tech grows in both (which it can), if it's the same building it will always employ the same number of sims.

    if Bob's Semiconductors erects in medium density industry zones and employs 74 sims, having Bob's Semiconductors erect in high-density industrial zones will still only employ 74 sims.

    So what I have said is true, if you want high-tech, do not zone high-density.  This way you can avoid having dirty factories popping up (unless that's your goal).

    And I will state it again, THE EXACT SAME buildings erect in both high and medium density industrial zones, in regards to high-tech.  The largest high-tech buildings will pop up in medium density zones - verified.

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    Originally posted by: xenxander

    Originally posted by: SC4BOY

    High tech can indeed grow on low-I zones.. however the number of workers which can occupy a given building reaches a limit (ie the "density of workers per unit tile") is controlled by the zone density. If you want larger, more dense high tech, you must zone "high-I" zones.. This assumes the lot is properly mod'ed.. of course I expect one CAN by manipulating various lot exemplars force this on a custom lot.. but my point is if you expect "high population" HIGH TECH  you must zone "high-I" zones

    quote>

    THE EXACT SAME buildings erect in both high and medium density industrial zones, in regards to high-tech.  The largest high-tech buildings will pop up in medium density zones - verified.

    quote>

    I second this!!!

     

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    I do believe you that they do, however in my experience if you zone for high density, you get the bigger buildings faster. Same goes for residential and commercial zones.

    Example: I had a midrise residential district, it was the only residential area in my city. Biggest buildings there were R§ 400-500 sims, R§§§ about 100 sims. If I had zoned high density over them, I would very probably get the most basic skyscrapers (R§ 1000 sims). I instead built a new R district, high density, and didn't much care for the original one. But it has in time grown buildings that housed like 500 R§§§ sims.

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    I don't know about "faster" in regards to "high-tech industry". If you zone the space and the demand is there.. well, if you zone it, they will come. I get the pharmaceutical and particle accelerator buildings just fine in the mid-density industry zones and it doesn't seem to 'lag' due to not being high-density.

    our point here is don't zone high-density industrial zones if your goal is high-tech, because you don't want to risk dirty industry's large factories popping up there instead of your Pharmaceuticals.

    Housing for residential, I'm not considering... rezoning mid-density into high-density seems to be slower in my cities than merely zoning high-density initially in the places I want skyscrapers

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    For I-H industry you are correct only because there are no models for it that utilize the range in the Maxis set.. however for STAGE 3 I-M and I-D you must have high density or they won't grow.. If you use custom lots, you may have problems with higher stages... And of course if you happen to be using the CAM addon you must also supply the HIGH zoning for the higher stage lots to grow (CAM also corrects the IH so it also requires it with stage 1-5 on MED and 6-10 on HIGH)

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    Originally posted by: xenxander

    Sir you are inaccurate here.  I verified this morning - if you zone both mid and high-denisty industry and high-tech grows in both (which it can), if it's the same building it will always employ the same number of sims.

    if Bob's Semiconductors erects in medium density industry zones and employs 74 sims, having Bob's Semiconductors erect in high-density industrial zones will still only employ 74 sims.

    So what I have said is true, if you want high-tech, do not zone high-density.  This way you can avoid having dirty factories popping up (unless that's your goal).

    And I will state it again, THE EXACT SAME buildings erect in both high and medium density industrial zones, in regards to high-tech.  The largest high-tech buildings will pop up in medium density zones - verified.

    quote>

    Sorry, but you are both wrong and right on this. You're right in that all IHT buildings that come with the game will grow on either medium or high density zoning. But you are wrong in thinking this equates to no need for high density.

    High density zoning is still just that, high density. You may get all the same buildings with the same number of jobs on medium density zones, but what you will NOT get is all the same lots, for the buildings that have more than one. IHT on high density zoning tends to pack more of the big buildings into a smaller space, thus the jobs-per-tile aspect SC4Boy mentioned. Fully-developed medium density IHT zones will tend to have more filler tiles, larger lots, and fewer of the big buildings compared to the same amount of high density zoning, everything else being equal. It's not a huge effect, but I believe it's there.

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