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Found 2 results

  1. I seem to have a problem with three nos.17 's B62 relots, concerning parking textures, Caldor, Bradlee's and BJ Warehouse (see pict below) ; the dep required is SHK Parking Pack, which I had (select White Overlay) and replaced with the one with both overlays (yellow and white) and SuperSHK Parking textures which is listed as obsolete as of February 2016, replaced by the SuperMegaPack, which I had too (the lots were all uploaded in March and May 2016, i.e. from after the change). I noticed that there is a SHK parking.dat in the latter. Can this cause the problem ? (I dare not take it out on my own initiative... )
  2. I have a general question that has been bugging me for the last few days, as I am checking a lot of nifty relots, especially those by RRetail and Nos 17. Sometimes only the models and descs of the bat are needed (and various other props, OK) , sometimes... more. That's where I begin to get lost, when the relotter does not indicate exactly what is needed from the original folder. The LM ? The original grow lot ? But it shouldn't be, as the relot is a new plop/lot, should it ? Still, (especially in RRetail relots), there are many instances when the relot doesn't function without the whole original folder. That makes for a lot od doubles in the LM menu, and it seems... wasteful. Can someone explain to me ?
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