Jump to content
  •   Announcement

  •    Alternatively see here for an enhanced Google site search, which you may find provides more accurate search results. (More Info)

Search the Community

Showing results for tags 'emo-g'.



More search options

  • Search By Tags

    Type tags separated by commas. These are keywords which should describe the item of content.
  • Search By Author

Content Type


Forums

  • Simtropolis Department of Public Works
    • Simtropolis Recovery Project
    • The Planning Commission
  • SimCity 4 Players Forum
    • SimCity 4 General Discussion
    • SC4 Showcase
    • SC4 City Journals
    • SC4 Mac Users
    • SC4 Bugs & Technical Issues
  • SimCity 4 Builders Forum
    • SC4 - Custom Content
    • Mapping Community Room
    • SC4 BAT & Lot Workshop
    • SC4 Modding - Open Discussion
    • NAM & Transit Networks
  • Cities: Skylines & CS2
    • Cities: Skylines General Discussion
    • Cities: Skylines Modding - Open Discussion
    • Cities: Skylines Showcase
    • Cities: Skylines City Journals
    • Cities: Skylines Technical Help Q&A
  • SimCity (2013)
    • SimCity (2013) General Discussion
    • SimCity (2013) Modding - Open Discussion
    • SimCity (2013) Region Games
    • SimCity (2013) Showcase
    • SimCity (2013) Technical Help Q&A
  • Simtropolis Social Forum
    • New Members Information
    • Simtropolis Related
    • General Off-Topic
    • Current Events
    • Architecture & Urban Planning
  • Gamer Topics
    • SimCity 3000
    • City-Building Games
    • Gaming Talk
  • Challenges Forum
    • SC4 Challenges - Info and Discussion
  • Trixies Forum
    • Trixie Awards - Community Discussion
  • Club-owners Club's Club Discussion
  • Simtropolis en Español's Plaza Mayor
  • Simtropolis en Español's Soporte Técnico
  • Simtropolis en Español's Parque Industrial
  • SimCampus Students's Topics
  • The Transit and Aviation Geeks Club's Topics
  • Arden County City Council's Topics
  • Alliance of Independent Nations on Simtropolis's Discussion
  • The Major Club's Topics
  • Project Rich Water's Topics
  • Furry Community's Topics
  • Simtropolis Italia's Discussioni
  • New Washington's Topics
  • Everything about details's Topics
  • CityBuildingMasters X's Topics
  • City Journal Club's Topics
  • City Journal Club's Photo Shopping, Type Faces, Page Layout !
  • City Journal Club's Writing
  • Coolio Club For Cool Children's Topics
  • Atlantic Energy Co.'s Topics
  • Micropolis's Topics
  • City-Builders Website's Club Topics
  • SimCity Polska Organization's Topics
  • Simtropolis em português's Topics
  • Simtropolis em português's Fórum
  • My Little Pony Club's Topics
  • SimCity 2000 Resource Club's Topics
  • Simtropolis中文's Topics
  • Simtropolis en français's Topics
  • NewCity's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Topics
  • Southeast Asian Mayors's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Request Maps
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Social and Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Mapping
  • SimCity 3000 Resource Club's Information
  • The Great British Simtropolis Club's Topics
  • Roller Coaster Park Builders's Topics
  • Banished's Topics
  • Banished's Modding
  • Banished's Questions
  • Banished's Stories
  • Android City Builders & Other Games's Topics
  • City-Builders Website's Banished Toolkit
  • City-Builders Website's Banished Villages
  • City-Builders Website's Banished Achievements
  • Spooky Souls Building's Topics
  • TheoTown's Topics
  • Found Custom Contents's Topics
  • Cities in Motion's Topics
  • SimCity 3000 Resource Club's SC3000 Ordinances
  • SimCity Societies + Destinations's Topics

Categories

  • SimCity 4
    • SC4 Reference
    • SC4 Tutorials
    • BAT & Lot Editor Tutorials
    • Modding Information
    • Mapping & Terraforming
  • Other Games
  • Simtropolis Articles
    • Interviews

Categories

  • News
  • News
  • News

Categories

  • SimCity 4 Files
    • Residential
    • Commercial
    • Industrial
    • Agricultural
    • Building Sets
    • Civic & Non-RCI
    • Utilities
    • Parks & Plazas
    • Waterfront
    • Transportation
    • Automata
    • Gameplay Mods
    • Graphical Mods
    • DLL Mods
    • Cheats
    • Tools
    • Maps
    • Ready Made Regions
    • Dependencies
    • 3ds Models
    • Obsolete & Legacy
    • Reference & Info
  • SimPeg (PLEX) Files
    • PLEX Custom Lots & Mods
    • CDK - Coastal Development Kit
    • MTP - Mountain Theme Pack
    • SPAM - SimPeg Agricultural Mods
    • PEG Utopian Series
  • SimCityBrasil Files
  • SimCityPolska Files
  • WorkingMan Productions (WMP)
  • Cities: Skylines II Mods
  • Cities: Skylines Buildings
    • CSL Maps
    • CSL Roads & Traffic
    • CSL Vehicle Assets
    • CSL Game Mods
    • CSL Props
    • CSL Programs & Tools
  • SimCity (2013) Buildings
    • SC13 Game Mods
    • SC13 Roads & Traffic
    • SC13 Vehicles
    • SC13 Programs & Tools
    • SC13 User Interface
  • SimCity 3000 Files
    • SC3K Maxis Files
    • SC3K Cities & Maps
  • CitiesXL Buildings
    • CXL Mods & Tools
    • CXL Maps
    • CXL Textures & Props
    • CXL Lots
    • CXL 3d Models
  • Simtropolis en Español's Descargas
  • Club-owners Club's Dirk's Files
  • The Major Club's Files
  • Project Rich Water's Files
  • Furry Community's Files
  • Simtropolis Italia's Archivio
  • New Washington's Files
  • Everything about details's Files
  • CityBuildingMasters X's Files
  • City Journal Club's Files
  • Coolio Club For Cool Children's Files
  • Atlantic Energy Co.'s Files
  • Micropolis's Files
  • City-Builders Website's CB Files
  • SimCity Polska Organization's Files
  • Simtropolis em português's Descargas
  • My Little Pony Club's Files
  • SimCity 2000 Resource Club's SCURK Tilesets
  • SimCity 2000 Resource Club's CITY Files
  • SimCity 2000 Resource Club's Multi Object Tilesets
  • SimCity 2000 Resource Club's Single Object Tilesets
  • Simtropolis中文's Files
  • Simtropolis en français's Files
  • NewCity's Files
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Files
  • Southeast Asian Mayors's Files
  • SimCity 3000 Resource Club's SimCity 3000 Starter Towns
  • SimCity 3000 Resource Club's SimCity 3000 Cities
  • SimCity 3000 Resource Club's SimCity 3000 Terrains
  • The Great British Simtropolis Club's Files
  • Roller Coaster Park Builders's Files
  • Banished's Banished Mods
  • Banished's Kid's Mods
  • Android City Builders & Other Games's Files
  • City-Builders Website's Banished Save Games
  • Banished's Modding Files
  • SimCity 2000 Resource Club's MAC Files
  • Spooky Souls Building's Files
  • TheoTown's Files
  • Found Custom Contents's Chinese Sites
  • Found Custom Contents's European Sites
  • Found Custom Contents's Japanese Sites
  • Found Custom Contents's North America Sites
  • Found Custom Contents's Asia-Pacific Sites
  • Cities in Motion's CiM Maps
  • Cities in Motion's CiM Mods
  • SimCity Societies + Destinations's Files

City Journals

There are no results to display.

There are no results to display.

Calendars

  • Alliance of Independent Nations on Simtropolis's Alliance Calendar
  • Club-owners Club's Events
  • SimCampus Students's Events
  • SimCampus Students's Noggin Thinkers Dates
  • Arden County City Council's Events
  • The Major Club's Events
  • Project Rich Water's Events
  • Furry Community's Events
  • Simtropolis Italia's Eventi
  • New Washington's Events
  • Everything about details's Events
  • CityBuildingMasters X's Events
  • City Journal Club's Events
  • Coolio Club For Cool Children's Events
  • Atlantic Energy Co.'s Events
  • Micropolis's Events
  • SimCity Polska Organization's Events
  • My Little Pony Club's Events
  • Simtropolis中文's Events
  • Simtropolis en français's Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Events
  • Southeast Asian Mayors's Events
  • The Great British Simtropolis Club's Events
  • Roller Coaster Park Builders's Events
  • Android City Builders & Other Games's Events
  • Spooky Souls Building's Events
  • TheoTown's Events
  • Cities in Motion's Events

City-building game(s)

Found 1 result

  1. Enter at your own risk...

    The utmost secrecy exercised by The Smileyfaces does not leave much room for any information leaks from the Emo-G Site. Whatever they work on (or with) is shrouded in total mystery. The already stringent security measures have become even more rigorous with the completion of a multi-tiered security perimeter around the Emo-G Site. The new barrier has completely sealed off this secret area from the rest of the town. But wouldn't you know it... As soon as the project was finished, several idiots adventurous souls have actually tried to defeat the security installations guarding the Emo-G Site and cross into the area! Of course, none of these attempts have been successful and all of the six (so far) trespassers are now serving 8 to 18 months in prison for their stunts... But, since every cloud has a silver lining, now they at least have enough time to piece their experiences together while locked up. As a result, the following diagram has been prepared and smuggled out of The Smileyfaces' cell blocks (a diagram, which is currently being relentlessly taken down from the "Internets" by the Emo-G's OpSec Teams): One thing is certain - it is not wise to mess with the Emo-G staff! It is, however, evidently clear that some citizens make their living by working for the Site. Especially, after The Smileyfaces have successfully laid ground for the creation of some modern hi-tech laboratories - necessary to advance their research and maintain technological superiority. While the employees working in these facilities are required to sign restrictive NDAs, their workplaces are located outside of the Emo-G Site and are not classified, though access cards are still required. There are currently two hi-tech labs that stand out in Laughterdale's cityscape: Not coincidentally, some of the dirty industry has been replaced by more elegant development. But technology and industry aside, you might also be interested to know that in order to keep the spirits up, some new farms have been established in Laughterdale as well. All these developments combined, bring lots of joy and pride to The Smileyfaces, positively influencing their society. The residential areas and social exchanges thrive like never before. Currently, The Smileyfaces plan to expand their city towards Northwest. In fact, a new commercial zone has been built in this area. If you look close enough, you will notice a few peculiarities about this part of the town... Have you noticed a long rail viaduct near the edge of the city limits? Or the umbrella park in the middle of the zone? How about the "rose promenades" near the top of the picture? While inconspicuous at first, for the moment, these objects cannot be found anywhere except for Laughterdale. These are actually some of The Smileyfaces' original designs. A proof that at least some of the concepts produced at Emo-G Site are released to the public and not stuck to the drawing board. Even more evidence of The Smileyfaces' skills and research can be found around their starter town. These, for instance, also include infrastructural projects like tunnels, railways and pedestrians bridges. While not necessarily a confidential knowledge, The Smileyfaces are the first tribe determined enough to implement and stick to these solutions. All of the stuff that happens in Laughterdale is probably a little too much to take in one day. We shall soon move on to the The Activator's city of Buildmoar, but before we do, just take a quick look at how the Laughterdale's Sports Complex has developed. It's time to revisit another successful (though chaotic) city, located about 12 km North of Laughterdale. While our attention has been directed elsewhere, Buildmoar has embarked upon several important projects. The most notable change, is the construction of a high-capacity, six-lane road, running through the center of the city. Connectivity in Buildmoar is no longer an issue with this new thoroughfare. The tram lines remain a popular form of communication too. Buildmoar has recently been experiencing unemployment among the working class, so some of the R$ neighborhoods have undergone gentrification and redeveloped into middle and upper class areas. And what would life be with empty spaces in between? Outrageous to even think that way! This is why previously empty areas near the city limits, have now been converted into small, handsome commercial zones... ...one of which is accessible only by the tram and creatively distanced away from the exhaust fumes with the use of pedestrian promenades. While many changes are noticeable, most of them have, for obvious reasons, taken place in the area around the main road. This might become significant in the near future, because most of The Activators believe it is high time to colonize another city tile and expand their influence in Udanani, since the necessary infrastructure is already in place. On the other edge of Udanani, where the sun sets somewhere beyond the endless horizon, Cape Careless continues to promote carefree life and tap beer. The Slackers have decided to begin the construction of new residential projects on the Haasuur Peninsula - the easternmost part of the Lagmi Shi Island on which Cape Careless is located. As you can see, it will be a rather dense residential zone but, of course, with an easy enough access to bars and one of the beaches. You may also be interested to know that the City Library has finally been completed. It's been a long wait! As the handful of sailors from The Slackers tribe continues to go out on sea journeys, some of them decide to share their adventures with their brethren. These stories are being recorded and then stored in the library. Interestingly enough, given that The Slackers are completely illiterate (EQ = 2) the library contains no printed works... Only audiobooks and podcasts are available! Thank you for checking out and browsing through this (rather voluminous) update. I hope you had a nice time reading this entry! Perhaps the next time you visit, you will witness the birth of a new town... Thanks again and have a nice day, wherever you are!
×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections