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Zoopermarkt

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About Zoopermarkt

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  1. Hanoi, Vietnam

    Version 1.0.0

    135 Downloads

    For my very first SimCity4 map I present an (approx.) 1 to 3 scale, 13x13 large city tiles map of Hanoi, Vietnam, and its surrounding region of Red River Delta. Hanoi is the capital city, and 2nd largest city in Vietnam, with population of 8.5 millions. Its name literally translates to "inside river", reflecting its location beside the Red River, as well as its dense network of canals and smaller rivers within (which, unfortunately, are not captured well in the original DEM). It also serves as an important cultural, economic and education centre of Northern region of Vietnam. Attached is the SC4M file of the region, which requires SC4Mapper to import to SC4. Hope you enjoy this map! - ZooperMarkt DEM Source - ALOS World 3D - 30m (AW3D30)
  2. OK I finally found something. When I did experiments, I used png instead of jpg. When I tried the whole experiment again with jpg, it work as intended. All I need is to change the color space to Grayscale 8-bit (fyi I use Krita) and save the jpg. Results are below, which make more sense now. So I guess everything is solved. Thank you very much for this. Test 1 - Test 2 -
  3. Doesn't look like I have any mods in my Installation folder, except Background3D images. Even if i used the height mod, I would always remove it after import. Regarding the vanilla test, I did use the Amsterdam map, but I cropped it to fit 12x12 km region, ie. 769px square. But when I used unaltered no-crop image, it yields map with lands like yours did. Everything is underwater only when I cropped it EDIT - I did another test on unaltered no-crop Amsterdam. If use the jpg, I have no issue, which yields lands like yours did. But if i convert it to png, everything is underwater. This is something - I should have imported it using jpg. But it spawned another problem, not all the time the jpg will work. I'm refering to any black and white jpg I create or download or modify from colour image. Occasionally, shift ctrl alt r then click on the jpg did not do anything. And I found no solution for it. What do?
  4. Appreciate for the replies So I open the Terrain Properties exemplar to find ImageImportScaleFactor. But it is equal to 3. Did try the plugin tricks, but no luck - still yield same results. My gut feeling is regardless of ImageImportScaleFactor, the two Amsterdam images I modified should yield two different regions while in my case they yield nearly exact same things. Must be some kind of offset problems or somethings. And idk if this is useful, but I often used High Elevation Import Mods to raise the region up when importing images that yield "global warming" simulation rather than the actual maps with land.
  5. I stumbled across this post regarding heightmap vs the grayscale and the so-called ImageImportScaleFactor = 3, ie. absolute elevation = 3 * grayscale value. https://www.sc4devotion.com/forums/index.php?topic=13196.0 So i did some tests on importing heightmaps and regions. First test - Theory verification I import this grayscale image into a SC4 region. For each band, the grayscale value increases by 50, going from 0 (upper band) to 250 (lower band). The result is below As you can see the two lower bands are above sea level, but the SC4 devotion thread said the grayscale value 83 equivalent to "lowest land above sea level" while in my case, its the grayscale value somewhere around 200 above which means land. If you look closely, what is even more confusing is the 2 darkest grey bands yield the same "deepest ocean" elevation. OK, now for test 2. Test 2 - Amsterdam tests This involves importing regions from two different grayscale images (Origin found here https://community.simtropolis.com/files/file/5371-amsterdam/) First one is cropped to fit a 12x12 km region. Two major grayscale values are unaltered. (Darker: 52, Brighter: 94) Second one is the same image (, but the grayscale values are changed (Darker: 104, Brighter: 202) I'm expecting two resulted regions to be different and if lucky, there might be lands. But to my surprise, both yield almost exact same regions shown below (not gonna bother uploading other result because it IS the same result for other region), which is all underwater and same elevation change. So after all of this tests, I did not get any conclusions about relationship between grayscale values of the image and the terrain height of the imported region in SimCity 4. I tried to find other threads about this but no result. And my question is Does anybody know any sort of informations concerning the relationship I am talking about? Or am I missing something?
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