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Buffalonian2

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About Buffalonian2

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  1. Wondering if anyone else has tried this, I'm looking for advice and ideas. I terraform them, and I have a few problems. The first is, it is impossible to make a wall/hill that's rounded on the top - the top always has a narrow strip of flat land. Diagonal break walls look pixelated on the top because of this. Soften tool can not change this, or any of the other tools for that matter. I even tried to make it narrow as possible in a grayscale heightmap. I tried covering the flat grassy part with oil/ore to try to mask it, but it's too close to water so it gets that beach texture that can't be covered up. I could live with that beach texture if the walls didn't look so damn pixelated. I should have taken some screenshots, I'll add some later.
  2. Show US your Created map !

    Those waterfalls look amazing, I'm still trying to get a handle on making them look nice. I'm working on a real map, Buffalo NY area. It's a noticeably smaller scale, I wanted to fit the airport in the 20-something tiles. Should be enough room for most if not all roads. I'm working on combing and editing the topography maps, as you can see it's a bit ugly right now... a lot of parts are misplaced and need to be fixed. Very happy with the harbor, though.
  3. I use an HP 355 G2 notebook. I got it as a gift, but I believe it was around $400. It's not the greatest PC, and it's absolutely not made for gaming, but it runs the game perfectly fine. It takes a while for the maps to initially load up, but once it's done, everything runs perfectly smooth. It actually runs better than SC4. If my little office-use laptop can run it, I'm sure you can find a lower tier gaming PC for that price.
  4. Working on creating a map of the Buffalo NY area. Right now I'm tweaking the grayscale image, the information from terrain party is very off. Almost done with the bodies of water, I'm most proud of how the harbor area is turning out.
  5. How the English language became such a mess

    If I remember correctly, while English is a complicated and difficult language, it is also one of (if not the) most articulate languages in terms of how detailed and specific you can get when it comes to painting a picture with words.
  6. American Politics

    I like Rand Paul a lot. There are a few of his policies I disagree with however, mainly his desire to localize education and abolish the department of education. I like his father Ron better, too bad that the media does not take him seriously and labels him a cook. Bernie Sanders is interesting, I might support him... I need to do more research about him. Kinda funny, I support a socialist and a libertarian, doesn't make much sense now does it? I suppose I consider myself a bizarre mix of those two philosophies anyways, oxymoron or not. As for Sanders' rape comments... it was just a dumb essay about sexual fantasies written some 40 years ago. Not only that, but what he said was somewhat true, in an overly generalized kind of way.
  7. Bizarre satalite photo of rural Japan

    Well, I probably should have done more due diligence. I did some research and came up with interesting stuff. Apparently, this design is unique to the Hokkaido region of Japan. It became 'famous' when astronaut Mamoru Mori photographed it from the space shuttle in 2001. As Lexus correctly guessed, it's a wind break, but also designed to protect cattle from blizzards. More interesting facts and photos here: http://ovalmaidan.blogspot.com/2010/07/gazeteer-hokkaidos-grids.html http://www.skyscrapercity.com/showthread.php?t=1162609
  8. Bizarre satalite photo of rural Japan

    I thought of that Nonny, but as Lexus noted, these patches are not only a few trees thick; these are swaths of forest. If you go to google maps and look at a satellite view of Normandy (or anywhere in Europe for that matter), then go to this region of Japan at the same zoom level, you'll see they look vastly different. I've been randomly strolling around google maps and I'm yet to find a region outside of Japan that replicates this, though I've admittedly only skimmed the globe. I'm convinced that there's a special reason they do this in Japan. The animal-way is a good idea, I feel like there's more to it though?
  9. Not sure which sub forum to place this topic, it's city-building related but not tied to a particular game. I was browsing google maps as I often do before firing up Cities:Skylines, and I came across this image in the Hokkaido region of Japan: That grid looking pattern is not roads, it's forests. What the hell? I've never seen anything like that before, certainly not in rural America. What's it's purpose, and is there a name for this type of rural planning? I assume it's related to the fact that Japan has such limited space, and I know they had a problem with deforestation due to WWII, just hypothesis. Here's another photo, zoomed out a bit, just to show it's scale (those are thick forests).
  10. Requested English Countryside Map 004

    I reinstalled the game and it works fine now. Thanks for the beautiful map :)
  11. Requested English Countryside Map 004

    This map causes my game to get bugged, making all of the maps disappear from the menu in game. Removal of the crp file from my maps folder solves the problem, but then I obviously can't play the map. Anyone else having problems?
  12. Detailed & Realistic: Borger

    Yeah very cool, also I love the way you do your farms. If you press the camera in the bottom right corner, you can get pictures without the HUD.
  13. The Wall

    Aye, I was going for fantasy/sci fi, not realism. Anyways, I got fed up with what I made, so I scrapped it and started over from scratch. I think it came out much better this time. Firstly, we go back in time to before the sea flooded the area the Wall now resides. This is shortly after the wall finished completion. This is the Rundgren pass. It is an old relic from a cold war civilization, built superfluously for the sake of one-upping it's rival nation. It was built by a fascist state, and the materials and engineering is rather primitive, however it was surprisingly well built, and saw much usage until the catastrophe struck. Other than being a white elephant, it's main purpose was as a trade route connecting the cities of Borovichi and Spopavich. It was abandoned after both cities were flooded, and construction of the Wall expressway replaced it's route. This is by no means a small bridge, in fact it is one of the tallest and longest bridges in this world. This is a testament to how large and much of an engineering feat that the wall is. This area is the Rundgren mountain range. It is the highest habitable elevation on this planet, and the only one still dry. The wall was built here in part to use the Rundgren mountains as a buffer and extra protection from the rising sea. As you can see from the picture, the sea is not yet even in sight of the horizon. The government has commissioned this location for the founding of a new industrial town, Tambleton. It will become the closest large settlement to the edge of the wall. Because of the fear of living so close to the sea, people are paid incentives to relocate here. The most fertile land is close to the wall, and Tambleton will become the largest manufacturer of consumable goods. Tambleton's rapid growth. The residential district of Tambleton. One of the advantages to living here is better quality services thanks to government incentives, leading to better neighborhoods. Remember the picture with the sea higher than the town? The town actually sits much higher than the sea bed. The base of the wall on this side is a whopping 800 ft, almost twice that of the other side. It has been months overdue for the sea to reach the wall, thanks in part to the Rundgren mountains. As bad as the catastrophe was, as time has gone by, people have grown complacent and stopped taking the weather forecasts seriously. The mountains are hiding something ominous from view. Not many people frequent the top of the wall these days, and wandering beyond the wall into the mountains is forbidden. The warnings given by witnesses and scientists are brushed under the rug, and the government has begun to cut back on the budget for maintaining the wall.
  14. The Wall

    There's a lot of backstory, but I will get to that later. This is my first time doing this, apologize if I'm doing anything wrong. Constructive criticism is welcome. Edit: I have started over as I was not happy with the way this originally came out. Please scroll down for the actual CJ:/ The raging sea behind the wall. A scientific experiment with the Large Hadron Collider indirectly flooded the planet (I'll get to the specifics later). Eventually the sea will rise above the wall and swallow up everything in it's path. Fun fact: it actually is slowly rising in my game, although it will take days of gameplay for it to overflow. The wall must be constantly maintained. It used to be open to civilians, with 2 lanes inbound in the morning, outbound in the evening. After a large storm, tall waves managed to scale the wall, resulting in legislation banning the highway from non-emergency vehicles and making it strictly a service road. I don't know if it's supposed to do this, or if it's a glitch? I did not photoshop this!
  15. Riverdam - Update 11: #SELFIE

    You're very good at finding nice camera angles.
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