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Need Players for an Upcoming Sandbox Region
dlnewlf replied to dlnewlf's topic in SimCity (2013) Region Games
All, it is with great regret that I have to inform you all that I will be restarting the region. One of the individuals I invited through another SimCity forum (saajsa) took it upon himself to start the Great Work, something I intended to bring to a vote amongst all of us as mayors in the region. Since there is no option to remove a user from a region, I will just restart. In the restart, the available city will be Summit Vista (previously owned by saajsa). I will extend the invite to djonesiowa (Origin ID: huskyhugger). The new region will be on NORTH AMERICA EAST 2. The breakdown of mayors is as follows: Trader's Ridge - frostphase Petrol Bay - frostphase Cinder - GEngines Grand Haven - dlnewlf Summit Vista - huskyhugger Ingot Landing - digitaljet Soiree Sands - TheSSm Also, I would like to propose a vote on what the Great Work will be. Since I will eventually hope to provide power for the entire region via a Nuclear Power Plant, we won't need Solar Farm Great Work. However, I do see a need for the Space Center, Arcology, and International Airport in their respective capacities. I invite you all to reply to this post with your choice for the Great Work and the majority will be represented as our Great Work. If it is a tie on the first go around, then we will have a runoff vote. I extended an friend request via Origin. Once you accept it, I'll extend the invite to the region. -
Need Players for an Upcoming Sandbox Region
dlnewlf replied to dlnewlf's topic in SimCity (2013) Region Games
No problem. It's a sandbox region. Work at your own pace. -
Need Players for an Upcoming Sandbox Region
dlnewlf replied to dlnewlf's topic in SimCity (2013) Region Games
I just resent invites for a third time. Everyone who responded should have an invite waiting for them to claim their city. -
Need Players for an Upcoming Sandbox Region
dlnewlf replied to dlnewlf's topic in SimCity (2013) Region Games
I have all of you added to my Origin friends list but none of you show up when I send out invites to join the game. We're playing in North America East 2 server. I'll try to send out invites again at 11PM ET tonight and 8AM ET on Sunday. -
Need Players for an Upcoming Sandbox Region
dlnewlf replied to dlnewlf's topic in SimCity (2013) Region Games
@GEngines: I just sent you an invite on Origin. It's gonna be a sandbox region so you'll be able to gain some more experience. This will actually be my first cooperative play region so it'll be interesting to see how this goes. I got you down for Cinder. Take note of the specialization and the mandatory features. @TheSSm: I have you down for Soiree Sands. Pay special attention to the specialization and the mandatory features of the city. Your city should have a bit of a Las Vegas/Atlantic City, NJ feel to it. @JLee-SubZero: Which city will you be claiming? Grand Haven, Cinder, Soiree Sands, and Petrol Bay have been claimed. -
Need Players for an Upcoming Sandbox Region
dlnewlf replied to dlnewlf's topic in SimCity (2013) Region Games
Soiree Sands is a pretty intriguing city plot and gambling/culture cities are always tough to maintain but go for it. I'll add you. I'll be sending out invitations on Sunday night. -
Need Players for an Upcoming Sandbox Region
dlnewlf replied to dlnewlf's topic in SimCity (2013) Region Games
I'll shoot you an invite on Origin. You know which city you want to claim? Grand Haven is already spoken for. -
Greetings all. I'm Juan AKA dlnewlf. I'm fairly new to SimCity. I'm 28 and I'm actually a community planner for DoD so my take on this game should be a bit different from the average person. I look forward to interacting with all of you.
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In the next week or so, I'll be starting a private region in Reflection Atoll (7 cities, 1 great work). I'm looking for those who would like to engage in cooperative play with specialized cities. We will be playing on the North America East 2 server. If you're interested, leave the following information: (1) Origin ID, (2) claimed city. I, myself, will be claiming Grand Haven. Those who are new to SimCity are more than welcome as this will be a SANDBOX region with each city starting out with a maximum of $4M. Each city will be responsible for its own water supply and sewage treatment (it is recommended that you place a Water Pumping Station with filtration pumps next to a Sewage Treatment Plant to maximize water by cleaning/reusing sewage). Each city will be responsible for a Fire Station, a Clinic, and a Police Station at minimum (select cities will feature larger facilities). For the most part, I'll leave mass transit up to your choosing except where noted (all 7 cities are connected by road, rail, and water). The breakdown of cities will be as follows: TRADER'S RIDGE. Specialization: Trading. Mandatory City Features: City Hall (Transportation), Grade School, Garbage Dump, Recycling Center, Trade HQ (all divisions), Trade Port, Trade Depot. Focus, aside from specialty, should be low wealth residential, commercial, and industry. Use of available natural resources can be used for providing power to own city and other cities in region. May end up being a dirty city. PETROL BAY. Specialization: Drilling. Mandatory City Features: City Hall (Safety), High School, Grade School, Large Fire Station (Hazmat Garage), Hospital (Emergency Center, Surgical Center), Petroleum HQ (Refining Division), Trade Port and/or Trade Depot. Focus, aside from specialty, should be low/medium wealth residential, commercial, and industry. Use of available natural resources can be used for providing power to own city and other cities in region. May end up being a dirty city. CINDER. Specialization: Coal Mining. Mandatory City Features: City Hall (Utilities), Community College, Grade School, Garbage Dump (if needed), Large Fire Station (Hazmat Garage), Hospital (Emergency Center, Surgical Center), Metals HQ (Engineering Division), Trade Port and/or Trade Depot. Focus, aside from specialty, should be low/medium wealth residential, commercial, and industry. Use of available natural resources can be used for providing power to own city and other cities in region. May end up being a dirty city. GRAND HAVEN. Specialization: Education. Mandatory City Features: City Hall (Education), University (Engineering, Law, Medicine), High School, Grade School. Focus should be low/medium/high wealth residential and commercial, very little industry. Will eventually build Nuclear Power Plant to cover regional power. May take on water and/or sewage for region. SUMMIT VISTA. Specialization: Electronics. Mandatory City Features: City Hall (Finance), University (Science, Business), Grade School, Garbage Dump, Large Fire Station, Electronics HQ (Consumer Electronics Division), Trade Port and/or Trade Depot. Focus, aside from specialty, should be medium/high wealth residential, commercial, and industry. May take on water and/or sewage for region. INGOT LANDING. Specialization: Ore Mining. Mandatory City Features: City Hall, Community College, Grade School, Large Fire Station (Hazmat Garage), Hospital (Emergency Center, Surgical Center), Metals HQ (Smelting Division). Focus, aside from specialty, should be low/medium wealth residential, commercial, and industry. Use of available natural resources can be used for providing power to own city and other cities in region. May end up being a dirty city. SOIREE SANDS. Specialization: Gambling and Culture. Mandatory City Features: City Hall (Tourism), Grade School, Police Precinct (Police Dispatch Tower, Detective Wing, Crime Prevention Center), Gambling HQ (all divisions), a Stadium (your choice), a Landmark (your choice), Bus Terminal, Passenger Train Station, Ferry Terminal (Cruise Ship Dock), Municipal Airport. Focus, aside from specialty, on high density residential and commercial (all wealth levels).
