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Priyon

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About Priyon

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    Junior

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  • Skype
    priyansh_khare

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  • Gender
    Male
  • Location
    Bhopal, India

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  1. India SC4M compatible

  2. TBM Ocean Surf

  3. Japan

  4. How do you mean 'smart cities' in the context of SC4? By that, I mean very efficient cities with a good road layout without any jams, availability of services everywhere, eco-friendly planning and minimum pollution, clean and efficient power and water system, recycling and minimum garbage, jobs and workplaces in the right area without polluting much, a well-built transportation system, a well balanced, educated and healthy population, a well balanced budget with enough reserves in case they are needed, all this in a very space-efficient and completely realistic manner. Also using Euro-Contemporary architecture set since that is the closest thing in the game to modern and contemporary architecture. These are basically the smart city features that can be built in SC4. Real world smart cities have much more like high connectivity, electronic and smart government system, a dedicated goal (most smart cities are built for a purpose, such as IT sector for example) and they are sustainable and eco-friendly with buildings not being constructed by traditional materials.
  5. My playing goal changes depending on what I had in mind before starting to play. But most of the time, I am building Japanese style cities and towns, especially based on Tokyo and anime. Which means modern semi-utopian happy urban areas with excellent health, education and police coverage without much pollution, just like real Japanese cities. Also, they are sprawling, so I have to fill entire region to be close to reality, and I have HUGE regions (there is one 6400 km square region I am building on currently) which take over a year to build up. I use a dedicated plugin folder I have built over years for that. I never use non-Maxis buildings unless I am using that Japanese plugin folder. But as I said, the goals change. Sometimes I build villages and rural areas surrounded by farms, mountains (if I wanted to play a mountain scenario), rivers and so on. Sometimes I want to build small industrial towns. Sometimes I just spend a week planning out a city and then build it to see how it does. Sometimes I want to construct a huge sprawl spanning several cities in the region, sometimes I build eco-friendly cities. And when I am not building planned cities and regions, I frequently just play for fun. Growing cities naturally and then unleashing disasters on them, sometimes playing like Simcity 3000 (building a city and then 4 cities on it's border, and playing just the first one). There are times when I try out cities that look like historical ones, like 19th century style cities or cities based on ancient Roman/Indian/Chinese urban planning. And finally, I build cities just to look at them in non-gamey aesthetic perspective, i.e. just constructing and not 'playing' the game. For example my Tokyo based city is just like that. There are regions that I built up just to see how beautiful they are from the top. Currently I am trying out the concept of Smart Cities in SC4 to see if they can work as well as they do in real life, or not. But whatever I do, I ALWAYS build realistic cities. So no stupid grids unless I need them, no funky and unrealistic looking cities, no gamey city planning and abusing the system, and so on.
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