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Electric City
TheRepeatedMeme commented on superjjcarvalho's City Journal Entry in Metropolis - The City that Never Sleeps
Nice CJ! One question: where did you get the weird green hexagon buildings? -
Kai Tak, anyone?
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Yeah, they're all over the STEX. You can't type custom text into ploppable signs, but they're attractive and add a touch of realism. These are the urban american style you're looking for But these European-styled ones are also nice If those aren't to your taste, you can look up dozens more on the STEX. Hope this helps!
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Where do you guys get fire/tsunami/explosion mods? I'm assuming that these are, in part, photo edited.
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Hello all! It's been a while since the last full-fledged entry and I like this one, mainly because I've discovered the magic of: Well, this episode illustrates the second-richest city in Antara, after Stuyvesant. Tide is a town built on reclaimed land, on the southeastern coast of Antara. Tide is far more straightforward than an experiment of population density. It doesn't serve much of a purpose economically, even. It's a playground for the rich. The waterfront district, home to the "middle class" of Tide, is the center of government and business. The brightly colored buildings and flashing lights of downtown are a little too much to bear, even for the seasoned traveler. The Marina District is the oldesd reclamation project, jutting out half a kilometer into the sea. The Corniche District, located in the north, is a remnant of a bygone era. In the Northwest, Corona Island rises out of the water. Those who live there take ferries to work on the mainland. The secluded paradise of The Ring is home to the rich and reclusive. But the city's crowning achievement is, for sure, Sunlight Atoll. The atoll was a naturally occurring reef, until it was partially reclaimed and made into four separate islands, aptly named North, South, East, and West Isles. For those who can afford it, living on South Isle is a viable, if exorbitant option. Visitors who don't make seven figures but want a taste of Tide-style luxury can stay at the Al Thahab Hotel for a night or two. At night, the hotel is truly beautiful. Corona Island stands out as a pinprick of light against the dark waters. And, of course, the Waterfront district is powerfully bright, even at midnight. That's all for today! RE: @Konstantinll: Thanks! Also, apologies for the rant. @Huston: You're right. I tried a more understated lens flare and it works better. Next time: Sand
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Sorry for the infinite hiatus! The next entry will be showcasing Tide, an experimental city in Antara. Also, as a side note, the next entry will be the last one for a while that focuses on the richer, democratic south shore of Antara. Expect it within 2 weeks. just a mosaic for today: Once again, thanks for bearing with me although this CJ was inactive for a while. Cheers! P.S. I've changed my IGN to TheRepeatedMeme. if you get the reference, you're awesome. Next Time: Tide: Fighting the Seas
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Combine 2-3 cities into your ideal utopia
TheRepeatedMeme replied to Shlarin's topic in Architecture & Urban Planning
Dubai, because it's awesome. And skiing. And man-made islands. Hong Kong, because it's got some Asian flair and just a dash of colonialism. -
T3
TheRepeatedMeme commented on spursrule14's City Journal Entry in The Great ST SC4 Players Challenge
This sounds awesome. Also, and sorry if this is a bit ADHD-y, but what font did you use for the title? Thanks! -
april 1st 4-to-13 Plugin Converter
TheRepeatedMeme commented on MandelSoft's file in Obsolete & Legacy
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Hi all! Due to recent developments in real life, new entries haven't been getting published. I know. It's annoying. But I want to let you all know that I AM working on getting a new entry out as soon as possible. Sorry if it's been a bit long! Cheers! Kingkazma25
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Welcome to Dust, the epitome of urban sprawl. Its population is just over 1,100,000, making it the most dense (10 persons per square meter!) and by far the most populous (by a factor of 7!) city in Antara. It's recovering from a recent economic collapse and it has a bright future. The present, maybe a little less. The city center is over 100 years old and was established on the ruins of an ancient city. It is technically a sovereign nation from the rest of Dust and Antara, but the border is unarmed and trade flows freely. The outskirts of the city are a palace of dilapidation, ironically almost entirely middle and high wealth. The Kawasaki Houses were built 2 years ago to accommodate the flood of unemployed residents in the stock crash. The southern tech park is a mecca for innovation and the one neighborhood not hit by the crash. I just like this photo. It showcases the stunning Lighthouse tower (left) and the insane density of Dust. The Dust Stock Market is an attractive example of the brutalism movement and is home to 87 different offices and startups. Dust was the first city in Antara to create a mass transit monorail system. Nowadays, it has over 30 stops and spans the entire city. This tiny strip of land showcases a characteristic detail of old Dust: there aren't really any districts in the Central or Northern regions of the city. Here you can see residences, industry, and business in about 1/100 square kilometers! The Western Region is the newest part of Dust, being only 15 years old. It's dense, diverse, and hideously wealthy. Demon's Gorge is a river near the political boundary between Dust and the rest of Antara. Although that narrow strip of land is technically part of Dust, years of political pressure have halted progress on this frontier. The Dust Femtocollider is a research building that might just unlock the secrets of the universe. If it ever gets running. These spires, known only as The Schism, are said to have magical powers beyond our realm of imagination. The gap between them is filled with what are called the Sacred Stones, untouched by civilization. The question is, why is The Schism there? What created it? And why don't we know anything more? ...And that's all for today! Stay tuned for the next update: [The Name's A Secret!] @ggamgus HAH. See this one! @Pipcard Actually, I was aiming for a Dubai over-the-top style in Stuyvesant! @ Chuck The Mayor Thanks a lot (not sarcastically.) I was a bit careless with the grid (oops!) and I should've used tastyzots and zoneria for attractiveness. this time, I did both. As for the skyscraper-jungle, yes, I think that concrete forests are hideous and horrible. Stuyvesant was meant to be extravagant and ugly so as to provide room for improvement (this story is heavily plotted.) I really appreciate the constructive criticism!
