-
Content Count
8 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by kdavis27
-
That is a good looking city, and I have to agree all of these aerial shots are very good looking. How is the 25 tile unlock performing? I know you still have plenty of population that you can bring in if you choose, but have you noticed any problems with that mod so far? I still have seemless play. No frame rate drop specifically. However there is no longer difference in speed settings. Everything plays on the slowest speed. My city is about 190k
- 396 Replies
-
- cities skylines
- area
-
(and 2 more)
Tagged with:
-
Wow, I normally really hate grids, but you've made it work really well. Looks realistic, and somehow pleasing to the eye. I would call it 'grids done right', much respect. Much appreciated. I am OCD when it comes to symmetry so I almost always design with a grids. Splines are my nemesis.
- 396 Replies
-
- cities skylines
- area
-
(and 2 more)
Tagged with:
-
The city of New Cleveland
- 396 Replies
-
- 19
-
-
- cities skylines
- area
-
(and 2 more)
Tagged with:
-
Is that Cleveland?
-
I have an issue with what appears to be an industrial building prop that did not delete when i bulldozed the building. I cannot build over this prop now which is really unfortunate. Does any one else have a similar problem and has anyone found a solution?
-
Residual Props Can't Bulldoze
kdavis27 replied to kdavis27's topic in SimCity (2013) Technical Help Q&A
Thanks. I tried it though and i still couldnt get it work. I guess ill just have to wait for the update. -
Ermegerd i want to at least start the download currently 12:11am EST, so much for march 5th release date
-
I am so very disappointed. After a decade of waiting i wanted to be blown away by the graphics and yet so underwhelming and cartoonish. The people who played the original simcity 20 years ago are now 20 years older and we all want a more mature game. The simulation i have no problems with it sounds great, but why the ploppable buildings. WHY! and why the childish graphics. the computers we have today are 64 times more powerful then the computer at release of SC4. Its maddening . we should have massive urban centers sprawled across regions not a medium sized city tile filled with cartoonish towers, and all of this should be near photo realistic, thats the processing power we have today. (sigh of sadness)
