-
Content Count
1 -
Joined
-
Last Visited
Community Reputation
1 RecognisedAbout BlueGreyWolf
-
Rank
Freshman
-
LRM (Light Replacement Mod) - Support, Development and Discussion
BlueGreyWolf replied to MandelSoft's topic in SC4 Modding - Open Discussion
I'm not too sure, but should this be happening? -Some lamposts facing the wrong direction(EX.: A lamp post is facing and lighting the sidewalk instead of the street.): -Some lamp posts don't have light generating from them.(EX: A part of the street have no light while some other lamposts have light generating on to the street.) -And lastly, do some lamp posts that have two side lamps, like Imaginia Brinasken for example, be on a street rather than on a avenue?: Could haved posted another pic about the second one, but limited to 500K so I only picked the ones that concerns me more. So I think that's all.- 322 Replies
-
- lrm
- streetlight
-
(and 3 more)
Tagged with:
-
You can't believe, but I did this too, but on every road that didn't had building face on it I put tolls. Thanks for the tips.
-
How to use train stations effectively
BlueGreyWolf commented on STomnibus's article in SC4 Tutorials
Thanks for the tips. -
CitiesXL First Impressions Hands-on preview
BlueGreyWolf commented on Dirktator's article in Other Games
I really wish I had enough simoleons to buy a new computer with multi core processors. That way in the future all I have to worry is graphics, RAM, and PSU. Still trying to earn money for a new computer for games like this game Cities XL 2011 and The Elder Scrolls V Skyrim. Still great review of each features you really made me want this game even more!! -
The best! But I have to know if it's working right for me because all the lots that I've download like Mcdonald and Little Ceasers comes out like theirs a lawn and I want it to be just like the ones from the pics. But I still rate it 10/10 because I have always wanted known real world restaurants in the game.
