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Everything posted by rafarivera
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Hey all!! This is my new project for Sim City... It's a corporate center... here's the basic structure, let me know what you think. As always, every comment is appreciated. http://img27.exs.cx/img27/2056/NewProy.jpg>
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Well, I've been kindof busy with college and etc.... haven't worked at all... I had to format my comp, but don't worry I backed up everything in an external drive.... will restore it and work it again..... though I have forgotten some stuff haha just decided to add this note.... as we say in Mexico: I wasn't dead, I was just partying
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- 38 Comments
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- bsc
- residential
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(and 1 more)
Tagged with:
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- 88 Comments
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- commercial
- 3x6
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Hey Robledo.... I'm not sure what effect you are talking about, but if you raise a prop or effect on the vertical axis it kindof shows in a different position in every view... If there's a workaround for this, just let me know... Subedei, thanks 4 your comment; I'm just adding some details to the base and learning how to mod it so ploppable can have working ppl in it (can't make it grow due to it's footprint 8x4)...
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Due to the amazing number of replies HAHA I hadn't done much.... I just added a few details I had overlooked in the base; and removed light from the top windows.... let me know if you like it.... http://img90.exs.cx/img90/1971/Arcos-Jul28001095815401.th.png border=0>
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Here's a night shot with window lights on.... what do you think??? I have to remove the lights from the windows at the top and retexture the grass using JaWood texture ... let me know
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Cool!!!! I'll use it and re-render it in the evening.... thanks a lot JaWood As always, every comment is appreciated
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Does anyone knows how to make a hole in the ground?
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Hey JaWood, it would be great if you sent it post it here or whatever Thanks a lot, nice to see you liked the lighting
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Well, not having many replies recently hahaha Here's an update for night-lights.... I cannot render using the maxis-style lights.. not sure why... but well... I'll just use omnis and whatever.... let me know what you think
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Well, tried rendering with night-lights.... but I get lots of different error msgs, being the most common error 6 and error 22..... but they do not happen when I do not use night-lights..... well... about the base, still trying to figure how to do the hole.... hope anyone can help sort out this...
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The building base includes a hole right under the center of the building (where the glass thing is), but I do not know how to make holes in SC4. Also, in real life, the side of the building is the entrance to the underground parking lot; and the back of the base is a plain wall with a small garden on the right of it.... not sure what to do about it... any suggestions???
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Hey masher!! nice to see you've liked it... About doing the whole complex ummmm I'd have to think about it... I'm not sure about which details you mean, but the pic from Fox post is a drawing... the actual photos don't show much more detail... There are more pics @ http://www.emporis.com/en/il/pc/?id=113632&aid=8 Let me know any improvement which can be made
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hey superstar!! details such as... ? Nosoupforyou glad you liked it... I'm thinking about a darker grass texture... so it blends easier in SC
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Hey all... The modelling and texturing are already done.... the only problem is night-lighting... Not really sure why, but I get an error when rendering with night-lights in 3ds....
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Hey Robledo!! As far as I know, the second tower is on hold until further notice... the hole in the ground is already done haha, but there's no people or machinery working on it... so I guess they're waiting for enough demand to begin its construction...
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Ok, I've added some more floors to it (16). I guess this will make it taller and less boxy on the overall.... Here are some in-game pics with the smaller one for comparison.. and also a render.... let me know what you think....
