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2 RecognisedAbout TheSimsFreakx
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You should really put this region, and your plugins file on for download at the end of this, these maps are amazing!!
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MOD: Street for busses - Ver: 2.0
TheSimsFreakx replied to Felgard's topic in SimCity (2013) Modding - Open Discussion
So, which value allows trams, i hate them not going along their tracks? (I do have a little OCD about my transport, you should have seen some of my simcity4 maps ) -
Love the mod, just the trams only load 2 cars resulting in really odd looking trams, they change colour though, that is awesome! Edit: it works fine(ish) on a different city, perhaps it was that bug you mentioned, anyway i can still see the bogies on the trams, perhaps another bug in loading the file? i dunno, great mod, they look amazing in my CBD along with those awesome looking ariva busses. Edit: It would be nice if the tram didn't change colour every time it stops. Again oppie, love your work on the modding of simcity!!!! i am really enjoying such simple changes as this. Thanks for fixing the game oppie!! Edit: Actually ignore that, bogies only show because of some setting i had on, works like a charm!
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Drag Overpasses, Underpasses & Tunnels (without Parks)
TheSimsFreakx replied to Pygma's topic in SimCity (2013) Modding - Open Discussion
Why is a game restart needed?- 38 Replies
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- mod
- overpasses
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(and 2 more)
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Cities set up with one long loop.
TheSimsFreakx replied to Rufus Honker IV's topic in SimCity (2013) Showcase
I see what you mean, using this design will get rid of the highway traffic to the moon and also allow traffic to flow very fast. Only drawbacks of this are that if you have unbuildable spaces (such as sea) you may end up wasting space or having awkward turns where you dont want. It would also create the sewage issue, where the sewage could be travveling for so long it turns to ground pollution, may be solved with 2 plants at eaither end of the road but apart from that. a good system to use. -
City of Melbourne - two mosaics by night
TheSimsFreakx commented on giorgos69's City Journal Entry in Melbourne, Victoria - Australia's city of dreams
I love how realistic those buildings look..... you should release the buildings you made on the STEX. -
SimCity (2013) Official Mod Request Thread
TheSimsFreakx replied to Cockatoo's topic in SimCity (2013) Modding - Open Discussion
Hello simtropolis modders.... after you guys manage to get in to the AI of the automata... can you please fix it. i have noticed how vehicles like going to the same place. such as having over 20 fire engines going to 1 fire >_< causing the rest of my city to burn to the ground which annoys me. and also if you can make automata prefer higher density roads... as thats a night mare for me. if you modders have not got as far as opening the AI files i really dont mind.... but i just know the AI is on a lot of peoples mind. -
Hi guys i am prepareing to release the map so i will put not only my map files on but also my mods folder to have ease of access if i can if not i will list them here
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[quote name='Sgt Pepper' timestamp='1346963345'] Certainly an improvement be proud of this one! I think those big pipes on the roof are too clean and reflective compared to the rest of the roof, and that the flags are very, verryyy over scaled but that's just a little nit-picking I guess, just suggestions. Great work over all. [/quote] lets be honest stanless steel stays well stainless and in sydney many buildings had piping like this on the building and grat work btw
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Yea i hate cities like that i have tried to seperate it into districts and anyway sc4 crashes if i have to big a city on one tile
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Ok i realise it has been a while scince my last post but i have been busy on minecraft but here are some updated pics of my reigions and so on.... Yes i now have a quarter of a million sims In these pictures there are reigion photos (top two) Kleinstadt's new industrial sectors, highway and central business districts (bottom two)
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Airports with Maxis-UDI-Planes
TheSimsFreakx commented on X-Man_from_Althuette's file in Transportation
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only a small update on whats been happening spandu is again expanding while a new suburbs has erupted - harley and districts this is visible on the reigion map but only just but as it is so new harly is still very much developing i also have to mention that spandu is also turning very commercal aswell as having a small airport (konradshoe having the international arport) eastern suburbs also having a lot of commercal expansion yet konradshoe is mainly unchanged apart from the commercal still expanding upwards instead of outwards (limiting space can increase how tall buildings are) for now il let you dwell over the few photos
