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Everything posted by jarcher
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Riverdale- Battling the Mighty Akashi River
jarcher replied to NiagaranEagle's topic in SC4 City Journals
Wow, that is looking great! I like how realistic it looks. A nice centralised group of skyscrapers with low densite all around. That's the way it should be! Keep up the good work -
Neat idea. What may be boring to some people, I find this kind of thing fascinating. Looking forward to the rest.
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Nice mosaic, jeroni. I haven't replied in a while, but I think your rural areas have a unique look to them. Far different than anything around where I live. It's just really flat here and farms extend for a long way, so it's always interesting to see them on terrains like you're using. But it looks really good!
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Nice idea. I'll definitely be watching this.
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Wow. Amazing work on Mountain Ridge. I could just see myself wanting to move there.
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Looking as good as ever. I may not reply often, but I'm always watching for updates
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Still amazed by how the terrain looks. It just seems so real! Absolutely stunning.
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Cool, Southgate. I go by there every day (well, I also live a 5 minute drive south of it, right by Heritage Mall). So, a giant block surrounded by stores for the mall? Interesting
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I really like the picture of the houses behind the Marriott, with how they're right up against the edge going down to the freeway. It just seems to remind me of cities built in the mountains. Very nice!
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Darmok, all I have to say is outstanding. What you've done is quite aesthetically pleasing. Something that I've found is that the more I read city journals, the more I learn new tricks for my own. You and jeronij have some of the most attractive city building work I've seen on here. Great job!
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Dannato summed it up quite nicely, I think. I was trying to think which one I would vote for, Oakdale or Daphne. But I finally decided...Daphne!
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I agree, that map is incredible. And I don't think I've seen such a large industrial area like that before. It's actually quite realistic, as industrial areas tend to be very large. Looks great!
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I like that region! I can't wait to see it in play.
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You want feedback, you've got feedback I really like how you terraform. The area around the church looks wonderful. As I read your CJ, I keep getting ideas for my own, which I started earlier this week. You are an inspiration!
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Maybe I should say something here. Been on the forums for nearly a year, but only as a lurker. Just started regularly posting recently. I'm 27 (well, 28 later this month) and I live in Edmonton, Alberta. In 2 months, I'll be in Tokyo/Yokohama teaching English.
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Ouch. This cj got so large, so you must have put a lot of work into it. I hope you got a discount when they deleted everything.
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Melbourne, Australia. Worlds Most Liveable City
jarcher replied to lakeyboy's topic in SC4 City Journals
Wow, another recreation. The interchanges are quite well done and complex. -
I say number 3. I think it would allow for the most growth and best connections to neighbouring city tiles.
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I don't know why I haven't paid attention to this cj. I'm going to have to start at the beginning, because page 3 looks great. Very realistic looking. And that's a lot of traffic!
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This cj never ceases to amaze me. You are very good at planning. And page 15! I can only hope mine gets this long. And by the way, Best Buy sells electronics, computers, movies, and so on
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This does look amazing. I'm looking forward to the rest of the flyover. The teraforming is very unique, but looks beautifully done. Keep it up!
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First to reply! Neat idea. I like option 3 the most. I see someone else using the first map, and map 2 is similar to one that someone else is using. Option 3 is the one that seems most unique to me.
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Well, I like what I see. Laid out nicely, it's not a sea of skyscrapers, suburbs actually look like suburbs. Definitely like it.
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I've been reading this CJ for a long time now, and it never ceases to entertain me. I'm impressed with what you've done with the terrain. Keep it up! Looking forward to the next cities.
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Oooh. Telus Plaza...though the model makes it look shorter than the real building is for some reason (I work a block from it). But it's looking good.
