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Everything posted by debussyman
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That is exactly what I did. Apparently, the SC3K Squares are 64 sq mts. (Something I read). And I calculated each sinle-structure face was about 1.8 squares. My main problem with the meassurements isn't the base, is the height, but I have found the solution: I'm gonna make it about the size of DuskTrooper's Azuriko plaza since it looks the same size in SC3k.
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Yes, I know. As the other face is exactly the same thing I
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Well this is what I've got so far: It hasnt been textured yet, what I'm trying to improve is the size. I'm not very happy with its dimensions, perhaps it should be narrower and higher. Comentaries are welcome
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Perhaps a problem with the cameras, try merging only the geometry and lights to a new file.
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Yes, that has happened to me before, I solved it by exporting it to Low quality level, I think in only happens on the draft.
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The walls on the pink building look grat but as far as I can see the roof isn't plain, I think it's a little sunken, and about the windows on the rest on the building maybe you could use a map with reflection, just a thought By the way, grat building where is it?
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Hi! I have this problem: evey time I mirror an object the texture seems to mess up when rendering, in the viewport looks right but once rendered it distortions, now I can't mirror my objets the only thing I can do is rotate them.
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Well, here we are, the next update. I've been so busy with the batting and stuff that I haven't been able to write any more story. But I hav made the Layout of a big part of the city. I won't be making any more a chronologycal story (too exhausting) but I'll build the hole city as it is today. Perhaps I would make some historical comments of certain places. Here's what I have so far:
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Version 1.0
2,730 Downloads
This is the first BAT I've made for my CJ: "Merida, la de Yucatan"; well, actually This is my first BAT ever. It's the house that Francisco de Montejo built after conquering Yucatan and founding Merida. Made in a plateresque style and with many ornaments in labored stone, both celestial and infernal, featuring two Spanish guardsman dressed in lamb leather at the detail of the front door, this house was built in the XVI century on the main square of the city as the home of the big Montejo family. For more historial context information visit my CJ. Dependencies: BSC MEGA Props swi21 Vol02 BSC MEGA Props SG Vol01 BSC MEGA Props MJB Vol01 RCC El Mercado Municipal (you only need the contents of the "dependency" folder from this upload - RCC-fuente02 model and desc files.) update: 19.08.2018 - Fixed/updated dependency link @Tyberius06 -
Finally the Solarful Mansion of the Montejo bat is ready.
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Date: 2/13/2005 8:54:07 PM Author: comdude21 One request: Can you provide some farther zoomed/new regional screenshots? Just to get a better idea of the development as a whole. Thanks. quote> The city hasn't grown much yet,it's still only a small city, I will add later the towns of Itzimn
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Sorry, Double post. But I'll use it anyways. There's another BAT I'd Like to have: The house of Montejo. It would be a nice detail for my city and is and easy building to make, but it isn't more important than the CATHEDRAL wich I believe is the most important landmak in the city. I insist, if ANYONE can make it PLEASE do it. DebussyMan
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Well, first, thanks for all your comments. Second. About AoK, I only used that picture for ilustravie purposes and I never tought that you would find it more than a curious detail, but since there has been so much interest about it I will try to include more AoK's pictures; maybe to ilustrate the war of the castes.
