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1 RecognisedAbout Aquilaspqr
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I had RTMT bus stops/metro stations only and I was building a lot of them (one on almost every intersection). After installing NAM and reinstalling RTMT (just to be sure) old RTMT bus stops have 3000 capacity while the same bus stops built after installing NAM have 5000 capacity. The same with subways stations - those I built before installing NAM have lower capacity than the exactly same ones I built after installing. But that's OK, I've already replaced the most important ones.
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Well, bad news. All my old transit stations retained the old capacity values even after few months. The diference is colossal - 2000 for old train stations compared to 34000 of new ones. In the result almost all old transit stations are overcowded, since traffic was recalculated and there's now much more mass transit pasengers. I was hoping they will update automatically but now it seems I'll have to do what I hoped to avoid - rebuild completely all my bus/metro/trail/monorail stations... Hundreds of them...
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Thanks!
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So I can install it without worrying it won't work or break anything in my existing city?
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I've recently returned to SC4, installed tons of plugins but I somehow forgot to install NAM. I don't use non-maxis streets too much so I did not notice it. I also installed RTMT for the first time in all my SC4 history. Now, when I have already built a city with 300 000 inhabitants - I noticed there's something odd with my traffic. And I realised it's probably because I don't have NAM, and previously I was playing with NAM all the time (hence the difference I believe). So now I'd like to install NAM. Would it work and alter traffic data on a already built city? And what about all mass transit stops/stations I've already built with RTMT? Will I have to delete all my stops/stations and built then anew to have their capacity changed? Or maybe I should reinstall RTMT after installing NAM?
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No, the crime rate is rather low, but there's still plenty of crimes in my city. When I choose "crime" overlay I see many various icons (flashing, assault, car thieft etc.) but there's no crimes visible "on the sidewalks". And I was looking very carefully (I mentioned flashing because it was always very easy to spot a strange standing man waving his coat).
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I remember that I was activating "crime" overlay and looking for various "crimes" being commited on sidewalks. For example - I clicked on a minimap on an icon "flashing" and I saw guy on a sidewalk who was really flashing. It was fun to send cops after such criminals and watch them catching him. I often did it wneh I was waiting for money to build new project. But for some time I can't see any crimes actually "being visible". Does "Rush Hour" have something to do with it? Did they remove this feature?
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- 239 Comments
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- burj dubai
- burj khalifa
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(and 3 more)
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I have few building proposals, maybe at least one person would be interested in making these buildings. They are all from fast growing Polish capital: Warsaw Spire - office building, currently under construcion - 220 meters. Rondo 1 - office building - 192 meters. Zlota 44 - designed by Libeskind, currently under construction residential - 192 meters. Golden Terraces - commercial (Mall). Lilium Tower - proposed residential - 257 meters. Warsaw Trade Tower - office - 208 meters. Intercontinental Hotel - 164 meters. North Gate - office - 87 meters.
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I see that STEX changed since my last visit here. Is it just my opinion, or is it much worse than before? Or maybe I can't use it in a proper way? When I was downloading buildings for my SC4 few months ago everything was clear - I had separate Landmarks, Commercial, Industrial, Utilities etc categories - right now I see only BAT, LOT etc. categories with no subcategories. That makes searching for a certain type of buildings much worse. Moreover - earlier when I clicked "highest rated" I saw a list of the truly highest rated buildings - from 5.00 through 4.99, 4.98 and so on. Now I see a mix of all buildings (for example 4.81, 4.53, 4.78, 4.62) in no clear order. Does the STEX really changed worse, or simply I can't use it properly?
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That won't solve anything because I always play on the slowest speed...
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No, it's not about any demand or taxes - I'm saying only about build time - time in which a new building rise from ground level to its final form. In SC4 builings rise approx. 0,5 - 1 floor per second so it takes (for example) 20 seconds to build a 20 story building. I'd like to extend this time and make all buildings rise much slowly.
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This thing always annoyed me - in my opinion all buildings in SC4 are built far too fast. I can have in my city a new skyscraper in, for example, 20 seconds. And I'd like my buildings to rise slowly like in reality. I do not say about yeas, but I'd like to see my buildings built in for example one minute real time. Is there any way to greatly slow time which is needed for all buildings to be built? At least 4 times slower rate would be great.
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Hello everyone, I have a small problems. First - I've downloaded a nice Seattle region, but when I play it I have at the beginning ~ 3 000 000 000 000 000 $ which maks game extremely boring! Is there any way to change this? Edit somehow? I've tried to place my most expensive building and then delete it (cost approx. 1 500 000$) but it would take too much time to reduce this 3 000 000 000 000 000... And second thing - I've downloaded other maps but they are as a gray jpg files and I have completely no idea what to do next... Please help!
