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Everything posted by niac123
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I do not doubt the genius of modders out there. I think it's almost guaranteed that we will be able to control the size of a city sometime soon.
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SimCity leads leave Maxis to form Jellygrade Studio
niac123 commented on The_City_Builder's article in News
There are many things wrong with Simcity 2013, Ocean Quigley is not one of them. I'm happy to see this. They may be making Ipad games now, but it's probably just to bring in some money so they can start making their own big simulation games like maxis. -
SimCity's Problems Have Caused This Family Nothing But Suffering
niac123 commented on Hellken's article in News
I feel like the only good journalists write for video game websites. XD -
EA Admits It “Can Do Better” But Blames Worst Company Award On Homophobes And Whiny Madden Fans
niac123 commented on Hellken's article in News
I don't care whether or not the homophobes like you or not. let the politicians deal with them. You are a terrible company, and you should feel terrible. But instead, you berate your customers and stick you fingers in their wallets. Someday, you're not going to be able to do so for much longer. -
Anyone else lost interest?
niac123 replied to Lakenstaken's topic in SimCity (2013) General Discussion
If the city size was at least 2 times larger, I would be playing constantly. Otherwise, I feel the same way you do. -
Is it possible to build a self sustaining high wealth city of 300k people?
niac123 replied to MOWS 4 U's topic in SimCity (2013) General Discussion
I've found that, after 200,000 water becomes so difficult to supply without bulldozing a lot of things. -
Definitely. It's sometimes so hard to find a good region.
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I do. It seems like he did his best to make this game great. It was all the filthy politics at EA that turned this game into a DRM disaster. All things considered, Simcity is a great game, and Ocean Quigley was the right guy for the job. Just the wrong company. I really appreciate all the hard work he did to make the game run like a real city. Do you?
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I feel bad for Ocean Quigley.
niac123 replied to niac123's topic in SimCity (2013) General Discussion
Maxis has stated that they wish for the tile size to increase, they forced it to be small because modern popular computer systems wouldn't handle the larger tile size well. It wasn't a design choice. They may have claimed it was a design choice to make it seem less drastic, but they want the tile size to be big just as much as we do. To go with the system they made. They made that system and they knew it's downsides. They could have easily just repainted Simcity 4, EA would not have cared. Their sports series do this a lot, EA just okays these games although it does encourage games to go online now, I doubt they tell their developers HOW to go about it. Just to do it. Maxis is to be completely blamed for their design choices, we can't blame everything that is bad on EA. Also Maxis makes all their games easily accessible on all computers. That's just a smart choice no matter what game you are making you want to make sure the largest number of people play it. I would be incredibly disappointed if this game was a repeat of simcity 4. Again, I think the new simulation is brilliant and would have been better had it been done a couple years from now instead in order to include larger city tiles. Most of the features of simcity 2013 are great. there are a few cringeworthy facts, but a solid game overall. the only killer to this game for me is the server apocalypse. -
I feel bad for Ocean Quigley.
niac123 replied to niac123's topic in SimCity (2013) General Discussion
Maxis has stated that they wish for the tile size to increase, they forced it to be small because modern popular computer systems wouldn't handle the larger tile size well. It wasn't a design choice. They may have claimed it was a design choice to make it seem less drastic, but they want the tile size to be big just as much as we do. Yes the DRM is incredibly stupid, but the game has flaws beyond that you know Left turning! AH i hate the left turning cars in this game! The traffic simulator is so bad. It has the potential to be really good, but they just need to tone down the number of cars and rethink how roads are used (aka go out to their local streetcorner and see how cars actually behave). Among other things, of course I don't think they could tone down the number of cars considering the nature of the simulation. each of the cars is an actual agent of the simulation. To get rid of the cars is, basically to get rid of a citizen of the city. -
I feel bad for Ocean Quigley.
niac123 replied to niac123's topic in SimCity (2013) General Discussion
I can understand that. The game has many hindrances. But I think that the overall engine of the game is brilliant. But the small tile is such a hindrance, that I probably would've been happier if they would've waited a few years to make it right. -
I feel bad for Ocean Quigley.
niac123 replied to niac123's topic in SimCity (2013) General Discussion
EA owns the simcity title... and maxis. So no, they couldn't have made their own simcity. -
Umm, false dichotomy much. I'm pretty sure the world before capitalism was not Marxism. That doesn't mean they're not opposite.
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I'm guessing your Casino is one of the upgraded versions (Sleek, Sci-fi, Elegant), and it's probably losing money because those require a large wealthy population, which you drove out of town with your high taxes.
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Quick Final HONEST Review.
niac123 replied to Catchin22's topic in SimCity (2013) General Discussion
You Sir... are very awesome. I was considering not buying it because of all the crap I've been hearing, but hearing a rational review of a long time fan has certainly helped me. Thank You. -
Grid Cities impractical?
niac123 replied to Californiaz's topic in SimCity (2013) General Discussion
This ^^ Think about how dense your population is. you have 100,000 people in 2 km^2. that's 50,000 people per km^2! To put that in perspective. Chicago has a population density of 11,000 people per km^2. Granted, that does include the outskirts, but you get the point. -
SimCity 2013 Beta Reviews - Any new reviews should be posted here!
niac123 replied to Vahr's topic in SimCity (2013) General Discussion
I'm glad I'm waiting a few days to buy the game. XD -
I wonder if we will get a Create a Region tool some time in the future
niac123 posted a topic in SimCity (2013) General Discussion
One of the criticisms of the sims 3 was that it was limited in terms of where you can play, so EA introduced a create a world tool (CAW) for advanced simmers to play around with. I can definitely see them going down this path in the future with a create region. It would be interesting to be able to strategically place resources, and I wonder if they will introduce the ability to make contiguous tiles along with that. Only time will tell I suppose, your thoughts? -
I wonder if we will get a Create a Region tool some time in the future
niac123 replied to niac123's topic in SimCity (2013) General Discussion
They would probably have to make it so that: 1. Custom regions can only be played in sandbox mode or 2. There would be limitations on how many resources can be present within city tiles using a ratio system or something. I was thinking of the limit of resources based off of square mileage e.g. each region is only allowed 3 km^2 of ore coverage. If there were these types of limitations, then I don't see need to make it exclusive to sandbox mode. -
I wonder if we will get a Create a Region tool some time in the future
niac123 replied to niac123's topic in SimCity (2013) General Discussion
I'm guessing that there would be a cap as to how much of your region is covered with each resource. e.g. your region can only be covered with 3 km^2 of ore. -
One last cool screenshot from the live event until release.
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style, mostly.
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Sim City 2013 is a Mercedes with hub caps and a cloth interior
niac123 replied to freewaytonowhere's topic in SimCity (2013) General Discussion
depends on your definition of freeway. I mean, it may look like an avenue, but the largest avenue has just as many lanes as the highway in simcity 4. These are truly trivial complaints. Just wait until mods begin to come out. I bet they'll make this ten times better than simcity 4 someday. -
What's the first city you'll build?
niac123 replied to The_City_Builder's topic in SimCity (2013) General Discussion
I'll probably make an industrial/trade city to start off. But that'll be my dirty city which will supply my other city with garbage, and sewage. My other city will probably be a culture city with a few casinos, and maybe some trade depending on the resources. -
Mine is niac1234.
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