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333365

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Everything posted by 333365

  1. Commuter Bus Expansion Pack

    Thx apeek.  It was just a compatibility issue.  I run Sc4 in directx now
  2. Commuter Bus Expansion Pack

    Hey, I have a problem.  When I render SC4 in OpenGL, everything runs quickly and looks amazing, but these expansion pack busses show as red-green-blue hedrons.  I switch to DirectX, and the busses look fine, but all other objects get these weird slashes through them or don't show at all.   NVM GOTTA CHANGE COMPATIBILITY TO RUN SC4 IN WINXP SP3 MODE
  3. Hole Digging Lots

    IS THIS THE LATEST VERSION?
  4. Tanker ship drivable

    [quote name='TowerDude' timestamp='1297663289'] Interesting, but you should add a better picture, and a better description [/quote] TAG IT AS "UDI", took me too long to find this
  5. underwater tunnel trick very tedious
  6. Now that I'm really noticing things, such as the size of that truck down there, the problem in the second picture isn't the design of the buildings, it's the setting and lighting of the shot. I have a big grudge against SCS, and this shot reminded me of it.
  7. Were those picture textures used on the buildings in the second shot? The buildings had a bite size feel, as if the were too small, and without a hint of uniqueness; as if they were mass produced!
  8. TECHNOPIA!!- CITY of TECHNOPOLIS

    I have the same problem too. I can't remember which mod it is a side-affect to. Is there a mod that can fix this for mac?
  9. TECHNOPIA!!- CITY of TECHNOPOLIS

    I have the same problem too. I can't remember which mod it is a side-affect to.
  10. TECHNOPIA!!- CITY of TECHNOPOLIS

    Where did all the street lights go at night? I love all your lit-up skyscrapers and all that, but shouldn't there be some night life on the streets as well?
  11. Transporation net works

    Yea, i agree with ben. For every city simulator game made, there hasn't yet been an underground railway feature that can connect to the normal railway already built into the game. It was too much trouble getting all the BATs and MODs or this type of feature for SC4 off the internet.
  12. Transporation net works

    For islands there could be an advanced high speed ferry or water taxi system. I would also like old themed transport like steam trains or antique cars. Recreational transport could go into big parks, museums, large residential areas, and zoos. Also for recreational transport (this could make a positive tourist industry influence on islands) sight-seeing boats & subs, jetskis, sailing vessels like catamarans windsurfers kite-boarders, cruise-ships, etc.
  13. Transporation net works

    Even if they look ugly, i would like double-decked highways or railroads and maybe vary this with normal highways and rails depending on their surroundings: double-decks for tight spaces Or maybe just shove all transportation underground. For a randomly ridiculous futuristic theme (maybe this won't be included in CU) a teleportation network, to eliminate all need for any other type of transport. But make it locked at first until very high research points are gained and put it at a crazy expensive price.
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