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SamuraiClinton

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About SamuraiClinton

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  1. I have been addicted to both SC4 and GTA (since GTA3). If both games were to join forces, it would enable people to build their own cities for a GTA-like game. I also want the Rural Highway and Network Addon mod to be used in this GTA-like game. I was also hoping for a GTA-like game that doesn't require the disc to play like the actual SimCity 4 game needs. Also, a variety of vehicles should be imported from Grand Theft Auto: San Andreas so that we can also incorporate some code from that game into this game. I propose the working title to be "Grand Theft Auto: Sim City Rush Hour". Or, shall we call it "SimCity Cruiser". Anyway, my fixation with road systems really makes me brainstorm game ideas so we can virtualize the feel of cruising. To speed up the creation of this GTA-like game, maybe somebody could disassemble the GTA:SA executable, and use the Renderware engine as the engine. I would also like a system for users to create their own missions to distribute on the internet so we can have missions for user-made cities. Anybody else wanna brainstorm ideas for this concept?
  2. Real Highway (RHW) - Development and Support

    If only Maxis could just make this an open source program, and allow developers to "extend" the capabilities to allow more flexibility of aesthetics. Also, even during some instances of a highway bypassing a town, the vehicles bypass the freeway. I think there are some bugs that cause the freeways to be underused. With a variety of flavors of freeways in real life, thats why the RHW project is still deemed to be "incomplete".
  3. Real Highway (RHW) - Development and Support

    Whenever I try to get a long-distance rural highway to go to another township, the traffic never makes it through with an RH4 connection. Therefore I have to resort to using a short stretch of the original highway that maxis made for the game. I know it ruins the aesthetic consistency :-(, but I want somebody to fix that soon! Also, I want the modular interchanges to have overpasses soon; that way I can make trumpet junctions with an RH4; one example of a real life trumpet junction with one-lane parts is I-75 where the US-23 concurrenty splits off near Standish. Also, I would like to see some RH4 stretches go over a road, and have RH4s go over other RH4s; so that way we can have a rural aesthetics on a cloverleaf instead of use the city-style colverleaf bundled with the original SC4. I also wanna see a RH4 split into 2 one lane MIS stretches, as that would be another step to have seamless trumpet junctions. In order for me to make trumpet junctions, I have to resort to using one-way streets with one-way over RH4 overpasses. I also have to resort to using one-way over RH4 or again, the original city style cloverleaf in order to have a 4-way freeway junction. Because ever since I studied real-life freeways on maps, and had curiousity about real-life freeway construction, I was wondering if this rural highway project would evolve to sufficient, realistic flexibility.
  4. RHW- Show us your pics!

    Those are interesting concepts, but they are crudely implemented. Also, somebody should develop a "clean" version of those interchanges for both the rural highways and the default ones too.
  5. RHW - Questions, Errors, and Testing

    The rural highway has lacked several features that should be expected for typical freeways in rural areas (e.g. interchanges, freeway-to-freeway interchanges, trumpet junctions, avenue overpasses, oneway overpasses, etc.)
  6. Real Highway (RHW) - Development and Support

    People, you should explore google maps, and look at some freeway junctions. Try zooming in on all the freeway ramps of the Michigan map. There are lots of interesting ramps in Michigan. Another idea would be to make a 2-lane freeway with ramps, and also to make highway forks so that more realism can come in.
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