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0 Clean SlateAbout Met_K
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Thanks for the recommendations. I'll download 'em and give 'em a try. You're ace! As for the el-rail thing, I figured it out. SFBT's GLR Tram Mod includes a file that stops the el-rail automata from running. The .rar file I downloaded didn't include a readme, nor does it include any options on what files it installs. While I should have paid more close attention to the description of the mod and what it did, it's a pretty poor choice to include that as default and not include any sort of explanation whatsoever in the installer. Oh well, fool me once...
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Thanks for your response. I checked it out and I have the right file in place. Right hand drive version of SimCity 4 Deluxe. Completely updated, too. So weird. I first noticed it late last year after the last NAM update in which I mistakenly added the "reduce one way arrows" file, then removed it, but it could have been before that. No clue. I have 24 hour radical automata installed, as well. This isn't a functional issue, just aesthetic, and it's semi-bothersome, but I guess not really. D'oh!
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I seem to have broken SimCity 4. D'oh! Somewhere along the lines my one way street and rail crossings stopped functioning properly. They are still transit enabled, however, barriers do not lower and cars do not stop, leading to trains and cars crossing at the same time WITHOUT collision. I figure this must be the result of a plugin that was installed at some point along the way, but I rarely install transit plugins. I just updated to the new NAM in the hopes that it would fix it, but no dice. Any thoughts? Anyone ever seen this before? As a subquestion, I no longer see elevated rail trains on my tracks. This might be due to lack of ridership, but it's happening game-wide. Any thoughts on this one too? Double d'oh! Thanks! Bryce
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Haven't seen "snert" used in nearly a decade. Wow!
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I too think diagonal bridges - and maybe perhaps bridge puzzle pieces, too? - would be an excellent addon to the NAM. Any thoughts as to if this is possible?
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- 40 Comments
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