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Everything posted by josephknecht
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After much blood, much sweat, and lots of tears, (along with endless curses) and many, many thanks to all the tutorials/help on this site I managed to create the First Canadian Place (Bank Of Montreal) tower in Toronto, setup as a ploppable landmark. It's my first attempt so not great, but I'm surprisingly happy with it. Have a problem though. The problem being the building doesn't line up with the blue plop 'marker'/guide in game (see screenshot). The lot is 6 wide by 4 high. When I select the building and go to plop it, it's offset to the left by 3 squares, and down by 2 squares. Then when I build it, trees still appear 'in' the building I'm guessing because of this, and the 'developed' land (6x4 plot) doesn't line up. I used PIMX to create the lot using my exported GMAX/BAT model. Which leads to me to my 2nd issue, as I'm using PIMX because the Lot Editor crashes and I can't get it working (I've included the error details - anybody else come across this?). This isn't as big an issue if I can continue to use PIMX though. I don't know how to fix the placement to get it to line up in game. It seems like the lot in PIMX appears correct based on the yellow/red/blue/green guidelines. Any ideas? Thanks
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- problem
- lot editor
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And thank you greatly for that Model Tweaker app (which I didn't know about) - did the trick in seconds. Saved me a lot of work!
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- problem
- lot editor
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Thanks, I realized about 30mins after posting this that it's probably because my model was off center in GMax... you've confirmed it.
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- problem
- lot editor
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