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0 Clean SlateAbout F_m
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I like it that you use the trams! the way the commercial buidlings protect the houses from the noisy road looks realistic as well! nice city!
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wow! the timelapse video is very goed! very creative! I like the concept of your cities as well, they look well laid out.
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everyone thanks for your comments! haha isgoed, Mistdorp was built to be a dirty industrial area indeed, the coal powerplants also used to power berkeloo in the beginning. I also like the use of coal powerplants.. i just don't know why, it's cheap and ugly but it has something realistic about it. I think that if I'd start a new region now I'd try a different power source but mistdorp is also the reason why Berkeloo grew so big, in the start berkeloo didn't even have industry, but with mistdorp right next to it there where plenty of jobs, that's how berkeloo got big so quickly. I'm not really working in mistdorp anymore, it's just left the way it is for a long time and it has always worked. but who knows it might just get fixed soon. berkeloo has around 280 000 residents, 150 000 office jobs and 30 000 industrial jobs which isn't a lot, but its got room to grow rechtsdorp is even bigger with 311 residents, but it only has 120 000 office jobs and 12 000 industrial jobs so you could actually say that berkeloo isn't the most important city in the region anymore, but it sure has a lot more potential than rechtsdorp which has almost zero room left for changes...
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a deeper look in the two biggest cities
F_m commented on F_m's City Journal Entry in Rijnwoud Refreshed
thanks for the info! will do next update! -
Berkeloo has some major problems with the roads, therefore some avenues had to be changed into highways. I really hated that, but it was necessary I'm talking about the avenue that runs along the airport, it really blends in the quarters right now and it showed that the city grew as it is today (with some strange crossings and solutions along the way). traffic really started to appear when Rechtsdorp became an industrial area aswell. The solution is not a really nice one, but I wanted to keep the city's base lay out as far as possible so it maintains it's identity. building the highway, I hit some new situations (railways an roads that do not align perfectly) so after building a nice ground level highway.. I ended with a lame elevated highway, because it gave more opportunities to underpass (I do like how it makes strange curves) the railway now goes underground. the toll booths you see where just a test... they are removed already because they didn't help to make it realistic, where do you find those nowaday's... (eastern europe highways do have them ocasionally... I don't like 'em as the eu paid a lot of those roads...) the airport looks a lot more realistic with all these roads around it, I do miss the denser built area around it (for some reason offices don't like to be near airports in this game) Here's an image showing the economically istability Berkeloo suffers, the fact that the funds are rising even as I built the Highway is a good sign! As for Rechtsdorp... It's a mess, the buildings are turning grey from bad maintenance everywhere. To fix it I started a project which places parks around the city because the desirablity is very low for almost every kind of structure (even low $ residents!). Also I will redevelop the industrial areas (topleft) and build parks in them Image showing the problems of Rechtsdorp Don't know what the next update brings and when I will make it... Maybe this city needs an entire new lay-out. might be interesting (I'll try to stay close to the main setup)
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Limits of Hampsterdam updated, and Airport sneak peek!
F_m commented on pipelad's City Journal Entry in Hampsterdam V.1.0
Really nice city! I see you put a lot of effort in it! I really love the abrupt change picture where the tall buildings meet the suburban area! -
hmm they're png's, I'll try to reupload them asap
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This is my first City journal, I always enjoyed reading these so now it's my turn to try to write one This city was built a long time ago, with the mac version of Sc4 (rubbish), now I use a ported windows version (works way better) and I've reloaded this city as I always used to like it. Now I study Architecture, also learn how to develop cities and I wanted to create a new more vibrant city. Right now the area looks like this the region is a river, it's not finished yet, building the region is the most time consuming I think...: The Main City Berkeloo -berk is a tree, loo is used in some dutch (I'm from Holland) cities- it's a city that I let develop by slowely growing, no strict building schemes we're used, though some of the quarters we're redeveloped to make place for taller buildings and new public transportation. : Rechtsdorp the governing city of the country just like the hague in the netherlands, it's where the government seats but it isn't the capital. that's why I chose for a strict scheme and a simple but wide set-up. chaoton is a small town, it"s developing around a small lake I made this city to test the windos port of the game here's the concept for the city: residential area's are inside the avenue ring, commercial areas outside, theres also a small old center to the west (typically dutch with straight streets) Mistdorp is the industrial town, it's dirty and was just build to provide jobs and power back in the old days when berkeloo was just a small starting town I'm really looking forward at improving the situation in berkeloo and trying to keep chaotown a nice small town also some newer cities will arise very soon.
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This is the city where I live... it's called woerden and it is avery poular city for big dutch brands because of it's central position, when you travel west there's Utrecht, east there's Rotterdam and Den Haag (The Hague) and north-east there's Amsterdam. In woerden you'll find Campina main headquarters and distribution and schuitema (C1000) west and woerden is also a famous cheese city, grozette cheesse and the (in holland well-known) ERU goudkuipje also the bijenkorf (it is a big store) has it's distribution in woerden so it's a really fast growing city. One of the problems is that woerden is situated in the green hart and a city is not allowed to grow in surface so soon we might be forced to skyline in the centre... (that would be really ugly) on the pic below you can see the church in front and the castle behind (they've lowered the towers long ago because we didn't use them anymore, I believe that was one of the stupidest things done in history ). This is a picture of the second centre (pic below) (we now have two conected to each other but they are totally different, one is old one is new) I love the new architecture where they've tryed to keep the old architecture in tact and here you see a map of the centre (you can still see some of the defending water around it... it's called the "singel") [Please stay within the 800 x 600 pixel limit] Marc
