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The Iron Coast

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Entries in this City Journal

mightygoose
& Replies Simcity 4 Devotion Brian (B22rian) – Well I wouldn’t quite go that far, just simply look to 3RR and you quite clearly find the largest scope project in the community. I am just working towards a long distance target through a series of achievable goals. No matter how far away the finish line is I still feel like I am achieving things on a weekly basis. Connor – Well that weekend’s update was delayed as I will explain below. I am glad that you like the alternative history bits, there will be more...
mightygoose
& Replies Simcity 4 Devotion Jordan(Canyonjumper) – I will warn you now, it could be quite some time before you see any implementation. Tomas Neto – all of those shows have fantastic writing, I take that as very high praise indeed. Battlecat – when you are dealing with such large quantities of information structured organisation is paramount, as I am sure David (dedgren) or Fred (mrbisonm) will testify. Simtropolis Forum Aleking – high praise from a city Journalling master; welcome to The Iron Coast....
mightygoose
Replies Simcity 4 Devotion Shadeslayer – I understand that, yeah the total area covered is initially 420 large tiles broken up into three separate regions. I only have that banner, if you have another one I’d be more than happy to use it. Tomas Neto – thank you for your high praise and I am thrilled you like what you see. Ethan(Ecoba) – when all is said and done I do intend to formalise many of the tutorials you will see in this diary over the coming months. I am glad you enjoy the demonstrations and it...
mightygoose
Replies SC4Devotion Debussyman – welcome to The Iron Coast, of all the people’s input on this project I could have had at this moment I would have wished for yours. I am just throwing ideas around at the minute to try and envisage how a modern (20th century) steampunk cathedral would look. Although steampunk primarily affects science its effects on architecture are seen universally, so a cathedral would be built in a slightly different manner. These differences are what I am trying to cipher. 200m was...
mightygoose
Replies SC4Devotion Ethan(Ecoba) – as far as I am aware, David(Dedgren) plopped his flora wherever he wished. Thank you for the kind words and I do believe I will adopt this technique region wide. Deathtopumpkins – I just showed you how I do it! Thank you and welcome back. Connor – thanks, if you have any suggestions don’t hesitate to blurt them out though. CSGdesign – all in all it was about two hours work on the sections you see in the previous update. I’m glad I inspire you. Jordan(Canyonjumper) – thank...
mightygoose
Working for Gaea So welcome back to frantic February. This, the third update of the month, follows on directly from Update VIII, Playing God. As I continue to battle with custom content with the aim to creating an aesthetically pleasing stream. If you remember I said I was looking for an iterative process that would be relatively straightforward to duplicate, as there could well be many of streams in the region. I happened to stumble blindly into the method I’m showing you today. It was all because I was...
mightygoose
& Replies CG - thanks, camping would be a great idea, but as of yet this area of the world has not been discovered, so kodiak bears may be an issue. Toki.s - the terrain did turn out unimaginably better than i had hoped, i just hope that i can recreate that level of quality in the future. Benedict - thankyou, now hopefully this is a collaborative project that you could take part in. Marsh - thankyou my friend. Korot - that crane was merely an example of my work that i had to hand. Remember that the edges...
mightygoose
Playing God Here we are, the first totally in game update, still not storytelling by any stretch, however, I will be sharing with you some of the natural development occurring on this somewhat barren terrain. Don’t get too excited it is still only my first attempt at “plop-water” rivers. There is only one picture of my very first attempt and that is below. I tried to follow the contours of the valley and gradually make my way downhill. This didn’t work out to well as I ended up following the grid for a...
mightygoose
Now lets get to some nitty gritty, so what is steampunk exactly, and what kind of plugins are you going to see in the Iron Coast... Stylist required Essentially I want to talk about my motivations and ideas when it comes to the architectural style in the Iron Coast. Architectural integrity is important to me, as I think it can bind a region’s settlements together to compound their obvious direct relation into a more rounded national identity. Not to look as if all the buildings were constructed at once,...
mightygoose
Setting the Water II Right lets get to it shall we, this week we start a more in depth run at terraforming from a hand drawn map. This time round the region is 14x10 large tiles in a landscape configuration so the greyscale image has to be (56,40)×64+x+y=(3585,2561). Now crop your photographed map and expand the correct portion to fill the canvas. Next I lassoed and deleted any unnecessary text & drawings in the water areas of the map; this makes it easier to see for future stages. Start tracing in a...
mightygoose
Anyway, there is a big warning sticker attached to this update, it is a pretty heavy read but i hope you find it interesting never the less. A Little Bit of History Well, I am lying. There is a lot of history. For me this whole project transcends Simcity, it is as much about a literary interpretation of my imagined nation as it is about the visual tools I have used to portray it. This is something that I find makes it easier to know where I am going. As I intend to do this as a natural growth style journal...
mightygoose
Well here we are with another Update, this update may seem rushed but that is a perfect dichotomy to the amount of work put into this mammoth project for just the pictures you see here. well lets get to it shall we. Landformer Well I said I’d show you why I had bitten off more than I thought I could chew. So this update will not be as verbose as the majority of the others, I’ll simply leave you to enjoy a series of pictures taken over the course of 36 hours work terraforming the region. There were ups and...
mightygoose
This update has been written and rewritten about four times, trying to decide which bits to put in which update. This particular method of mapmaking is as far as i'm aware never been done to the scale at which i have. so while the first of this series of posts gives you a taster, the followers will go into quite some detail. Plus i wanted to sneak another update in before the years end, so here i present to you my third update.... Setting the water Welcome back, I know a lot of you are probably wondering...
mightygoose
2 - Why the Story of the Story? I want to talk to you about why I am doing this city journal, and why unlike my previous failed attempts it may in fact succeed, beyond update number ten. City Journalling is something I have always wanted to be good at, however it is always something I have as yet not been able to find the right formula for. My first ever CJ attempt was on a large fantasy map called Macedon and was done with primarily vanilla stuff. Unfortunately no pictures still exist from this journal,...
mightygoose
Hey, well this is a new project from me, but as to what it is, I’m not sure myself. Allow me to explain, earlier on in the year I was really impressed with a city journal by Antimonycat. It was called Endora and is sinking down the archives over at SC4D, regardless it was a really impressive representation of a steampunk environment that I have never seen done before and I don't think had. This really inspired me, although I have had a lot of false starts with cities for public display. Either way I...
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