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Day 4: Tarac

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Lyhoko Leaci

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Day 4 + 12 hours:

Tarac overall seems to be much like Ansic, aside from the size difference. There's houses, a watchtower, a spring, and a dock, with some farms off around the town. It does seem to be a bit more spread out, though, or maybe that is just because it's bigger.

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These people have different crops as well, could be good to have some variety. Not sure what that weedy looking field is for, but aside from that, they have something called "tomatoes," "peppers," "grapes," "cotton," as well as some melons and sugarcane. Also they seem to have their fences set up better on the west side of the island.

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And of course, the water separating this island from several others... one area considerably more rocky than the other, though the rocky gap is shorter. We will have to come back to those areas later.

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Oh la la! Love the beatiful rocks and the development is getting my attention. Great job!
But I do have a question: Are those cabins landmarks/commercial? Because I thought that residential couldn't go on ped-malls in front of their houses. Or am I tricked and those ped-mall looking-like-things from SAM?

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 All the scenery looks great. The farms and houses all blend in well with the forest. Very nice job!

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JLAAPRTM: They're landmarks. (though technically, they're parks, as is most of everything else)

CHR: I'm glad you like it!

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More lampposts...  er...  I mean, birdhouses.  :)

I must say, you're getting pretty darned good with the flora.  You were always good, but now you're better.  :)

ISF
 

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Javascap: Most of the trees come from "Jeronij Props Vol 03 Plopable Trees and Seasonal Woods," which is avaliable on the SC4D Exchange.

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