Update 1: Downtown
Update 1:
I'm not satisfied with the current location of downtown.
1. It's landlocked, with little room for trade.
2. It's surrounded by a small district of 20,000 people.
3. It was an experimental build. It did not take into account its surroundings nor any other lessons I may have learned since its construction.
The Present Location:
As you can see, this new downtown area is right next to the Borus River. This opens the city up for both trade routes and waterfront property, both of which will increase revenue and business. Also, i'm horrible at giving cities an 'organic' look to them (I prefer a city-block style), so the river gives me the illusion of fluidity. Heh.
Drawing Major Throughways:
Of course, the downtown will have roads. They're necessary for people to actually get there and have a feasible alternative to public transport (plus emergency services - I don't need an army of garbagemen to swarm the area to take care of garbage).
I'll work on the smaller streets in a bit. I'm unsure of how much commerce will take place here, so I must build the means for it to begin: industry.
The New New Port:
I've begun construction of the basic shape. Sea walls are a major bitch to construct, I gotta say, so i'll probably just procrastinate doing them. Lol.
The Canals:
When I was a senior in high school, my family and I traveled to our ancestral homeland, Germany. Now don't get me wrong, Germany is a beautiful land (especially in winter), but when we stopped in Amsterdam, I was just blown away by the intricacy and beauty of the city. The canals, compact buildings, tiny shops, and weed cafes really captivated me. Someday, maybe as a foreign exchange student, I'll go back again.
In honor of that city that will never leave my memory, I'm dedicating this downtown area to be Amerstdam-esque, with a humble dose of America.
This is going to be the end of this entry. I'll add more (and edit the road layout) tomorrow.
Thank you.
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