Region View

1. This will be at the end of the project an entire city. It will be a region-sized city.
2. The map is hand made by me
3. All the non forest tiles will be built
4. The region is 7x4 large city tiles + 16 small city tiles
5. All the coastal areas will have marinas (custom made)
6. In the left that is a river and a dam
7. In the center we will build a very large seaport with docks on both sides of the bay. I've done the jetties and the lighthouses
8. The almost round gap in the right in the forest is the spot for the Packard International Airport
9. In the right that is the river with the boardwalk and the river's exit in the bayou. that is the location of our Bayou district
10. What do you guys think. should i cut the forest from the islands in the bayou and build suburbs there?
REPLIES:
@raynev1 - thank you
@JP Schriefer - thank you, indeed i love art deco from it's begining to it's streamlined/modernist end. Where i live there are hundreds of art deco/modernist buildings unfortunately most of them in a very very very bad shape
that's the result of 50 years of communism and almost 30 years of eastern europe democracy
almost all the heritage before 1950 is in a bad shape, neglected or even distroyed
And there are no signs of things going in the right way...
this was demolished in the 90's

And this

today looks like this

@kschmidt - If you refere to the grid style network (the stoplights are on the wrong side of the road because i've installed the british version of the soplights mod - i repaired the issue) that is more common in the US and Canada. Well i'm not that good at doing traditional european street networks because my city despite its location in europe was build at the middle-end of 1800s by british/french and US companies so they've used the grid network and it's still in use today as the city expands.
this is a map from 1916

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and a small update on Bayou District



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8


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