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Region View

Harry's Place

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empire+city+bay.png

 

1. This will be at the end of the project an entire city. It will be a region-sized city.

2. The map is hand made by me 

3. All the non forest tiles will be built

4. The region is 7x4 large city tiles + 16 small city tiles

5. All the coastal areas will have marinas (custom made)

6. In the left that is a river and a dam 

7. In the center we will build a very large seaport with docks on both sides of the bay. I've done the jetties and the lighthouses

8. The almost round gap in the right in the forest is the spot for the Packard International Airport

9. In the right that is the river with the boardwalk and the river's exit in the bayou. that is the location of our Bayou district

10. What do you guys think. should i cut the forest from the islands in the bayou and build suburbs there?
 

 

REPLIES:

@raynev1 - thank you 

@JP Schriefer - thank you, indeed i love art deco from it's begining to it's streamlined/modernist end.  Where i live there are hundreds of art deco/modernist buildings unfortunately most of them in a very very very bad shape :( that's the result of 50 years of communism and almost 30 years of eastern europe democracy :( almost all the heritage before 1950 is in a bad shape, neglected or even distroyed :( And there are no signs of things going in the right way...

this was demolished in the 90's

Constanta%252520-%252520Bd%252520Carol%2

And this 

2rc72mc.jpg

today looks like this :( 

21axxxl.jpg

@kschmidt - If you refere to the grid style network (the stoplights are on the wrong side of the road because i've installed the british version of the soplights mod - i repaired the issue) that is more common in the US and Canada. Well i'm not that good at doing traditional european street networks because my city despite its location in europe was build at the middle-end of 1800s by british/french and US companies so they've used the grid network and it's still in use today as the city expands. 

this is a map from 1916 

1929.jpg

 

 

=======================================================

and a small update on Bayou District

 

Bayou-Oct.+28%252C+921481386969.png

Bayou-Oct.+28%252C+921481387346.png

Bayou-Oct.+28%252C+921481387420.png

 

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Nice region; resembles bit of my Mayon region with those bodies of water; middle maybe bit of headache for bridges or tunnels; provided the harbours will reclaim some land there will be still some posibiltieis ! European old cities hardly have any square grids  except for some older southern one´s like madrid, barcelona, athens, later one´s mostly get somekind of grid like skirt around it or with paris are completly redesigned. Aware, my old machine got a uk version so set roadside to the left except auto tulips and stoplights wich refused to show on the rightside be turned off and replaced by a uk mod still still remain US style. Architecture doesn´t have borders in some respect, political different systems outflank; yet maintenance is a issue regardless where, when or how, well done !

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It is going to be interesting to see how you spread your city across the region. If the rest of the region looks as impressive as your previous updates, it will be one heck of a city. I am kind of curious however as to why you decided to start the city towards the edge of the map?

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Nice , I like how you composed this entry . RL pictures adds character to the CJ . And the night image , well done . :thumb:

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I like the region wil make a nice city, except I would get rid of the islands at the bottom of the image they seem to be in the way of the boats ships that will be leaving that bay, but I would keep the islands at the top in the bayou but they should be flatter and some more smaller ones near them like the ones near the city might look nice. 

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