Entry 13: Traffic, the least of our worries!
Replies:
Kim Sunwoo: Glad your enjoying the growth but what is this blaspheme., Gabtoria park is glorious. Public service duty for you!
Mymyjp: Fine you can go work in a sweatshop then or something. Can't employ Sun he's currently on Public Service.
Still were happy your enjoying the growth!
Schulmanator: thanks and don't worry we hopefully won't stop anytime soon (though the game may have something to say about it).
Sexysark:P: Thanks glad your liking it!
Entry 13:Traffic, the least of our worries!
Right then, for this smallish entry were actually going to concentrate on what we said we would last time (a rarity I know). Namely this.

Yup, it would seem that we didn't really take into account the actual amount of traffic that we'd need to handle on this road when we made it a dual carriageway. With this in mind its time to upgrade this to a actual motorway, so this is how the new M3 (M! Is the main highway to Gabtoria Point and the M2 is the branch through Nielton) looks

As you can see though. The lovely semi roundabout interchange isn't all that efficient. Add to this the fact that there's heavy usage of traffic between this interchange and the Nielton one and we need to do some work on it.
Anyway several months of necessary traffic disruption later we have this.

As you can see we made the interchange a normal t junction therefore killing the whole back ups due to merging on the old half circle thing. We also added a 4th lane to the Nielton bound traffic which has gone a long way to relieving traffic on the rest of the motorway.
Meanwhile, as we tried to relieve the congestion Gabtoria continued its inexhaustible growth outwards, starting with the need for more industry. Now although I don't particularity want a load of noisy industry right next door to my house, there's a little cove up there that I have big plans for which requires some industry (yep, were actually going to try to plan ahead with something!) so here we go with our new industrial area.

Now with that area set up to mostly cut down the trees (who needs trees anyway they just spoil my view of the ocean!) we had a bit more residential growth occur in Gabtoria and the still unnamed town next door to it. As you can see though, especially on the far side of Gabtoria, planning definitely wasn't big on the agenda here.

Unfortunately all this led to more power issues so the Oil Power Plant was expanded in size. We may however have some slight issues with our oil supplier but hey, we'll worry about that when severe blackouts happen.

So now, at this point you can imagine we were all sitting pretty happy. Growth everywhere and money rolling in. Which of course meant that something needed to go especially wrong again.
Queue another city wide exodus and death wave. God dammit not again. Anyway this is what our balance and population currently looks like. It was at like 34k before it crashed but hey at least it seems to be levelling out. Industry might not be the happiest about it though. Apparently sweatshops aren't really sweatshops without workers.

Anyway screw it, we'll try and sort it out and then hopefully get back to you without everyone rebelling!
Till then
Crown Prince James
(OOC: Well hopefully I'll be back with another entry and this won't kill the city lol. I also tried a new filter out so let me know what you think!
Cheers
James)
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