Life is flat - or what's it all about

Welcome everybody, thank you for visiting this humble CJ!
As you might have realized, this will be a CJ developing on a polder. To those of you not entirely sure what a polder is, let me briefly explain that it is more or less a bit of land "reclaimed" from the sea, or any other body of water, so essentially an entirely new one. By using elaborate engineering, the human civilization has in fact been creating polders for centuries, if not millenia now, but the most spectacular development thereof of course started in the 20th century, most notably in the Netherland, where an entirely new province has been created - and in fact, is still being created as we speak!

Let me get personal for a moment and explain to you my deep fascination and affection for the Netherlands, and Flevoland (the said province) in particular. While I could go for ages on why Netherlands is such a lovely country, many of you will perhaps share my fascination with Flevoland when you realize this is where SimCity came to live, a few decades ahead of Will Wright. Since Flevoland is an entirely post-war creation, everything built there is 1960+, and thoroughly planned. Flevoland proved a great proving ground for engineers, urbanists, architects and other planning kind, effects of which can be witnessed live.



No, it's not CitiesXL - but it almost could be!
This CJ is by no means an attempt at recreating Flevoland, any area or city thereof, but rather an excercise in using the divine greatness of SC4 and the invaluable riches of STEX and other custom content treasure chests to try recreate the unique polder feel.
Some of you might remember (this does sound rather boastful in this context) a stillborn, similar project of mine from ages ago, you can look there to get a better idea of where I am coming from...
So far, I have amassed a vast collection of STEX goodies, fumbled some of them by the way, and built a very small community to test some of my ideas. I failed miserably at making it polder-like, but at least I learned to use the canals, and a few other intricacies I wasn't aware of.
So, please join the others on the journey into Polderland, where life is just... flat!
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I've got plenty of pictures taken, and there is a lot to describe and discuss, so updates will be frequent (hopefully daily). For now, a quick teaser of what you can expect:

Striking vistas of the canal-based residential district!

Lo(f)ts and lo(f)ts of Haven Lo(f)ts Lo(f)ts!

Wind-powered consumerism extravaganza, topped with a spicy Chipotle Grille!

...and yes, the first IKEA is there too!
So please, take a look, give me a hook or the ovation, but first and foremost, give me some good tips how to get better on my way to Polderland. I especially appreciate hints towards lots, bats, props, mods and tricks I could use. Don't be afraid to say what's on your mind, all comments are valuable!
Don't forget to bookmark this CJ not to miss the frequent updates and use the field below to help me convince all of you that life is indeed flat!



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