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More Murray City! Mosaics and Pictures!

k50

1,887 Views

My last update was my most viewed update EVER in my many years of city journalism here at Simtropolis, with over 1200 hits as I'm writing this one. For the second week in a row, there's no teaser!

It's not as big as my previous update but it does have two mosaics so it might take a little while to load. As always thanks for your support and I hope you enjoy this update! I think it's going to be my last one for a while because I've FINALLY exhausted Murray City and Carla Vista of content to show in the journal :)

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Oriental Heights, looking over Don Alvano Avenue.

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Foothills Parkway and Highway 19.

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More of Foothills Parkway.

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A few onramps and offramps on the south side of Highway 19.

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Diagonal Avenue.

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The border between Oriental Heights of Murray City and East Doherty... the wealth difference between the two cities, one supporting commerce and one supporting industry, shows here.

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Highway 220, as it heads under the hills.

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Two mosaics for you here. The first one is a north to south one along the National Avenue and Bonanza Street Corridors (the two networks that cross Highway 19). You might recognize that metro station from Update 55 ;)

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The last one is an west to east one from Bocanegra Avenue through Downtown Murray City. The mosaic went sideways (hence that black corner) but it was pretty big already :P Also, this nearly 6000-pixel tall mosaic is NOT EDITED except for the black corner and the text. What you see here is what is in my game:

#noedit for you instragamers out there :P

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You can see why I digitally tweak my images after seeing the dullness of that mosaic, but I thought it would be nice to kind of show you how it makes it better.

As always leave a comment, please! I replied to them all on the last update, some of you had questions on custom content, and I'll plan on doing the same again. Your rates and +1's are always appreciated too, so thanks again :) I still can't believe how far this journal has come!

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Great mosaics. It really gave me a chance to see all the detail you've put into your city and it is really awesome. You've neatly packed the nooks and crannies which really brings life to your city.

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Such a warm feeling in the city, something I'm kinda needing cause it's getting stone cold here :P Very beautiful city K50 :D

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This is very cool, what is the map texture you are using? 

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your city looks very natural btw, I like how you make slope cities, usually I only make towns on mountains not whole cities, but when I do, it's a mess :P

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Great stuff as always. I like the rock texture of the terrain mod - haven't noticed it much on other updates.

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Thanks to all eleven of you, the 9 who +1ed, and the 6 ratings! I appreciate all of the support! Here's my acknowledgements for those of you who commented...
ggamgus: Thanks man, but the next update might be a ways out, sorry!
MilitantRadical: Thanks for the praise, that was my plan doing them!
111222333444: Thanks for stopping in 30!
TayMay27: I'm glad you were impressed, thank you!
Siron Kcuhc Nice of you to stop in Kurt, thanks for the compliment!
Forthwall: Always nice to see a comment from you Forth, thanks!
Alex_1210: Thanks for the wonderfully worded compliment, I laughed out loud when I first read that :P
Huston: I'm glad you liked it (and feeling my pain), thanks for the compliment my friend!
IL.: Thanks for the comment! I'm using LBT's Yucatan Terrain Mod, it's on Simtropolis somewhere :) And I'm glad you liked the slope effect, I still think it needs some tweaking myself though.
fredrik001: Thanks for visiting, unfortunately, that was from dmscopio's site, which has been shut down for some time now, so I'm not sure where you could find it.
Benedict: Thanks for stopping in as always my friend! I try to sneak it in as much as I can, to show how nasty the terrain is, so I'm glad you took note of it :)

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