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Extension and Expansion - Interchanges Galore!

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No comments on the last entry, so straight into business!

This is a very long entry, somewhat to make up for the last entry which was very short... I had tons of time to play SC4 this week, but I don't know how often I will have from now since I am returning to university next week.

To start, the simple train line has introduced a spur from the diagonal station...


...to the northern industrial area. This should relieve congestion to the job-heavy area, and also provide an alternative when the major road works take place in this area.


The industrial area is further expanded.


The 'CBD' area is also expanded, aided by the increased access rail provides


Additionally, density is increased around these transport nodes.


Crime has always been an issue in the city centre, and police stations are finally built in the city.


The budget has always had a healthy surplus, so the rates have been decreased across all sectors. Still a healthy surplus remains.


The road and rail networks are finally laid out to the west of the city.


These routes link back to the northern industrial zone, where ever further expansion is occurring.


Focus returns to the eastern banks of the central inlet. Both the rail and highway are extended to the city's limits.


While the abundance of routes over the inlet avoids traffic congestion, the link with the industrial zone is another situation...


Both highway and rail is demolished to allow for the city's full blown highway interchange.


The final result has led to the deviation of the rail line to the south,


The connection from the interchange to the industrial zone is upgraded and a commercial zone developed at the inlet's banks.


The project has also led to the reconstruction of the road bridge to be consistent with the other three bridges.


Before moving on to the other massive project of this entry, a city hall is finally erected in the CBD area, along with additional zoning.


This stretch of road has been flagged for upgrade to highway standard.


The demolition of the route will cause major headaches for the industrial zone, which will have to use newly constructed links to the east and west.


The interchange of three highways and a major arterial causes for careful planning to be endeavoured to allow for as many links between the route to be implemented.


The interchange with the industrial area has been tricky, with southern connections problematic due to the proximity to other links.


A rather unique interchange has been created for this four point collision.


Additional links from the industrial area are included, but their longevity is questioned.



The opening of the highway routes has led to bottlenecks further down the line.


To allow for the upgrade, a temporary link is constructed.


The dual carriageway extends all the way to the bridge terminus. Existing intersections are kept, but plans are under development for when the highway is connected to the bridges.



This connection will be the next big highway project, but there are reservations due to the high level of demolition required in this important area.


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i will admit and im sorry that i thought you werent the best player but your rhw ingenuity is awesome i can see your city is coming along nicely ohh btw you should get a train skin

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