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Schellingen Mitte - Part 3

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Frdm920: Out of words, eh? That's only good news, right? ;)

suomi2005: Thank you, those trees are indeed a nice detail.

TekindusT: I'm glad you've learned something from me ;)

Adrianor: Thank you!

ImVhOzzi: I'll keep you impressed with the next update!

Reikhardt: Thank you

nathanthemayor: Well, it's not that huge. Imaginia is bigger :D

First I would like to announce some bad news: two cities of mine, Schellingen-Mitte and Rothfurt, are suffering from the Prop Pox (random blocks of permanently disappeared props). Although I found a method to reduce and mask the effect, you may still see some Poxed city blocks. I tried my best to hide the Prop Pox in this update, so if you seeing disappeared props, please don't blame me for that.


Welcome to the final part of our tour through Schellingen-Mitte. We'll start near the Central Railway Station, just were we left at the previous update. We go to the Bahnhofquartier (Station Quarters), a high-rise ressidential city district inbetween the central railway and the freeway A7:





Now we going to the other side of the freeway A7 and we're taking another look at Weichen:



Quite near Weichen we've an industrial area: Bewerbegebiet Allemand:



Now we go down the Felixrüherallee (B14) to the east of the city, the city quarter of Norddubber, but first we pass this freeway interchange:


Here we arrive at Norddubber:




On the other side of the river we've the city district of Süd-Dubber, but you see that this district can use some gentrification...


South of Süd-Dubber we have the freeway A112, which is a small stretch of freeway of the B12. South of this freeway the area is still under development:



A little bonus picture: this is a close-up from the statues in the Friedenpark near the Bundesquartier:


And to conclude this update, here's a teaser picture of what's coming up next update:




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Now that's what I call a great update. [img]http://www.simtropolis.com/forum/public/style_emoticons/default/44.gif[/img]
I like how you make maxis buildings look good!

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I haven't liked much seeing three Messeturms one besides the other, but I keep in love with your industrial areas and your interchanges! Furthermore, your photoedition has been excellent!

Seems you're suffering some kind of Coit Tower epidemy, I think I read something about it in the forums long ago, it seems it's a problem related with the CAM. I haven't had it, but here you are a link where[b] z1[/b] posts a link for a patch for this problem: [url="http://www.simtropolis.com/forum/topic/38149-coit-tower-disease-becomes-pandemic/page__view__findpost__p__964635__hl__coit__fromsearch__1"][link][/url]

Can't wait to see your airport, they are one of my "specialties"!

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Splendid stuff! Your photo editing is exquisite and your attention to detail with the road layout is commendable. As Adrianor said, even the default Maxis buildings look great!

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Ooo Airport soon :D

As for this update, apart from the few abandoned buildings (:() it looks awesome :D

Though you might want to fix the first image as it's currently just a link ;)

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Fantastic update, Maarten. Love it! Also, the lighting of the streets in the night shots are just perfect. Great work!

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The interchanges are awesome, and the airport too. Not less the blocks of flats, I really love it -I've downloaded the blocks of SFBT but it never grows and I don't find it in the buildingplop cheat-.

Get well of that Prop Pox, hope so is not contagious.

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