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Sydney Overview


Please view my first comment for a higher resolution image before you cast your vote!

City overview of Sydney & it's world famous harbour - zoom 2 was chosen as I felt it best met the "Overview" aspect of the challenge, while still allowing smaller details to be visible. Clouds were also utilized to fit the "overview" theme of the challenge. Despite the limits of SC4, every last effort was taken to make sure this recreation was as accurate as possible.

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City Overview (S3-13-W)

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As a resident of this fair town didn't think this was possible in SC4! - must have taken forever to make. I also see many buildings I've never seen before - like the QVB, the alt Harbour Bridge, Hyde Park, the Cathedral. Nice solution for the mess that is the Cahill Expressway joining the Pacific Highway too. Would love to see some of this at close zooms.

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Thanks @rivit :) Spent about a month or so, on and off working on it. When making this recreation, I quickly realized that a lot of the existing buildings (like the Maxis Harbour Bridge) weren't gonna cut it - so I had to use a number of modified 3d warehouse models to really make it feel authentic. Reddonquixote's cathedral though was a great match though so I used that, and pretty much all of the park areas were made through some creative MMPing. Hope to make this into a full update for my CJ soon, with closer zoom pics and different variations on the skyline as well (sunset, twilight, etc).

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Huge kudos. Being an ex Sydney boy, this takes me right back home. Your attention to detail is incredible. I love how you have placed buildings in the correct location. Love your work

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Looks seriously amazing! So many details. Photoshopping that must have taken ages.

Probably the only thing I think is a little off is I would've tried to make the highway bends a little smoother, but I also don't know what Sydney looks like so for all I know its highway looks like that.

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1 hour ago, MushyMushy said:

Oh wow, I actually thought you had just photoshopped the highway in! I can relate with the model thing - they aren't always very forgiving to use. :lol:

I actually found a Harbour bridge model on 3d warehouse that had part of the highway system connecting to it - so I pretty much just took the highway pieces from it, cut them up into small pieces in 3dsmax, rotated them around, and made around 10-15 lots and used that as my highway. Now it wasn't 100% perfect of course, a little photoshop was used to smooth up areas where they connected, deal with a couple of graphical glitches, etc. But if there's a way to do something in game without resorting to PS, I'd rather go down that route first.

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