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simmars-forum-threads Mars BAT Building Thread!

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Posted:
Last Online: A long, long time ago... 
 

Wow! it is looking so good. is that just about all the buildings we have though?
Still no word from the transportation team?

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Posted:
Last Online: A long, long time ago... 
 
No, they haven't popped up in a while...
 
And there are a lot of buildings not shown here...these are just the ones I found convenient to set up right there...

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Posted:
Last Online: A long, long time ago... 
 

Hmm. 22.gifperhaps it's time that The Great Chozo gets a little pm to beg for him back... 22.gif

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Posted:
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Date:11/3/2004 7:49:09 AM
Author:RaccoRVA

Hmm. 22.gifperhaps it's time that The Great Chozo gets a little pm to beg for him back... 22.gif
quote>

You don't have to beg, I haven't gone anywhere, I have just been incredibly busy for the past few months.

A PM would be a GREAT idea (a little intended sarcasm there 3.gif). I would prefer a PM from a Leader though, like maybe Ash or someone, so I can know exactly what is going on, and what the current timetable is looking like.

BTW - I am astounded at the quality of the newer buildings. They are nothing short of spectacular. Keep it up.

TGC

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outdoorsman03, here's a little something to help with the improvement of the Ultor shipyards, hope you like it 16.gif, i'll hopefully be able to start on some other props soon, not to mention the vehicle pit for sovereign mines!, but i've just changed jobs, so it's been a bit hectic as of late!
proppack002.jpg

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Posted:
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wow octopus! those look nice.
Sorry TGC, i did not mean to offend you... It is nice to see that you are still here, and that you are working. I can easily understand that you are buisy, a lot of people are. hope to see some transports! 44.gif

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Posted:
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Simmars productions are not currently avalible for release.
Everytyhing will be released in a 'package' sort thing, sometime spring next year. (if we are lucky.)

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Posted:
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Wow!!!! i saw some bats previously but i didn't saw this thread until today, you guys are really putting some love into this... is quite amazing!!!

i can't wait to get this!!! 29.gif

but spring next year... sounds like a lot of time 8.gif

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Posted:
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It is a long time but it takes a long to make so many buildings. Not to mention all the mods, textures, GUI, text, movies, adverts, and transportation systems. If you're any good at the BAT you could help out....19.gif The more help we get the faster this project will come together.

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Posted:
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it's been a busy week but I have managed to get a little BAT time in so here's an update.

comblocknight2.jpg

The nite maps will eventually be blue instead of beige. Right now the beige maps are the only ones working 7.gif. I still have some more detailed to add but it should be completed soon.

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Posted:
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Blue lights? Fantastic! I hope to be able to play around with this building soon...5.gif

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Posted:
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Very Cool looking building ODM Great job!!

octo I also think your forklift props are Great! You guys keep up the good work

Lobo ll 10.gif

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Posted:
Last Online: A long, long time ago... 
 

outdoorsman03, that is one beautiful building. Looks like an archology from sc2k

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Posted:
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Hey ODM! looking great. i am glad that such a great building is almost finished. The night lighting looks great, and i am sure that it will look even better in blue. 44.gif

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ODM, the lighting on that is beautiful to say the least, can't wait to see the finished product!!!!, i'll be starting work on boris's broken staircase design tonight.

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Posted:
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Oooh the Broken Staircase is it...this should be an interesting development...

Arghhh...so many lots done, so many needing rendering...

...seriously guys, you have me itching to test all your buildings out. From the Ag Domes to the Mining Elevator and all the way back to ODM's glassy domelike structure that went unrendered.

I am going to do some research into the utilities and try to make up a final decision on the design for a fusion reactor. Once I get that done I will have to contact a few people and ask whether or not we are going to use the existing Mars-style water pumps on the STEX or if we are going to need new ones.

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hello guy, i have a comment. Why all of u keep making a building with a dome? It's so wasted.3.gif I think we should add a couple of blocks or even an entire city in to one dome. This may solve other problem such as traffic, we still can use SC4 traffic system instead of creating a whole new one. And that'll be more efficient for sims they won't have to carry astronault suit for each time they go shopping.2.gif

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Posted:
Last Online: A long, long time ago... 
 

...

Because that would cramp our style? 41.gif

Actually, I think that this was addressed before. It would be pretty unfeasable to have a huge dome large enough to fit cities in and it would rather kill the total conversion experience...20.gif

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Posted:
Last Online: A long, long time ago... 
 

Mmm. Yes, i agree with you Boris, there is not much creativity if all we did was domes. Also, what is The Broken Stair Case?
Why have not many of the buildings been rendered yet? is ODM and Octopus having problems?

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Posted:
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Date: 11/12/2004 5:06:16 AM
Author: RaccoRVA
Mmm. Yes, i agree with you Boris, there is not much creativity if all we did was domes.
quote>
comon, i just say that u should create a dome not told u not to create more building, should it (the dome)only be seen in the region view ? That'll make it more ...uhm ah .. realistic.4.gif

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Posted:
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Boris, I am going to try to finish up some up some of my projects and get them rendered before I take on anything else. The blocky tower in the above pic will be first. I am planning on overhauling Hexicom. I am going to try to break that large residentail tower into peices and assemble it in the LE. Hmmm....what other project do I still have.....I'll upload the ag domes.....well, I think that's it for now 1.gif

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Posted:
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Racco: The Broken Staircase is on the first page of my design thread. I think I might have labelled it the U-Building, but I can't remember...

littlemayor: while your comments and ideas are appreciated, i just don't think that large domes was what we were aiming for when we were thinking of a total conversion. I'm sorry but this was also decided long before I joined the project, which was a while ago...2.gif

ODM: That's good to hear. It will be a great thing to get some of these designs rendered and off of your plate.

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Posted:
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The building is finally done. I am going to call it Hirachi & Dinavo Inc. Right now I am thinking I will give it 1500 $$ or $$$ jobs. I am going to try to render it tonight. I'll try to post a nice in game shot once I am done 1.gif


Draft preview shot:

/idealbb/files/HDI.JPG

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Posted:
Last Online: A long, long time ago... 
 

i don't know if i'm at the right place here, but i would like to show u what i'm working on.
u can see a sketch i've made for this here .

it's just the basic shape at the moment.
so tell me please what u think.
g-funk-sm-glasstower1.jpg

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Posted:
Last Online: A long, long time ago... 
 
g-funk, thats looking great so far! and this is the right place to post pics of your buildings. I can't wait to see some updates 19.gif

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Posted:
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Now how could I have missed this thread for so long, what I've seen here is the biggest WoW!!!! man, thats awesome stuff you have, great job 44.gif

 

 

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