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Jelle

Compatibility SAM & SFBT Street Tree Mod

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First of all, I'm not sure if this is the right place and way to ask, but here goes:

Is the SFBT Street Tree Mod compatible with the SAM street overrides found in NAM? If not, is it possible to make it work in some way?
As you can see in the provided picture, the non-overridden streets show trees, but the overridden streets do not.
I'd like pretty streets but also with trees.

Thanks in advance!

Test Town-Jan. 8, 021723410159.jpg

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T21 mods rely on specific Network Piece IDs to work, SAM streets all have unique IDs, hence T21s designed for regular streets, won’t appear on SAM networks.

It is possible to make a copy of the T21s and adjust the IDs so they work on SAM networks, but it’s not a small undertaking. Once you have a set for one SAM network, copying that to the other SAM networks would be fairly painless. Since all SAM pieces use the same ID system where one digit (5th or 6th if memory serves), is all you need to change.

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Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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