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yaremah

Need help with NAM glitches

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Hello! This is my first time posting on here. I hope I'm posting in the right place. There are two glitches I've discovered in my game.

1) Street tunnels don't appear. The game lets me build them but the actual tunnel pieces are missing and the squares become transparent (as seen below).

2) Real Highway Mod elements (such as curved ramps, as seen below) appear white.

I've googled and only found only one post related to issue #2, but there was no solution.

I've tried both hardware and software image rendering but that doesn't fix either issue #1 or #2.

I'm using a Mac (Monterey 12.3.1) and my graphic/display information is below in case that helps.

Thanks in advance for any help!

 

RHM glitch.jpg

Tunnel glitch copy.jpg

Screen Shot 2022-05-07 at 9.36.29 AM copy.jpg

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3 hours ago, emahyar said:

1) Street tunnels don't appear. The game lets me build them but the actual tunnel pieces are missing and the squares become transparent (as seen below).

The game has some code that allows for them to be built, but there is no way that's been found to make them function as tunnels are all handled in the main app or executable, code we can't edit. 

3 hours ago, emahyar said:

2) Real Highway Mod elements (such as curved ramps, as seen below) appear white.

This problem seems to stem from the OpenGL renderer used by the Mac version which emulates DirectX somehow. As of yet we (the NAM team), have not been able to find a workaround or fix for this Mac specific issue. For some networks, simply exiting the city and reloading may cause them to display correctly, but it could go either way. Other pieces just always display white no matter what.

Another reason why you might see this would be if the textures for those pieces were missing, but I'd imagine they aren't, although I will try to double check later to be certain.

  • Like 2

Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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    Thanks for the clarification!

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