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Dracoceros

Modify parking garage to boost both CS/CO and RS?

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I've noticed that people use parking garages nowadays not only for Residential uses, but also for Commercial uses (afaik). It seems only fair to make parking garages in SimCity work the same. How exactly does the parking garage work for the residential in concerns of dat stats?

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The default Maxis parking garage just turns car traffic into pedestrian traffic, it does nothing else. It has no effect on demand.

If you want to "boost CO, CS, and Res", you need to add the Demand Satisfied property. Similar to Capacity Satisfied (amount of jobs/residents a building has), the values there come in pairs, with the 1st value determining which type of cap you want to relieve, and the 2nd value by which amount. I believe Reader calls the 1st value CO Cap, Industrial cap, and Amenities (for Residential cap). BTW, there is no CS cap. You always have unlimited CS capacity. This page will tell you more about the technical details:

https://www.sc4devotion.com/forums/index.php?topic=6089.0

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    7 minutes ago, 11241036 said:

    The default Maxis parking garage just turns car traffic into pedestrian traffic, it does nothing else. It has no effect on demand.

    Ah that makes sense. Thanks for clearing that up.

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