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Haven't made a thread or cj is many years but i'll dump my WIP images here for lack of a better place and an aversion to reddit.

Playing on the Fairytale Keys map by Dex that has been leveled and re-worked. 

I've spent most of my time getting the working port/industrial/utilities into order, p happy with the general layout but i've already re-worked things quite a bit from when these pics were taken and added a bunch of additional details. I'll upload some more as things progress.

 

255710_screenshots_20181006161314_1.jpg

 

255710_screenshots_20181006161314_1_1.jp

 

 

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I like where this is going! Especially the 2nd shot and the pier in the bottom right of the shot!


-Robban

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    This pretty much completes the general layout of the industrial, rail, container port, oi/gas terminal, power plant, and water management for the city. I'm going to add quite a lot more density, especially in the oil/gas area but i'm going to wait for demand to come up with next residential building wave and upcoming dlc for platforms. May also add a bulk terminal down the line for farm/grain exports. FWIW I'm doing this build as part of a functioning no-zots city and am finding the TPB's customize it mod especially useful for keeping up with freight imports and boosting job numbers for some port/utility buildings.

     

    255710-screenshots-20181006161314-1-1.jp

     

    download.jpg

     

    Neighborhood 

    255710-screenshots-20180918203343-1.jpg

     

     

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    just playing around with ronyx's excellent new cubemap pack, all shots taken with all the usual graphical mods but i really didn't mess with them much beyond using a couple different relight lut's, the skyboxes really add a lot... the build itself is an early lightly detailed WIP 

     

    s1.jpg

    s2.jpg

    s3.jpg

    s4.jpg

    s5.jpg

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