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cantremember

Asset editor - remove "dust" effect

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Small question about editing roads in the asset editor. I edited the "dirt road" (forgot the exact in-game name) by enabling the paved tickbox, and adding random trees on the sides.

This made me a nice little road for suburban neighbourhoods. However, even though the road is paved (both the tickbox, and visually), cars driving on it still leave a dust trail behind, what's the best way to fix it?

I would also like to edit the texture of the road to make the centerline yellow (like in the US) but couldn't figure out how.

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In the road editor: mod tools scene explorer > tool controller > m_editPrefabInfo > m_setVehicleFlags

There's a flag called OnGravel which determines if vehicles using it will have that dust effect, If that's the only flag, you should be able to just click Unset for the m_setVehicleFlags thing to remove it, if it has other flags, then the value should be changed with a script or something, or you can find other roads in scene explorer > sunny collections > roads > prefabs and then copy the m_setVehicleFlags from a different road to yours. 


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