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    1 hour ago, Koesj said:

    There's absolutely nothing wrong with the asset as seen during the game. Those shadows are all regular C:S behavior. 

    Thanks for testing dude! And i did not know this. Imo its too dark... Like rly too dark. If i play with the normals of the model the lighting is more smooth but i guess thats just a bonus not a fix. Maybe there is nothing to fix XD. The weird thing is though... other buildings do not have this same dark face. Other models appear just normal like 50% shadow but my model in my game seems to have around 90% shadow (meaning there is like a 90% black layer on top of it). Idk... compared to other buildings it seemed too much. Thanks anyways!

     

     

    36 minutes ago, andreharv said:

    @Arjanmaas91 watch this video:

    To get to this screen, select the polys you want to mess with, go to the modifier list and select type 'Unwrap' and hit enter (Unwrap UVW).  Then in the right toolbar, select 'Open UV Editor...'  Once inside, the modifiers thingies (position, rotation, scale, etc) the 5th icon is the mirror tool.  Hold down on it until you get a set of options and click on the 3rd option (the one where blue rectangle is to the left of the gray rectangle).  Then select one of the polys in the UV map .  *Important* do one poly at a time as doing multiple polys will probably shift something.  To select a poly you can either select all the verticies associated with the poly or select the poly tool (buttons on the bottom left of the uv editor) and click on the poly you want to flip.  Once the poly is selected, simply click on the mirror tool that you had selected from the drop down menu earlier.  While you may not see a big difference in 3dsMax (be sure to check), import it into the asset editor to see if that fixes your problem.  This is what I did. PS...sorry if I included too much detail (or not enough).

     

    Thanks for the help man! I actually did this... (but i flipped everything) not just 1 wall. The thing is... there was not 1 dark face... everything went to (almost) black as soon as it was not in sunlight. This did not help me. However like Koesj said... maybe this is normal cs behavior of shadow and lighting :) Thanks anyways. Maybe i will try it sometime in the future to flip 1 if 1 side is more dark compared to the others. 

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    19 minutes ago, Arjanmaas91 said:

    Thanks for the help man! I actually did this... (but i flipped everything) not just 1 wall. The thing is... there was not 1 dark face... everything went to (almost) black as soon as it was not in sunlight. This did not help me. However like Koesj said... maybe this is normal cs behavior of shadow and lighting :) Thanks anyways. Maybe i will try it sometime in the future to flip 1 if 1 side is more dark compared to the others. 

    That's because the other faces were already correct. Just mirror the ones which aren't...

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    18 hours ago, Arjanmaas91 said:

    Thanks for testing dude! And i did not know this. Imo its too dark... Like rly too dark. If i play with the normals of the model the lighting is more smooth but i guess thats just a bonus not a fix. Maybe there is nothing to fix XD. The weird thing is though... other buildings do not have this same dark face. Other models appear just normal like 50% shadow but my model in my game seems to have around 90% shadow (meaning there is like a 90% black layer on top of it). Idk... compared to other buildings it seemed too much. Thanks anyways!

    The shading is pretty much the same :boggle:

    (mss maakt het uit of ie als growable of ploppable is opgeslagen? kan het me eigenlijk niet voorstellen maargoed)

    20160416105644_1.jpg

    20160416105654_1.jpg

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  • Original Poster
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    Can maybe som1 help me with the following?
    I bought a FBX 3D model. However, I cant seem to load it in cities skylines. I loaded it 3ds max. Renamed it, did a uv unwrap, re-rendered the textures.... 
    I tried a lot of different things. However in the cities skylines asset editor, there is not even an unshaded model. How is this possible?

    File can be downloaded from here: https://drive.google.com/file/d/0BycWYMqi0cviNTBiVjJXSVBUQkk/view?usp=sharing
    Please dont share it around!

    PS: I want to make a medieval city. Normally I made the models myself like the ones below. But I figured 7 bucks for a nice looking house was more easy :P
    http://steamcommunity.com/sharedfiles/filedetails/?id=666645693
    http://steamcommunity.com/sharedfiles/filedetails/?id=666645976
    http://steamcommunity.com/sharedfiles/filedetails/?id=666681004

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