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MintberryCrunch

(SOLVED) "Double" street lights

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How do I get rid of situations like this (circled in red) where there are two streetlights occupying the same interval along the sidewalk (one in front of the other):

Cordillerasdoublesignalproblem.thumb.png

 

Is it caused by a mod? I also notice there are two lights in that little cul-de-sac there that I neglected to circle. 

 

Better pic:

 

doublelights.thumb.png.ae6c639627b896c63

Edit: I've solved the issue. Thanks to everyone who commented. 

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It is caused, I believe, by the type of neighborhood you have there. If you are able to bring in some homes of greater value, I think you will get different streetlights. 

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  • Original Poster
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    Right, but surely having two streetlights overlapping each other like that isn't normal, is it? 

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    its not normal that I know of, I think its caused in your situation by the hill. Let me run some tests and get back to you. 

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    Do you have any mods installed that alter your lights or maybe sidewalk props in general? That's really the sort of information you should get together when you post a thread like this, especially since that screenshot isn't very great either. Not even sure what cul-de-sac you mean?

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    Looking at the picture, I'd say that's a pretty vanilla game there. One of two problems, either the lots have a light prop, which doubles them up. Or you have a T21 which has an error. The T21 probably comes from Maxis. Not a lot you can do about it, it could take hours to track down the source of such a fault.


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    Posted:
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    Take a walk through your plugins.  This does smack of a redundancy probably a sidewalk mod plus a streetlight mod that are incompatible.


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  • Original Poster
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    7 hours ago, Lost Realist said:

    Do you have any mods installed that alter your lights or maybe sidewalk props in general? That's really the sort of information you should get together when you post a thread like this, especially since that screenshot isn't very great either. Not even sure what cul-de-sac you mean?

    I just mean the small one between the two red circles. I'm indicating the situation where there are two streetlights in front of each other in the same spot on the sidewalk.  Perhaps it could be a result of the Realism Mod Part 2?

    2 hours ago, A Nonny Moose said:

    Take a walk through your plugins.  This does smack of a redundancy probably a sidewalk mod plus a streetlight mod that are incompatible.

    I'm thinking it might be the "Realism Mod". I'll remove it and see if it makes a difference. 

    6 hours ago, rsc204 said:

    Looking at the picture, I'd say that's a pretty vanilla game there. 

    Gee thanks--I'll make sure to change things for your sake :rofl:

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  • Original Poster
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    Removing the Realism Mod didn't change anything :( And that's the only mod I know of that I have that affects the lights. Here's a picture that maybe illustrates the problem better; see how there is one light right against the house and one in the sidewalk. It's as if the ones in the sidewalk are placed regularly  regardless of the houses and the ones in front of the houses appear as well, causing two to appear in some spots. I've circled all spots where two lights appear:

    doublelights.thumb.png.2e99427f58046c870

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    Are you sure you don't have a T21 mod that contains its own street lights?  You can check this with the Lot Editor by just loading them up for a look.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
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  • Original Poster
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    I don't know; it's possible. I'll see what I can find. What it looks like to me is that there is a light automatically placed in front of each of those medium-density rowhouses and sometimes it overlaps with the lights placed automatically on the street. If you look at the street labeled "Lafayette" up there, you can see two lights on the left-hand side of the street and yet there are 13 on the other side (counting the doubles). 2 and 13? It seems like a ridiculous incongruity. 

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    Wait a minute--wait just a cotton-picking minute. I figured it out. You're right--it is the Realism mod. It adds a light to some of the medium and high-wealth housing which sometimes coincides with the lights on the street, causing the "double" situation. I just tested it. Bulldozed a few houses with the same problem in another city (after removing the mod). New houses grew in the same spots (including some of the same exact houses) and the lights were not there. Removing the mod won't  help. I need to bulldoze every building of that type built under that mod. Obviously I'm not going to do that, but that's the problem.

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    Well done.  I don't use that kind of mod because I don't intend to have a CJ.  I play the game for the simulation more than the appearance of the GUI.

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    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

    Come join us at the Moose Factory

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