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RTMT for Mac - How to install

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I'm very interested in the Roadtop Mass Transit mod found at the link below:

 

I've attempted to download the files, however once I unzip the files I am given .exe files. Of course, my mac can't handle those. 

I've attempted to use filejuicer, however though I only downloaded it tonight it says that the free trial version has passed.

Is there a different, simple way I can install the RTMT?

 

Thanks!

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    After a number of days researching and testing, I have finally figured it out. As there are no threads about installing Roadtop Mass Transit in this forum, and information about this in general is scattered and somewhat tough to reliably track down, I figured I would post all the information I can here. Many of the posts and information I found were tough to weed through as they were originally published many years ago. Why not something a little more up-to-date? 

     

    A FEW NOTES ABOUT CONTEXT

     

    • I'm using the version of SimCity 4 purchased on the Apply App Store.

     

    • I have NAM installed. This appears to NOT affect installing RTMT.

     

    • I'm new to pluggins, mods, etc. in SimCity 4. I fumbled my way through this. I'm posting this to help any other newbs who are having a hard time trying out RTMT on mac. Most of this info took several hours to track down, and it was scattered, so I figured I would put the info I needed in one spot on the off chance it helps some others.

     

    • First of all, it was somewhat difficult to track down which version of RTMT is the latest. v3.5 is many years old, and there are lots of threads asking about RTMT v4, and threads about v3.6, etc. To the best of my understanding, and based off forum post from one of the RTMT team members published in March 2014, v4 is not yet released, making v3.5 the latest complete version. v3.6 is an addon/upgrade/patch thingy

     

    • Because there is no installer for RTMT on the Mac (there is for PC), I believe it's generally best to start with RTMT v3.5 zip version (not the installer version). There is at least one update to this that I'm aware of (RTMT v3.6), however it's an addon/upgrade of RTMT v3.5. So start with  RTMT v3.5 zip, as I understand it. It's entirely possible that I'm wrong about this, but I'm somewhat sure I'm not. 

     

     

    DIRECTIONS

     

     

     

    1) Download RTMT v3.5 zip here: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1058

    **IMPORTANT** You must first set up a Sim Devotion account. It's a little confusing, but there are 2 different account types at that website: a forum account, and a LEX account. The lex account is the kind you need to set up. It takes 5 minutes, and is pretty simple. 

     

     

     

    2) Using any basic extractor, extract the .zip. You can extract this wherever you want...I recommend your desktop for the duration of these directions. Extracting this will yield a folder called RTMTV3. That's what you want. 

     

     

     

     

    3) Inside that folder is a readme.txt. OPEN IT! You will see a Table of Contents. Item 4 is installation instructions. Click it.

     

     

     

     

    4) You will notice that the first line of the instructions refers to a WINDOWS folder location. You're on a mac, so where do you place your folder? "~/Library/Containers/com.aspyr.simcity4.appstore/Data/Documents/SimCity 4/Plugins".

     

    **IMPORTANT** Can't find it? I couldn't either. With a finder window open, click "Go" at the top of your screen and select "Go to folder..." You can paste the above directory, and it will pop right up.

     

    **ALSO IMPORTANT** I originally placed the RTMT folder in "User/Documents/SimCity 4/Plugins." This is incorrect. You must place the RTMT in "~/Library/Containers/com.aspyr.simcity4.appstore/Data/Documents/SimCity 4/Plugins".

     

     

     

     

    5) From here on out, the Readme will instruct you through a tedious and somewhat confusing configuration process. The trick here is to pay attention to each bullet carefully, step-by-step. The first two times I tried this, I got it wrong. How did I finally get it? 

     

     

     

     

    6) Open up the "Installation Examples.html" in the root RTMTV3 folder. You will notice sample configurations. After reading the readme directions and installation examples, the directions in the readme became much more clear. You could even basically copy the configuration installation examples, however I believe the BERLIN .dats are missing. 

     

    **TIP** I had no clue how to figure out which configuration of NAM I was using. standard, x2, x5, radical? All new to me. After searching the internet for awhile, I figured out that if I opened up the NAM folder and searched for the term Automata, only a file with the term "standard" appeared. I assumed at that point I was using the standard configuration, and therefore only kept the standard .dat files.

     

     

     

     

    7) Don't forget to read about Props and Dependencies in the readme.txt!!! Depending on which props and aprops you decide to use, you may or may not need to download dependencies. TIP: You probably need to download at least 1 or 2 things. 

     

    For example, lets look at the first dependency table in the readme.txt regarding Bus Sign Models. If you decided to use  RTMTV3_Prop_BusSign_Ninja.dat, you need to download Ninja Boulevard Station or Ninja Boulevard Kiosk. If you don't, it won't work. 

     

    Using this example, you should not be using either of the other 2 Bus Sign Model .dat files. You should have deleted them from your RTMTV3 folder. 

     

     

     

     

    8) Follow step 7 for each of the dependency tables in the readme.txt file. This can be a little confusing if you're using the prop-familes configuration, but using the installation examples file, you should have it nailed. I'll post pictures of how my .dats are set up tomorrow. 

     

     

    That's about it. I might have missed something, and I might be wrong about something, but hopefully this helps someone who was in the same boat I was. Please feel free to confirm or refute any of my claims. I am aware some of this might not be entirely correct in all circumstances. 

     

     

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    Hi, just saw this.

    First off, I have to say that I know nothing about the SC4 installation on Mac (eg where the files should go), but these normally go under the Mac equivalent of the "My Documents\Simcity4\Plugins" folder of the PCs.

    About RTMT versions, you are right, V3.5 is the last "full" version, while V3.6 is the update/fixes made by other members of the RTMT Team (I have stopped working on RTMT since 2008). The files contained in the Installer and the ZIP version are the same of course (only the ZIP contains more prop files). Also, the versions on the STEX and the SC4D LEX are the same as well.

    Inastallation is quite complicated (although I believe adequately explained in the documenetation), due to the many customization options and features. It consists of three parts:

    - For the main part, you have to install at least one "Lots" file and its corresponding "Stations" file (the non-roadtop ones are all included in one file). There are separate files for the Roadtop, Non-roadtop and Avenue/GLR ones (install the ones you want - or all three). Then there are different versions for US/UK installations (right/left-hand driving), as well as for the different NAM capacities (corresponding to the capacities of the OLD NAM versions). Pick one of each file type. About the textures, RoadTextures is required (install one only), while RoadMarkings optional (install up to one). The MML is optional.

    - The Props configuration is very customizable. The main props (busstop shelter, subway entrance and GLR shelter) can be configured as simple props (one prop/model for the entire installation, but changeable), or as prop-families (multiple props/models, the game chooses them randomly, but you can configure which one you want in each plop, albeit the procedure is quite cumbersome). For each one of these main props, choose either mode BUT NOT BOTH (delete all irrelevant files). The anchillary props (bus sign, timetable, phonebooth) are optional, and can be installed, uninstalled or changed at any time - the change will be applied to all RTMT lots (existing and new plops). You may remove them if you find the lots cluttered (eg why have both a bus-sign & timetable? or who needs a phonebooth as of today?), or add or change them later.

    - Last of course is the model dependencies - install the dependencies for the props you have selected. A small comment here, the .SC4Lot and .SC4Desc files are not needed for RTMT (RTMT only needs the models). These contain the lot and building data for these stations. You can keep them if you want these lots in your installation, but in this case they could be installed in their own (sub)folder, they don't need to go under RTMT (as neither does the model, it can be in any folder under Plugins).

    Version 3.6 has different capacity sets.

    I have to commend you, you are amongst the (very) few who have read and understood the installation procedure correctly. I have nothing to add here.

    As for your props' selection, I think there are some better-looking examples, the Big Blue model is... really big (while not exactly blue, lol), looking quite OK only along some central avenue or something, while the old white Ninja subway is quite basic. Maybe take a look at SimGoober's models (in prop-family mode you can even have both these and the Big Blue one) and/or the There is even a new set of brutalist marble-textured subways, exported in HD, not yet released though. Previews here and here (click Download Image).

    You can post on the RTMT Place on SC4D for help (duh, just saw that you have already posted there).

    Hope you like the RTMT
     

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