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Project True-Speed

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Hello

While I was experimenting for my project NoTEA, I found a way to alleviate traffic.

 

This new mod multiplies by 60 the speed of the vehicles, that should look like flies.

Why 60? Because if the sim-day is long 24 hours and only 24 RL minutes, the sims need to live a second like a minute, not a second. Right now the sims live days of 24 minutes, and that is unacceptable because they have rush hour, school times, expo exibitions etc. and should we talk about CROSS LIGHT TIMES? ;)

 

I started from Sim City enhanced mod, to study the speed of vehicles, and successfully "time-warped" police cars.

Everything is ok with police cars, both offline and online.

 

But this mod is to be considered a cheat, right? How can I render it useless online?

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@all from developers to you as a hint

Time is not what you think in the game

 

as you tweak time in any direction.. it has an impact on creating new problems and issues du to the lag of or activity of agents being out of sink with actions in process

 

I can get actual measurements of time to post if you want on Monday when ask again

 

I have asked about time 10 times but I never remember what I was told the break down currently is

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  • Original Poster
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    Ty

    I just edited speed and acceleration, and so far police "flies" are doing their jobs ok.

     

    What about purposely rendere a mod offline only?

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